Player Matchup

Nike
Nike
Darkk0ala
Nike
Level 86
God Stats
7W - 8L
1,544 SR
Queue Stats
93W - 102L
1,358 Elo+
Solo
Zeus
Zeus
DollaramaRecipt
Zeus
Level 46
God Stats
10W - 10L
1,683 SR
Queue Stats
155W - 161L
1,426 Elo+
Solo
Ares
Ares
GwL Oo RNC oO
Ares
Level 99
God Stats
13W - 18L
1,398 SR
Queue Stats
243W - 266L
1,269 Elo+
Solo
Danzaburou
Danzaburou
HANDofKIRA
Danzaburou
Level 148
God Stats
1W - 1L
1,580 SR
Queue Stats
227W - 248L
1,376 Elo+
Solo
Hera
Hera
Zeklan
Hera
Level 88
God Stats
19W - 23L
1,522 SR
Queue Stats
182W - 185L
1,427 Elo+
Solo
Team Averages
Level 93
1,546 SR
1,371 Elo+

VS

Team Averages
Level 76
1,530 SR
1,357 Elo+
Fenrir
Fenrir
Anti_Social_uwu_
Fenrir
Level 127
God Stats
26W - 21L
1,473 SR
Queue Stats
323W - 365L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
Bigtombud
Kukulkan
Level 58
God Stats
59W - 71L
1,488 SR
Queue Stats
200W - 263L
1,326 Elo+
Party 2
Medusa
Medusa
M3rC Pi3
Medusa
Level 29
God Stats
7W - 6L
1,547 SR
Queue Stats
16W - 23L
1,315 Elo+
Party 2
Bacchus
Bacchus
dan11168
Bacchus
Level 49
God Stats
15W - 18L
1,539 SR
Queue Stats
279W - 328L
1,389 Elo+
Party 1
Nike
Nike
dendrophilias
Nike
Level 119
God Stats
7W - 5L
1,602 SR
Queue Stats
253W - 316L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
1 / 3 / 5
7,672
697
4,451
11,548
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 3 / 5
7,352
668
11,935
7,265
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 2
7,918
720
5,063
9,348
7,228
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
HANDofKIRA
Danzaburou
14
1 / 0 / 6
7,881
716
4,455
6,644
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
Zeklan
Hera
13
1 / 6 / 5
7,200
655
3,800
7,699
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
9,566
870
8,537
9,407
8,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Kukulkan
Bigtombud
Kukulkan
15
1 / 1 / 8
8,406
764
7,186
6,536
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
M3rC Pi3
Medusa
14
2 / 0 / 4
7,881
716
5,173
6,202
2,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
dan11168
Bacchus
14
4 / 3 / 5
8,505
773
7,644
9,759
10,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 9
8,480
771
7,246
8,882
8,296
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
8
Kills
16
16
Deaths
8
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Kukulkan
Bigtombud
Kukulkan
1
1
8
5
L
Nike
1
3
5
1.17
L
1
3
5
1.17
L
4
4
2
1.25
L
Danzaburou
HANDofKIRA
Danzaburou
1
0
6
4
W
Medusa
M3rC Pi3
Medusa
2
0
4
4
L
Hera
Zeklan
Hera
1
6
5
0.58
W
Bacchus
dan11168
Bacchus
4
3
5
2.17
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,704
Damage
35,786
42,504
Taken
40,786
21,392
Mitigated
32,189
8,235
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,537
2,234
329
1,432
9,407
8,107
761
4,271
5,136
0
24,422
W
Kukulkan
Bigtombud
Kukulkan
7,186
408
0
270
6,536
2,427
779
3,930
2,606
37,530
0
L
Nike
4,451
173
285
2,481
11,548
6,149
0
4,985
6,387
0
8,211
L
11,935
926
58
1,407
7,265
2,693
0
2,851
4,327
38,995
0
L
5,063
318
0
0
9,348
7,228
0
2,012
7,073
10,438
0
L
Danzaburou
HANDofKIRA
Danzaburou
4,455
1,656
0
3,052
6,644
2,422
972
2,406
4,024
0
28,848
W
Medusa
M3rC Pi3
Medusa
5,173
1,618
0
911
6,202
2,398
1,412
3,156
3,046
0
25,990
L
Hera
Zeklan
Hera
3,800
1,029
355
597
7,699
2,900
234
3,161
4,492
19,068
0
W
Bacchus
dan11168
Bacchus
7,644
656
0
51
9,759
10,961
0
4,886
4,873
17,654
0
W
7,246
569
556
2,207
8,882
8,296
139
5,101
3,781
0
16,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,023
Gold Earned
42,838
203
Minions Killed
221
5
Camps Cleared
11
917,367
Distance Traveled
1,053,923
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,566
870
37
3
6
204,882
0
W
Kukulkan
8,406
764
84
8
3
202,479
1
L
Nike
7,672
697
16
1
0
175,392
0
L
Zeus
7,352
668
74
7
0
187,545
0
L
Ares
7,918
720
8
1
0
184,153
3
L
Danzaburou
7,881
716
71
6
5
194,275
3
W
Medusa
7,881
716
67
6
2
202,257
0
L
Hera
7,200
655
34
3
0
176,002
4
W
Bacchus
8,505
773
18
2
0
219,470
2
W
Nike
8,480
771
15
1
0
224,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role