Player Matchup

Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
TheDarkPotato
Freya
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,288 Elo+
Party 3
Fenrir
Fenrir
dary7985
Fenrir
Level 66
God Stats
275W - 356L
1,469 SR
Queue Stats
283W - 382L
1,463 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,450 Elo+

VS

Team Averages
Level 106
1,558 SR
1,406 Elo+
Ra
Ra
FlowerKidNena
Ra
Level 120
God Stats
2W - 1L
1,666 SR
Queue Stats
27W - 23L
1,541 Elo+
Party 2
Cerberus
Cerberus
Phithegamer
Cerberus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,368 Elo+
Party 2
Hun Batz
Hun Batz
SpiffySuitGuy
Hun Batz
Level 128
God Stats
2W - 0L
1,569 SR
Queue Stats
26W - 21L
1,549 Elo+
Party 2
Tyr
Tyr
TheUnkownEntity
Tyr
Level 160
God Stats
1W - 1L
1,495 SR
Queue Stats
2W - 9L
1,098 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
plople11
Ah Muzen Cab
Level 100
God Stats
1W - 0L
1,559 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
1 / 10 / 9
11,113
926
10,499
25,300
20,937
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
 
Ymir
18
0 / 6 / 6
10,957
913
6,630
18,274
27,310
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
 
Hou Yi
17
2 / 11 / 5
10,891
908
13,544
23,042
7,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 8 / 7
10,796
900
10,602
19,927
8,928
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
dary7985
Fenrir
17
10 / 9 / 0
12,914
1,076
14,179
26,605
17,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 21
13,856
1,155
17,347
8,557
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Phithegamer
Cerberus
20
7 / 3 / 31
12,755
1,063
13,857
15,080
17,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
SpiffySuitGuy
Hun Batz
20
5 / 5 / 27
12,351
1,029
22,241
16,020
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 32
12,633
1,053
13,642
19,212
14,066
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
plople11
Ah Muzen Cab
20
17 / 2 / 18
15,393
1,283
38,004
10,024
4,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
173
13
Kills
44
44
Deaths
13
27
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
10
9
0.55
L
Ymir
 
Ymir
0
6
6
0.5
L
Hou Yi
 
Hou Yi
2
11
5
0.41
W
9
1
21
19.5
W
Cerberus
Phithegamer
Cerberus
7
3
31
7.5
W
Hun Batz
SpiffySuitGuy
Hun Batz
5
5
27
3.7
L
0
8
7
0.44
W
6
2
32
11
L
Fenrir
dary7985
Fenrir
10
9
0
1.11
W
Ah Muzen Cab
plople11
Ah Muzen Cab
17
2
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,454
Damage
105,091
113,148
Taken
68,893
82,012
Mitigated
47,444
6,048
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,499
4,808
0
0
25,300
20,937
0
5,061
20,239
0
30,168
L
Ymir
 
Ymir
6,630
711
165
461
18,274
27,310
0
6,895
11,379
35,565
0
L
Hou Yi
 
Hou Yi
13,544
6,194
0
1,639
23,042
7,779
0
8,233
14,809
0
28,906
W
17,347
2,660
1,999
2,411
8,557
3,893
0
1,880
6,677
48,527
0
W
Cerberus
Phithegamer
Cerberus
13,857
1,019
0
1,527
15,080
17,870
0
5,343
9,277
24,255
0
W
Hun Batz
SpiffySuitGuy
Hun Batz
22,241
5,245
0
860
16,020
6,885
0
3,290
12,730
0
40,545
L
10,602
4,058
513
2,307
19,927
8,928
0
4,477
15,450
38,374
0
W
13,642
966
0
820
19,212
14,066
0
4,078
12,560
0
19,905
L
Fenrir
dary7985
Fenrir
14,179
1,797
368
595
26,605
17,058
0
6,538
20,067
0
23,517
W
Ah Muzen Cab
plople11
Ah Muzen Cab
38,004
23,806
0
4,795
10,024
4,730
0
2,641
7,383
0
64,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,671
Gold Earned
66,988
230
Minions Killed
218
5
Camps Cleared
9
1,119,747
Distance Traveled
1,226,935
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,113
926
35
3
1
211,665
0
L
Ymir
10,957
913
74
6
0
209,879
0
L
Hou Yi
10,891
908
32
3
1
210,738
0
W
Ra
13,856
1,155
80
7
5
263,995
1
W
Cerberus
12,755
1,063
24
2
1
230,376
0
W
Hun Batz
12,351
1,029
45
4
2
233,231
0
L
Freya
10,796
900
73
6
1
224,805
1
W
Tyr
12,633
1,053
10
1
0
290,019
0
L
Fenrir
12,914
1,076
16
1
2
262,660
1
W
Ah Muzen Cab
15,393
1,283
59
5
1
209,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role