Player Matchup

Poseidon
Poseidon
GodKingMoca
Poseidon
Level 65
God Stats
0W - 2L
1,274 SR
Queue Stats
126W - 123L
1,503 Elo+
Solo
Nemesis
Nemesis
MattLeon
Nemesis
Level 147
God Stats
0W - 3L
1,326 SR
Queue Stats
297W - 302L
1,562 Elo+
Solo
Guan Yu
Guan Yu
MrRavengrave
Guan Yu
Level 133
God Stats
22W - 13L
1,660 SR
Queue Stats
318W - 190L
1,603 Elo+
Party 1
Merlin
Merlin
MrsRavengrave
Merlin
Level 143
God Stats
3W - 2L
1,754 SR
Queue Stats
145W - 105L
1,649 Elo+
Party 1
Terra
Terra
TheWandererBard
Terra
Level 100
God Stats
83W - 65L
1,656 SR
Queue Stats
728W - 618L
1,652 Elo+
Solo
Team Averages
Level 118
1,534 SR
1,594 Elo+

VS

Team Averages
Level 108
1,614 SR
1,557 Elo+
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Asylum EXE
Achilles
Level 99
God Stats
10W - 6L
1,761 SR
Queue Stats
141W - 118L
1,547 Elo+
Solo
Anubis
Anubis
Dolila
Anubis
Level 125
God Stats
176W - 136L
1,598 SR
Queue Stats
547W - 554L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
Honcho Mutty
Kumbhakarna
Level 92
God Stats
3W - 3L
1,569 SR
Queue Stats
168W - 181L
1,566 Elo+
Solo
Nox
Nox
SkyDiver37
Nox
Level 124
God Stats
12W - 4L
1,639 SR
Queue Stats
307W - 305L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GodKingMoca
Poseidon
15
2 / 4 / 2
9,057
1,132
7,750
6,389
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
MattLeon
Nemesis
14
1 / 4 / 2
7,915
989
9,060
15,331
6,012
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
MrRavengrave
Guan Yu
13
0 / 3 / 4
7,345
918
3,846
11,662
11,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 1 / 0
7,649
956
7,108
2,996
1,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 5
7,748
969
12,827
15,360
14,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 2 / 10
8,932
1,117
14,158
11,355
7,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Asylum EXE
Achilles
14
3 / 0 / 7
8,413
1,052
7,212
11,459
15,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Dolila
Anubis
14
4 / 3 / 8
8,891
1,111
10,627
7,661
3,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Honcho Mutty
Kumbhakarna
15
1 / 0 / 9
8,887
1,111
5,074
8,532
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 0 / 11
9,106
1,138
8,105
5,843
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
5
Kills
16
16
Deaths
5
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
10
4.5
W
Achilles
Asylum EXE
Achilles
3
0
7
6.5
W
Anubis
Dolila
Anubis
4
3
8
2.67
L
Poseidon
GodKingMoca
Poseidon
2
4
2
0.75
W
Kumbhakarna
Honcho Mutty
Kumbhakarna
1
0
9
5.5
L
Nemesis
MattLeon
Nemesis
1
4
2
0.5
L
Guan Yu
MrRavengrave
Guan Yu
0
3
4
0.67
L
2
1
0
2
W
4
0
11
9.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
45,176
51,738
Taken
44,850
34,970
Mitigated
34,253
12,269
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,158
3,755
0
871
11,355
7,105
0
8,207
3,148
0
24,758
W
Achilles
Asylum EXE
Achilles
7,212
1,980
399
2,666
11,459
15,392
0
5,237
6,222
0
10,880
W
Anubis
Dolila
Anubis
10,627
713
0
1,917
7,661
3,378
0
5,186
2,475
33,045
0
L
Poseidon
GodKingMoca
Poseidon
7,750
1,227
0
720
6,389
2,026
0
1,958
4,210
47,696
0
W
Kumbhakarna
Honcho Mutty
Kumbhakarna
5,074
375
0
1,182
8,532
6,203
0
4,246
4,286
19,212
0
L
Nemesis
MattLeon
Nemesis
9,060
4,136
0
2,906
15,331
6,012
0
8,126
6,802
0
20,430
L
Guan Yu
MrRavengrave
Guan Yu
3,846
670
1,064
1,358
11,662
11,399
0
5,113
6,415
0
7,647
L
7,108
412
241
319
2,996
1,021
0
767
2,136
12,008
0
W
8,105
1,303
110
487
5,843
2,175
0
4,809
1,034
20,896
0
L
12,827
630
2,033
3,628
15,360
14,512
0
7,842
6,698
22,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
44,229
150
Minions Killed
162
7
Camps Cleared
4
705,252
Distance Traveled
817,973
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,932
1,117
23
3
1
178,854
0
W
Achilles
8,413
1,052
18
2
1
172,362
2
W
Anubis
8,891
1,111
49
6
1
118,466
1
L
Poseidon
9,057
1,132
81
10
5
159,828
1
W
Kumbhakarna
8,887
1,111
20
3
0
170,620
1
L
Nemesis
7,915
989
24
3
0
183,506
3
L
Guan Yu
7,345
918
9
1
0
128,977
0
L
Merlin
7,649
956
14
2
0
100,742
0
W
Nox
9,106
1,138
52
7
1
177,671
2
L
Terra
7,748
969
22
3
2
132,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role