Player Matchup

Nu Wa
Nu Wa
Getton111
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wollfs77
Tsukuyomi
Level 127
God Stats
0W - 3L
1,241 SR
Queue Stats
383W - 454L
1,452 Elo+
Party 2
Anubis
Anubis
bilito21000
Anubis
Level 68
God Stats
4W - 7L
1,456 SR
Queue Stats
197W - 272L
1,351 Elo+
Party 2
Team Averages
Level 71
1,399 SR
1,363 Elo+

VS

Team Averages
Level 151
1,718 SR
1,741 Elo+
Kumbhakarna
Kumbhakarna
GEBr0ken
Kumbhakarna
Level 160
God Stats
5W - 1L
1,935 SR
Queue Stats
593W - 300L
1,733 Elo+
Party 1
Nox
Nox
King Okan 2000
Nox
Level 157
God Stats
6W - 0L
1,717 SR
Queue Stats
33W - 15L
1,768 Elo+
Party 1
Ravana
Ravana
KugelQwerty
Ravana
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 54L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Getton111
Nu Wa
11
3 / 9 / 1
8,731
672
7,442
12,043
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Wollfs77
Tsukuyomi
10
0 / 6 / 4
7,746
596
7,922
10,332
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
9
1 / 14 / 2
7,629
587
3,135
13,203
3,729
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GEBr0ken
Kumbhakarna
15
8 / 2 / 14
10,743
826
7,711
14,466
7,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 21
11,157
858
5,169
14,171
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
16
17 / 1 / 10
11,684
899
20,079
8,574
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
4
Kills
29
29
Deaths
4
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GEBr0ken
Kumbhakarna
8
2
14
7.5
L
Nu Wa
Getton111
Nu Wa
3
9
1
0.39
W
4
1
21
14.5
W
Ravana
17
1
10
22
L
Tsukuyomi
Wollfs77
Tsukuyomi
0
6
4
0.33
L
Anubis
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
32,959
35,578
Taken
37,211
10,697
Mitigated
27,499
1,191
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GEBr0ken
Kumbhakarna
7,711
2,336
0
3,600
14,466
7,346
1,196
3,503
10,963
36,179
5,811
L
Nu Wa
Getton111
Nu Wa
7,442
1,824
0
0
12,043
4,120
0
4,449
7,231
15,675
0
W
5,169
590
0
5,225
14,171
15,274
370
3,920
10,251
27,749
0
W
Ravana
20,079
6,667
0
2,859
8,574
4,879
106
3,735
4,839
0
47,915
L
Tsukuyomi
Wollfs77
Tsukuyomi
7,922
2,077
101
309
10,332
2,848
0
3,499
6,431
0
22,121
L
Anubis
3,135
101
0
781
13,203
3,729
0
4,423
8,212
15,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
33,584
68
Minions Killed
166
0
Camps Cleared
12
595,939
Distance Traveled
746,001
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,743
826
59
5
5
256,049
5
L
Nu Wa
8,731
672
26
2
0
184,682
0
W
Nox
11,157
858
47
4
3
231,610
1
W
Ravana
11,684
899
60
5
4
258,342
2
L
Tsukuyomi
7,746
596
21
2
0
248,020
6
L
Anubis
7,629
587
21
2
0
163,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role