Player Matchup

Sol
Sol
Elmekkos
Sol
Level 97
God Stats
1W - 0L
1,464 SR
Queue Stats
155W - 203L
1,529 Elo+
Party 1
Mulan
Mulan
Légendaires1
Mulan
Level 117
God Stats
4W - 1L
1,733 SR
Queue Stats
40W - 47L
1,433 Elo+
Solo
Cerberus
Cerberus
MadaraUzumaki17
Cerberus
Level 100
God Stats
9W - 6L
1,563 SR
Queue Stats
255W - 301L
1,559 Elo+
Party 1
Chaac
Chaac
OZEZNO
Chaac
Level 127
God Stats
9W - 5L
1,698 SR
Queue Stats
501W - 507L
1,525 Elo+
Solo
The Morrigan
The Morrigan
TaqueroMEX123
The Morrigan
Level 136
God Stats
1W - 1L
1,597 SR
Queue Stats
144W - 163L
1,573 Elo+
Party 1
Team Averages
Level 115
1,611 SR
1,524 Elo+

VS

Team Averages
Level 86
1,533 SR
1,555 Elo+
Cu Chulainn
Cu Chulainn
ILLUMINISMO
Cu Chulainn
Level 156
God Stats
10W - 15L
1,517 SR
Queue Stats
96W - 111L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
MisterBoney
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,637 Elo+
Party 2
Neith
Neith
Shocklink
Neith
Level 66
God Stats
23W - 13L
1,640 SR
Queue Stats
23W - 14L
1,678 Elo+
Party 2
Fenrir
Fenrir
TheMystoganX
Fenrir
Level 26
God Stats
6W - 6L
1,506 SR
Queue Stats
14W - 17L
1,444 Elo+
Party 2
Poseidon
Poseidon
Yojaydizzle
Poseidon
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 412L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,274
527
3,992
5,363
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 7
5,978
598
3,906
8,070
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
11
4 / 0 / 3
6,702
670
4,075
6,990
4,264
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
OZEZNO
Chaac
11
9 / 2 / 5
7,095
710
6,766
7,344
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
TaqueroMEX123
The Morrigan
11
4 / 3 / 3
6,706
671
2,866
4,714
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ILLUMINISMO
Cu Chulainn
9
0 / 4 / 3
5,422
542
3,181
5,959
2,126
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
MisterBoney
Kuzenbo
8
2 / 3 / 3
5,395
540
2,742
7,112
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Shocklink
Neith
8
2 / 3 / 3
5,357
536
4,484
5,760
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
8
4 / 6 / 0
5,528
553
2,754
6,536
1,806
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Yojaydizzle
Poseidon
8
0 / 5 / 1
5,040
504
3,880
6,829
1,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
8
9
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Cu Chulainn
ILLUMINISMO
Cu Chulainn
0
4
3
0.38
W
2
2
7
2.75
W
Cerberus
4
0
3
5.5
L
Kuzenbo
MisterBoney
Kuzenbo
2
3
3
1.17
W
Chaac
OZEZNO
Chaac
9
2
5
5.75
L
Neith
Shocklink
Neith
2
3
3
1.17
W
The Morrigan
TaqueroMEX123
The Morrigan
4
3
3
1.83
L
Fenrir
4
6
0
0.67
L
Poseidon
Yojaydizzle
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
17,041
32,481
Taken
32,196
18,236
Mitigated
13,149
10,999
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,992
1,510
0
1,595
5,363
1,708
1,085
900
4,463
19,266
3,494
L
Cu Chulainn
ILLUMINISMO
Cu Chulainn
3,181
1,064
0
90
5,959
2,126
0
1,760
4,199
0
31,493
W
3,906
611
0
1,529
8,070
6,769
0
1,466
6,604
0
21,105
W
Cerberus
4,075
243
0
4,507
6,990
4,264
0
3,220
3,770
34,086
0
L
Kuzenbo
MisterBoney
Kuzenbo
2,742
1,186
63
1,890
7,112
6,016
60
2,465
4,647
13,158
0
W
Chaac
OZEZNO
Chaac
6,766
1,320
0
3,106
7,344
4,232
0
930
6,414
0
39,032
L
Neith
Shocklink
Neith
4,484
2,575
0
1,534
5,760
1,434
570
1,404
4,356
0
22,321
W
The Morrigan
TaqueroMEX123
The Morrigan
2,866
669
0
262
4,714
1,263
194
106
4,608
34,819
0
L
Fenrir
2,754
553
0
910
6,536
1,806
0
748
5,788
0
17,979
L
Poseidon
Yojaydizzle
Poseidon
3,880
1,318
0
1,284
6,829
1,767
0
4,091
2,738
26,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
26,742
311
Minions Killed
206
0
Camps Cleared
0
986,264
Distance Traveled
932,101
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,274
527
51
5
0
193,498
0
L
Cu Chulainn
5,422
542
65
7
0
202,548
2
W
Mulan
5,978
598
30
3
0
190,090
1
W
Cerberus
6,702
670
94
9
0
195,870
1
L
Kuzenbo
5,395
540
14
1
0
186,174
2
W
Chaac
7,095
710
63
6
0
204,646
1
L
Neith
5,357
536
41
4
0
176,848
0
W
The Morrigan
6,706
671
73
7
0
202,160
1
L
Fenrir
5,528
553
34
3
0
188,764
0
L
Poseidon
5,040
504
52
5
0
177,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role