Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dragaku
Loki
Level 127
God Stats
1W - 2L
1,461 SR
Queue Stats
184W - 180L
1,456 Elo+
Solo
Hera
Hera
F1ttzz
Hera
Level 101
God Stats
5W - 6L
1,234 SR
Queue Stats
489W - 520L
1,407 Elo+
Solo
Kali
Kali
epicenverlop890
Kali
Level 63
God Stats
2W - 1L
1,715 SR
Queue Stats
196W - 239L
1,436 Elo+
Solo
Team Averages
Level 120
1,482 SR
1,460 Elo+

VS

Team Averages
Level 110
1,463 SR
1,473 Elo+
Thanatos
Thanatos
CaptainRagers
Thanatos
Level 109
God Stats
1W - 5L
1,371 SR
Queue Stats
122W - 149L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KoalaSmite
Morgan Le Fay
Level 149
God Stats
8W - 11L
1,487 SR
Queue Stats
799W - 812L
1,470 Elo+
Solo
Hercules
Hercules
MaKiodas
Hercules
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Shephiroth_-_-
Sun Wukong
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 90L
1,438 Elo+
Solo
Yemoja
Yemoja
ash-sey
Yemoja
Level 123
God Stats
9W - 4L
1,454 SR
Queue Stats
497W - 479L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
9 / 4 / 13
10,515
1,052
16,694
13,720
6,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
 
Chaac
17
2 / 3 / 22
9,557
956
7,331
17,410
20,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Loki
Dragaku
Loki
17
10 / 5 / 18
10,536
1,054
22,123
11,443
5,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
F1ttzz
Hera
15
5 / 3 / 13
9,497
950
8,140
6,301
2,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 16
9,558
956
8,028
12,222
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaptainRagers
Thanatos
13
1 / 9 / 7
7,742
774
6,622
11,154
3,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
KoalaSmite
Morgan Le Fay
17
5 / 5 / 7
9,284
928
10,321
11,344
4,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MaKiodas
Hercules
13
1 / 5 / 4
7,972
797
4,388
17,563
12,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Shephiroth_-_-
Sun Wukong
17
7 / 6 / 9
10,225
1,023
11,109
14,785
10,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
ash-sey
Yemoja
15
3 / 5 / 8
8,485
849
8,703
14,610
6,227
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
30
Kills
17
19
Deaths
30
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
4
13
3.88
W
Chaac
 
Chaac
2
3
22
4.33
L
Thanatos
CaptainRagers
Thanatos
1
9
7
0.5
W
Loki
Dragaku
Loki
10
5
18
3.8
W
Hera
F1ttzz
Hera
5
3
13
3.83
L
Morgan Le Fay
KoalaSmite
Morgan Le Fay
5
5
7
1.7
L
Hercules
MaKiodas
Hercules
1
5
4
0.6
L
Sun Wukong
Shephiroth_-_-
Sun Wukong
7
6
9
1.92
L
Yemoja
ash-sey
Yemoja
3
5
8
1.4
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,316
Damage
41,143
61,096
Taken
69,456
40,698
Mitigated
38,130
19,306
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
16,694
1,831
726
1,953
13,720
6,324
1,846
4,820
8,718
0
32,100
W
Chaac
 
Chaac
7,331
1,074
891
6,224
17,410
20,958
389
5,143
11,890
0
17,074
L
Thanatos
CaptainRagers
Thanatos
6,622
1,479
164
3,428
11,154
3,389
875
552
10,602
0
7,898
W
Loki
Dragaku
Loki
22,123
5,885
1,305
1,051
11,443
5,362
955
2,969
8,345
0
34,184
W
Hera
F1ttzz
Hera
8,140
2,216
771
566
6,301
2,289
1,406
1,767
4,436
22,118
0
L
Morgan Le Fay
KoalaSmite
Morgan Le Fay
10,321
869
880
1,222
11,344
4,870
171
610
10,734
30,937
0
L
Hercules
MaKiodas
Hercules
4,388
377
1,252
3,775
17,563
12,834
451
2,196
15,367
0
7,407
L
Sun Wukong
Shephiroth_-_-
Sun Wukong
11,109
1,088
2,117
2,241
14,785
10,810
137
2,808
11,977
0
29,185
L
Yemoja
ash-sey
Yemoja
8,703
2,533
4,358
3,549
14,610
6,227
212
1,974
12,636
14,737
0
W
8,028
2,114
1,747
4,072
12,222
5,765
1,612
4,325
7,674
0
18,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
43,708
114
Minions Killed
92
0
Camps Cleared
0
1,033,579
Distance Traveled
863,617
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,515
1,052
29
3
0
219,647
2
W
Chaac
9,557
956
6
1
0
215,155
0
L
Thanatos
7,742
774
8
1
0
164,849
0
W
Loki
10,536
1,054
27
3
0
196,682
1
W
Hera
9,497
950
35
4
0
189,177
0
L
Morgan Le Fay
9,284
928
24
2
0
180,806
0
L
Hercules
7,972
797
6
1
0
197,290
0
L
Sun Wukong
10,225
1,023
44
4
0
161,342
1
L
Yemoja
8,485
849
10
1
0
159,330
1
W
Kali
9,558
956
17
2
0
212,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role