Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CHE4PSHOT
Ah Muzen Cab
Level 121
God Stats
30W - 26L
1,916 SR
Queue Stats
73W - 105L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
Derpderper
Jormungandr
Level 120
God Stats
5W - 1L
1,828 SR
Queue Stats
27W - 39L
1,415 Elo+
Party 1
Chronos
Chronos
NSachii
Chronos
Level 145
God Stats
1W - 1L
1,792 SR
Queue Stats
24W - 26L
1,457 Elo+
Solo
Team Averages
Level 129
1,845 SR
1,452 Elo+

VS

Team Averages
Level 16
1,550 SR
1,464 Elo+
Awilix
Awilix
Dużaliterai123
Awilix
Level 23
God Stats
2W - 4L
1,361 SR
Queue Stats
30W - 59L
1,348 Elo+
Solo
Artemis
Artemis
TKPsychosis
Artemis
Level 20
God Stats
4W - 4L
1,787 SR
Queue Stats
43W - 29L
1,544 Elo+
Party 2
Ymir
Ymir
Yoprojects
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CHE4PSHOT
Ah Muzen Cab
15
6 / 0 / 6
10,193
728
11,138
7,312
2,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Derpderper
Jormungandr
14
4 / 0 / 10
10,808
772
10,395
9,019
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
NSachii
Chronos
13
5 / 1 / 7
9,797
700
10,037
7,367
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,247
518
2,904
10,150
3,420
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
TKPsychosis
Artemis
11
1 / 4 / 0
8,018
573
10,785
11,396
3,607
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 1
8,494
607
3,094
16,291
19,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
1
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CHE4PSHOT
Ah Muzen Cab
6
0
6
9
W
Jormungandr
Derpderper
Jormungandr
4
0
10
9
L
0
7
0
0
W
Chronos
NSachii
Chronos
5
1
7
8.5
L
Artemis
TKPsychosis
Artemis
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,570
Damage
16,783
23,698
Taken
37,837
17,447
Mitigated
26,364
8,018
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CHE4PSHOT
Ah Muzen Cab
11,138
2,490
0
3,737
7,312
2,978
1,412
347
6,965
0
56,437
W
Jormungandr
Derpderper
Jormungandr
10,395
1,753
0
2,424
9,019
11,097
275
1,687
7,332
23,154
0
L
2,904
771
0
0
10,150
3,420
0
4,215
5,935
0
13,812
W
Chronos
NSachii
Chronos
10,037
3,837
0
1,857
7,367
3,372
1,148
1,376
5,991
28,961
3,825
L
Artemis
TKPsychosis
Artemis
10,785
4,463
0
1,561
11,396
3,607
0
7,228
4,168
0
35,197
L
3,094
514
0
1,047
16,291
19,337
0
8,543
7,748
19,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
23,759
179
Minions Killed
130
10
Camps Cleared
2
769,240
Distance Traveled
570,977
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,193
728
107
8
3
267,159
0
W
Jormungandr
10,808
772
27
2
1
248,561
1
L
Awilix
7,247
518
24
2
0
194,728
3
W
Chronos
9,797
700
45
3
6
253,520
4
L
Artemis
8,018
573
64
5
1
173,183
0
L
Ymir
8,494
607
42
3
1
203,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role