Player Matchup

Chernobog
Chernobog
CYA PEEYOH
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,402 Elo+
Solo
Ares
Ares
QUOTEDFOX69888
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,071 Elo+
Solo
Set
Set
Rude_Humor477
Set
Level 17
God Stats
2W - 2L
1,546 SR
Queue Stats
22W - 23L
1,265 Elo+
Solo
Kukulkan
Kukulkan
Synch90
Kukulkan
Level 3
God Stats
6W - 2L
1,576 SR
Queue Stats
14W - 16L
1,272 Elo+
Party 2
Izanami
Izanami
TokenDragon90
Izanami
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 107L
1,351 Elo+
Party 2
Team Averages
Level 16
1,524 SR
1,272 Elo+

VS

Team Averages
Level 15
1,307 SR
1,310 Elo+
Terra
Terra
Badraccon69
Terra
Level 7
God Stats
4W - 3L
1,144 SR
Queue Stats
45W - 64L
1,247 Elo+
Solo
Merlin
Merlin
Giusseppe99
Merlin
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
18W - 30L
1,254 Elo+
Party 1
Kukulkan
Kukulkan
Kaiwave13
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
R4ttuskus
Pele
Level 49
God Stats
5W - 5L
1,264 SR
Queue Stats
45W - 63L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
dallasblankie
Danzaburou
Level 8
God Stats
9W - 24L
1,125 SR
Queue Stats
21W - 41L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CYA PEEYOH
Chernobog
17
0 / 6 / 5
10,160
847
6,419
16,090
5,510
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 5 / 4
9,886
824
2,597
9,323
7,068
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 12 / 3
11,548
962
8,594
19,814
9,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Synch90
Kukulkan
17
2 / 8 / 5
11,524
960
28,202
19,099
7,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
17
2 / 5 / 5
10,777
898
13,239
18,319
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

43

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 0 / 19
11,930
994
2,498
12,918
12,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
19
3 / 4 / 15
11,564
964
10,436
12,810
4,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Kaiwave13
Kukulkan
19
6 / 1 / 16
13,179
1,098
20,902
9,793
3,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
20
21 / 3 / 8
15,365
1,280
31,481
17,399
7,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
dallasblankie
Danzaburou
19
6 / 1 / 17
12,032
1,003
11,682
14,032
4,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
9
Kills
36
36
Deaths
9
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
0
0
19
9.5
L
Chernobog
CYA PEEYOH
Chernobog
0
6
5
0.42
W
Merlin
3
4
15
2.63
W
Kukulkan
Kaiwave13
Kukulkan
6
1
16
14
L
1
5
4
0.6
W
Pele
21
3
8
8.33
L
4
12
3
0.46
L
Kukulkan
Synch90
Kukulkan
2
8
5
0.56
L
Izanami
2
5
5
0.9
W
Danzaburou
dallasblankie
Danzaburou
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,051
Damage
76,999
82,645
Taken
66,952
46,938
Mitigated
33,650
3,532
Healing
18,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,498
291
5,304
3,655
12,918
12,726
0
6,048
6,685
9,069
0
L
Chernobog
CYA PEEYOH
Chernobog
6,419
3,190
0
1,083
16,090
5,510
0
5,904
10,186
0
22,620
W
Merlin
10,436
1,026
612
1,608
12,810
4,691
0
7,634
4,889
25,975
0
W
Kukulkan
Kaiwave13
Kukulkan
20,902
1,622
0
652
9,793
3,692
0
4,182
5,479
52,577
0
L
2,597
450
0
0
9,323
7,068
0
4,515
4,808
5,350
0
W
Pele
31,481
12,001
790
4,370
17,399
7,780
0
5,067
11,955
0
60,538
L
8,594
3,081
69
554
19,814
9,396
0
9,386
10,428
0
23,384
L
Kukulkan
Synch90
Kukulkan
28,202
4,146
0
782
19,099
7,401
0
6,488
12,611
70,794
0
L
Izanami
13,239
9,670
0
1,044
18,319
17,563
0
7,543
10,776
0
27,214
W
Danzaburou
dallasblankie
Danzaburou
11,682
6,321
0
1,804
14,032
4,761
0
7,868
5,909
0
17,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,895
Gold Earned
64,070
207
Minions Killed
218
3
Camps Cleared
9
824,073
Distance Traveled
1,120,388
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,930
994
6
1
1
237,287
0
L
Chernobog
10,160
847
28
2
1
199,299
0
W
Merlin
11,564
964
47
4
1
184,284
0
W
Kukulkan
13,179
1,098
92
8
0
250,093
0
L
Ares
9,886
824
7
1
0
112,473
1
W
Pele
15,365
1,280
52
4
7
222,985
1
L
Set
11,548
962
25
2
1
173,986
0
L
Kukulkan
11,524
960
111
9
1
199,849
0
L
Izanami
10,777
898
36
3
0
138,466
0
W
Danzaburou
12,032
1,003
21
2
0
225,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role