Player Matchup

Ra
Ra
Platinum IV
BotA1
Ra
Platinum IV
Level 84
God Stats
3W - 3L
1,724 SR
Queue Stats
37W - 32L
2,043 MMR
Solo
Mulan
Mulan
Bronze III
Sodiuw
Mulan
Bronze III
Level 31
God Stats
1W - 1L
1,889 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Valk3nn
Kuzenbo
Bronze III
Level 126
God Stats
3W - 0L
1,666 SR
Queue Stats
7W - 4L
1,606 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,760 SR
1,716 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,628 SR
1,280 MMR
Zhong Kui
Zhong Kui
Gold V
Lysonae
Zhong Kui
Gold V
Level 91
God Stats
1W - 2L
1,668 SR
Queue Stats
52W - 119L
1,280 MMR
Party 2
Cerberus
Cerberus
Gold V
MangyHalfling7
Cerberus
Gold V
Level 108
God Stats
6W - 12L
1,573 SR
Queue Stats
50W - 118L
1,280 MMR
Party 2
King Arthur
King Arthur
Gold V
mmaalex22882
King Arthur
Gold V
Level 92
God Stats
1W - 2L
1,642 SR
Queue Stats
52W - 119L
1,280 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
12 / 5 / 3
16,437
747
29,962
19,519
11,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Sodiuw
Mulan
17
3 / 5 / 12
14,193
645
17,580
24,671
29,865
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Valk3nn
Kuzenbo
16
1 / 5 / 10
14,111
641
15,452
26,918
46,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThothPersephoneTiamatGilgameshMorgan Le Fay

VS

Bans
AresAgniArtemisScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lysonae
Zhong Kui
17
8 / 6 / 5
14,096
641
27,309
28,053
19,923
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
16
4 / 3 / 11
14,305
650
13,613
31,791
32,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
mmaalex22882
King Arthur
15
3 / 7 / 8
12,815
583
17,274
26,387
16,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
16
Kills
15
15
Deaths
16
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
12
5
3
2.7
L
Zhong Kui
Lysonae
Zhong Kui
8
6
5
1.75
L
Cerberus
4
3
11
3.17
W
Mulan
Sodiuw
Mulan
3
5
12
1.8
W
Kuzenbo
Valk3nn
Kuzenbo
1
5
10
1.2
L
King Arthur
mmaalex22882
King Arthur
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,994
Damage
58,196
71,108
Taken
86,231
87,915
Mitigated
68,564
27,482
Healing
31,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
29,962
1,494
7,750
7,376
19,519
11,823
1,136
12,928
6,591
110,093
0
L
Zhong Kui
Lysonae
Zhong Kui
27,309
3,143
0
11,770
28,053
19,923
2,732
15,208
12,845
80,072
0
L
Cerberus
13,613
922
642
13,862
31,791
32,322
169
12,891
18,900
45,446
0
W
Mulan
Sodiuw
Mulan
17,580
2,849
2,140
4,195
24,671
29,865
546
12,496
12,175
0
43,731
W
Kuzenbo
Valk3nn
Kuzenbo
15,452
4,933
1,892
4,129
26,918
46,227
462
16,152
10,766
34,277
0
L
King Arthur
mmaalex22882
King Arthur
17,274
2,032
0
4,737
26,387
16,319
229
17,801
8,586
0
49,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,741
Gold Earned
41,216
234
Minions Killed
267
5
Camps Cleared
13
1,260,010
Distance Traveled
1,156,608
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,437
747
160
7
5
433,386
2
L
Zhong Kui
14,096
641
115
5
6
326,847
8
L
Cerberus
14,305
650
87
4
3
429,028
4
W
Mulan
14,193
645
41
2
0
418,973
7
W
Kuzenbo
14,111
641
33
2
0
407,651
10
L
King Arthur
12,815
583
65
3
4
400,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role