Player Matchup
Aphrodite
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,600
MMR
Team Averages
Bronze III
Average Tier
Level 106
1,500 SR
1,600
MMR
VS
Team Averages
Bronze III
Average Tier
Level 154
1,542 SR
1,500
MMR
Gilgamesh
Bronze III
Level 154
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 1L
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
LeanEquation965
Aphrodite
10
2 / 0 / 0
5,383
1,077
2,756
3,412
1,395
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Telkhines Ring
+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AbarrotesDonChuy
Gilgamesh
8
0 / 2 / 0
4,232
846
931
4,840
2,429
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,232
846
23
5
1
82,991
1
W
5,383
1,077
45
9
3
71,535
1