Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Big bird1776
Chiron
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,653 Elo+
Solo
Ah Puch
Ah Puch
HGPB0203
Ah Puch
Level 66
God Stats
2W - 1L
1,080 SR
Queue Stats
114W - 115L
1,345 Elo+
Solo
Sobek
Sobek
Lord Braxsis
Sobek
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 88L
1,252 Elo+
Solo
Skadi
Skadi
LostHoneybun
Skadi
Level 70
God Stats
7W - 4L
1,691 SR
Queue Stats
125W - 130L
1,359 Elo+
Solo
Team Averages
Level 77
1,454 SR
1,422 Elo+

VS

Team Averages
Level 50
1,473 SR
1,268 Elo+
Agni
Agni
MindDweller02
Agni
Level 16
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 7L
1,107 Elo+
Party 2
Nike
Nike
PooleboiCarti
Nike
Level 88
God Stats
4W - 2L
1,666 SR
Queue Stats
222W - 227L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
PremC1
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,107 Elo+
Party 2
Neith
Neith
Toravi1414
Neith
Level 65
God Stats
3W - 6L
1,508 SR
Queue Stats
101W - 122L
1,282 Elo+
Solo
Chronos
Chronos
vHxpnotic_kreamz
Chronos
Level 58
God Stats
1W - 3L
1,391 SR
Queue Stats
118W - 125L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
6 / 3 / 8
9,987
832
5,862
5,851
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
16
5 / 2 / 11
10,011
834
8,959
10,686
4,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
HGPB0203
Ah Puch
18
7 / 4 / 14
10,689
891
17,465
12,728
5,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 11
9,136
761
3,821
12,419
13,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
10 / 1 / 10
11,610
968
11,733
7,352
3,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 5
8,834
736
5,177
10,658
2,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 9
8,791
733
11,609
12,168
13,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PremC1
Danzaburou
17
7 / 5 / 4
10,162
847
8,428
10,359
3,060
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
15
1 / 5 / 9
8,302
692
7,012
8,747
2,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 7
7,845
654
6,305
10,929
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
29
Kills
15
15
Deaths
29
54
Assists
34
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
3
8
3.33
W
Chiron
5
2
11
5.25
W
Ah Puch
HGPB0203
Ah Puch
7
4
14
3.5
W
1
5
11
1.3
W
10
1
10
15
L
2
8
5
0.56
L
4
5
9
1.7
L
Danzaburou
PremC1
Danzaburou
7
5
4
1.8
L
Neith
1
5
9
1.1
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,840
Damage
38,531
49,036
Taken
52,861
29,875
Mitigated
25,120
18,601
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,862
596
927
434
5,851
2,545
745
414
5,437
11,391
539
W
Chiron
8,959
2,266
1,673
6,149
10,686
4,419
1,563
4,032
6,654
0
19,528
W
Ah Puch
HGPB0203
Ah Puch
17,465
1,582
537
3,451
12,728
5,893
1,196
2,428
10,300
29,052
0
W
3,821
223
438
2,063
12,419
13,772
367
2,507
9,912
10,666
0
W
11,733
2,743
1,040
1,889
7,352
3,246
1,914
2,101
5,251
0
40,907
L
5,177
186
58
551
10,658
2,956
0
4,812
5,725
18,277
0
L
11,609
1,323
455
1,484
12,168
13,534
0
4,919
6,890
0
19,408
L
Danzaburou
PremC1
Danzaburou
8,428
3,326
569
1,422
10,359
3,060
0
5,885
4,162
0
24,986
L
Neith
7,012
4,122
1,985
1,754
8,747
2,582
0
4,607
3,911
0
18,513
L
6,305
548
1,126
2,454
10,929
2,988
0
5,107
5,564
14,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,433
Gold Earned
43,934
129
Minions Killed
121
0
Camps Cleared
0
1,112,298
Distance Traveled
1,033,760
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,987
832
5
0
0
197,765
0
W
Chiron
10,011
834
33
3
0
238,936
0
W
Ah Puch
10,689
891
29
2
0
188,100
0
W
Sobek
9,136
761
5
0
0
221,437
4
W
Skadi
11,610
968
57
5
0
266,060
1
L
Agni
8,834
736
24
2
0
203,898
0
L
Nike
8,791
733
13
1
0
235,174
0
L
Danzaburou
10,162
847
37
3
0
202,728
0
L
Neith
8,302
692
33
3
0
184,055
0
L
Chronos
7,845
654
14
1
0
207,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role