Player Matchup

Fenrir
Fenrir
DaTinyWalker
Fenrir
Level 89
God Stats
7W - 8L
1,525 SR
Queue Stats
119W - 112L
1,536 Elo+
Party 1
Mulan
Mulan
Lahnomediel
Mulan
Level 104
God Stats
4W - 7L
1,486 SR
Queue Stats
189W - 186L
1,488 Elo+
Solo
Cernunnos
Cernunnos
MrMandermoo
Cernunnos
Level 129
God Stats
8W - 3L
1,847 SR
Queue Stats
244W - 230L
1,558 Elo+
Party 1
Sol
Sol
MrPuttBlug
Sol
Level 85
God Stats
1W - 1L
1,586 SR
Queue Stats
104W - 100L
1,508 Elo+
Party 1
Geb
Geb
ViaticMallard69
Geb
Level 149
God Stats
17W - 11L
1,648 SR
Queue Stats
163W - 141L
1,579 Elo+
Party 1
Team Averages
Level 111
1,618 SR
1,534 Elo+

VS

Team Averages
Level 115
1,540 SR
1,439 Elo+
Baron Samedi
Baron Samedi
Dahrk_Phoenix
Baron Samedi
Level 129
God Stats
5W - 3L
1,534 SR
Queue Stats
119W - 125L
1,454 Elo+
Party 3
Fenrir
Fenrir
FnAsani
Fenrir
Level 101
God Stats
4W - 3L
1,537 SR
Queue Stats
221W - 273L
1,396 Elo+
Party 2
Chaac
Chaac
LookInCoolJoker9
Chaac
Level 129
God Stats
5W - 3L
1,588 SR
Queue Stats
70W - 75L
1,484 Elo+
Party 3
Nu Wa
Nu Wa
SquirtleSquadd-
Nu Wa
Level 149
God Stats
17W - 18L
1,452 SR
Queue Stats
531W - 545L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
StarsPrime-
Amaterasu
Level 67
God Stats
41W - 25L
1,587 SR
Queue Stats
200W - 234L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 5 / 4
5,073
390
3,499
11,438
3,654
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 0
6,124
471
4,471
9,555
4,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MrMandermoo
Cernunnos
10
4 / 4 / 3
6,662
512
8,104
8,133
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 6 / 2
5,824
448
7,034
9,430
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 2
6,615
509
5,531
7,731
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dahrk_Phoenix
Baron Samedi
11
3 / 1 / 10
7,342
565
6,769
8,617
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
FnAsani
Fenrir
14
11 / 0 / 3
8,256
635
7,165
7,246
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 6
7,162
551
7,795
10,563
4,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 12
6,987
537
6,634
8,217
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
StarsPrime-
Amaterasu
14
5 / 0 / 5
8,157
627
6,987
8,728
8,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
26
26
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
4
0.4
W
Baron Samedi
Dahrk_Phoenix
Baron Samedi
3
1
10
8
W
Fenrir
FnAsani
Fenrir
11
0
3
12.5
L
0
7
0
0
W
4
3
6
2.33
L
Cernunnos
MrMandermoo
Cernunnos
4
4
3
1.38
L
1
6
2
0.33
W
3
3
12
3
W
Amaterasu
StarsPrime-
Amaterasu
5
0
5
7.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
35,350
46,287
Taken
43,371
15,611
Mitigated
26,616
6,874
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,499
1,484
0
1,357
11,438
3,654
0
3,866
7,348
0
14,591
W
Baron Samedi
Dahrk_Phoenix
Baron Samedi
6,769
378
796
5,134
8,617
6,801
243
2,546
5,995
21,487
0
W
Fenrir
FnAsani
Fenrir
7,165
1,407
0
4,434
7,246
3,574
0
1,785
5,421
0
43,265
L
4,471
1,198
0
812
9,555
4,202
0
1,735
7,126
0
30,314
W
7,795
1,460
0
4,447
10,563
4,977
605
3,672
6,869
0
43,664
L
Cernunnos
MrMandermoo
Cernunnos
8,104
3,575
0
953
8,133
2,896
0
3,035
4,907
0
36,929
L
7,034
2,254
0
2,967
9,430
2,259
0
2,553
6,777
34,996
0
W
6,634
1,394
84
2,506
8,217
2,322
1,244
3,442
4,559
26,894
0
W
Amaterasu
StarsPrime-
Amaterasu
6,987
1,446
0
3,688
8,728
8,942
0
706
7,962
11,350
33,158
L
5,531
428
0
785
7,731
2,600
0
3,184
4,103
35,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
37,904
304
Minions Killed
323
0
Camps Cleared
0
1,197,323
Distance Traveled
1,287,382
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,073
390
23
2
0
248,648
4
W
Baron Samedi
7,342
565
23
2
0
262,295
3
W
Fenrir
8,256
635
78
6
0
281,214
1
L
Mulan
6,124
471
75
6
0
228,195
1
W
Chaac
7,162
551
68
5
0
256,783
2
L
Cernunnos
6,662
512
61
5
0
243,255
5
L
Sol
5,824
448
75
6
0
217,090
2
W
Nu Wa
6,987
537
56
4
0
221,508
5
W
Amaterasu
8,157
627
98
8
0
265,582
1
L
Geb
6,615
509
70
5
0
260,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role