Player Matchup

Pele
Pele
BlindTiger86
Pele
Level 93
God Stats
1W - 3L
1,268 SR
Queue Stats
128W - 118L
1,439 Elo+
Party 2
Odin
Odin
Dangertarian
Odin
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 2
Ra
Ra
MingtheMan
Ra
Level 19
God Stats
1W - 1L
1,677 SR
Queue Stats
26W - 26L
1,307 Elo+
Solo
Ares
Ares
Mrbeef42
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,215 Elo+
Solo
Xbalanque
Xbalanque
我不抗揍
Xbalanque
Level 18
God Stats
2W - 6L
1,394 SR
Queue Stats
105W - 123L
1,468 Elo+
Solo
Team Averages
Level 28
1,420 SR
1,363 Elo+

VS

Team Averages
Level 42
1,603 SR
1,410 Elo+
Janus
Janus
BathDuckie
Janus
Level 127
God Stats
8W - 5L
1,763 SR
Queue Stats
232W - 160L
1,746 Elo+
Party 1
Cthulhu
Cthulhu
Goldenstar1214
Cthulhu
Level 14
God Stats
1W - 0L
1,307 SR
Queue Stats
3W - 8L
970 Elo+
Party 3
Chaac
Chaac
KurokoGame
Chaac
Level 31
God Stats
2W - 0L
1,706 SR
Queue Stats
59W - 82L
1,336 Elo+
Solo
Set
Set
mayoman24
Set
Level 28
God Stats
17W - 21L
1,364 SR
Queue Stats
22W - 31L
1,253 Elo+
Party 3
Hou Yi
Hou Yi
phukuaphrodite
Hou Yi
Level 11
God Stats
3W - 3L
1,875 SR
Queue Stats
50W - 36L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 3
9,863
519
11,257
18,017
6,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 3
7,068
372
5,124
10,266
5,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 8 / 1
8,569
451
9,173
13,350
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
0 / 9 / 2
6,784
357
5,605
18,823
16,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
我不抗揍
Xbalanque
12
2 / 9 / 4
7,984
420
6,562
12,985
3,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
13 / 0 / 8
11,937
628
17,833
7,716
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 12
8,680
457
3,343
11,016
8,178
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
18
7 / 3 / 10
11,187
589
15,995
18,648
21,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 9
8,113
427
5,927
11,037
4,605
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
12 / 2 / 7
12,242
644
15,334
14,046
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
13
Kills
35
36
Deaths
13
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
13
0
8
17
L
7
7
3
1.21
L
0
3
3
0.5
W
1
3
12
2.33
W
Chaac
7
3
10
4
L
4
8
1
0.56
L
Ares
0
9
2
0.11
W
2
5
9
1.3
W
12
2
7
7.75
L
Xbalanque
我不抗揍
Xbalanque
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,721
Damage
58,432
73,441
Taken
62,463
38,209
Mitigated
41,720
11,851
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
17,833
1,228
0
1,100
7,716
2,322
879
612
6,976
81,583
0
L
11,257
3,392
0
5,270
18,017
6,707
0
4,785
12,949
0
75,159
L
5,124
2,783
0
762
10,266
5,867
820
4,044
5,651
0
27,953
W
3,343
414
85
956
11,016
8,178
486
2,962
7,956
25,159
0
W
Chaac
15,995
2,844
0
5,682
18,648
21,407
262
5,325
13,147
12,044
56,067
L
9,173
1,104
701
2,820
13,350
4,796
319
6,263
6,844
46,109
0
L
Ares
5,605
1,086
0
692
18,823
16,984
236
6,164
12,054
22,976
0
W
5,927
2,706
0
1,255
11,037
4,605
118
4,177
6,698
0
25,503
W
15,334
10,051
0
8,510
14,046
5,208
3,365
1,211
12,745
0
101,985
L
Xbalanque
我不抗揍
Xbalanque
6,562
3,188
0
1,606
12,985
3,855
0
3,819
8,910
0
34,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
52,159
360
Minions Killed
486
0
Camps Cleared
0
1,510,427
Distance Traveled
1,777,822
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,937
628
147
8
0
404,322
9
L
Pele
9,863
519
118
6
0
338,955
2
L
Odin
7,068
372
61
3
0
324,758
2
W
Cthulhu
8,680
457
46
2
0
347,296
1
W
Chaac
11,187
589
112
6
0
378,692
0
L
Ra
8,569
451
89
5
0
311,414
0
L
Ares
6,784
357
30
2
0
259,983
3
W
Set
8,113
427
35
2
0
324,550
2
W
Hou Yi
12,242
644
146
8
0
322,962
4
L
Xbalanque
7,984
420
62
3
0
275,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role