Player Matchup

Danzaburou
Danzaburou
Silver III
SUPERchris87
Danzaburou
Silver III
Level 126
God Stats
94W - 92L
1,505 SR
Queue Stats
298W - 413L
1,024 MMR
Solo
Cabrakan
Cabrakan
Gold III
Th3_ImPECCABLE__
Cabrakan
Gold III
Level 98
God Stats
10W - 11L
1,608 SR
Queue Stats
208W - 226L
1,687 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
Th3_PiNNACLE__
Kuzenbo
Platinum III
Level 113
God Stats
1W - 5L
1,447 SR
Queue Stats
269W - 286L
1,841 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,520 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,568 SR
1,436 MMR
King Arthur
King Arthur
Silver V
AbyssalLordDingo
King Arthur
Silver V
Level 108
God Stats
2W - 1L
1,461 SR
Queue Stats
149W - 253L
611 MMR
Solo
Vulcan
Vulcan
Gold IV
IIHolyDiver69II
Vulcan
Gold IV
Level 149
God Stats
1W - 0L
1,663 SR
Queue Stats
45W - 45L
1,636 MMR
Party 1
Chiron
Chiron
Platinum I
unbirkable
Chiron
Platinum I
Level 151
God Stats
8W - 8L
1,580 SR
Queue Stats
212W - 235L
2,060 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SUPERchris87
Danzaburou
11
4 / 5 / 1
8,174
681
6,185
9,043
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 4
7,232
603
5,134
13,716
11,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 4
8,804
734
5,945
15,586
19,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeAthenaCthulhuTsukuyomiMorgan Le Fay

VS

Bans
PersephoneChaacCupidGilgameshIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbyssalLordDingo
King Arthur
11
0 / 4 / 9
7,943
662
3,781
9,792
7,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 0 / 11
9,528
794
14,570
6,330
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
unbirkable
Chiron
14
11 / 2 / 3
10,216
851
13,515
10,128
3,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AbyssalLordDingo
King Arthur
0
4
9
1.13
W
4
0
11
9.5
L
Danzaburou
SUPERchris87
Danzaburou
4
5
1
0.9
L
0
6
4
0.33
L
2
4
4
1
W
Chiron
unbirkable
Chiron
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,264
Damage
31,866
38,345
Taken
26,250
34,529
Mitigated
13,767
4,666
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AbyssalLordDingo
King Arthur
3,781
1,025
0
1,103
9,792
7,491
138
3,742
5,795
0
11,097
W
14,570
7,028
0
1,712
6,330
2,712
941
3,515
2,683
47,921
0
L
Danzaburou
SUPERchris87
Danzaburou
6,185
2,949
0
1,135
9,043
3,408
0
3,690
5,353
0
28,883
L
5,134
931
0
1,709
13,716
11,197
0
5,700
8,016
17,884
0
L
5,945
1,691
0
1,822
15,586
19,924
9
5,699
9,887
22,632
0
W
Chiron
unbirkable
Chiron
13,515
5,017
1,027
3,743
10,128
3,564
1,361
4,058
5,982
0
45,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
27,687
111
Minions Killed
158
3
Camps Cleared
8
624,281
Distance Traveled
701,226
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,943
662
11
1
2
220,107
3
W
Vulcan
9,528
794
76
6
3
255,004
2
L
Danzaburou
8,174
681
46
4
3
175,265
1
L
Cabrakan
7,232
603
41
3
0
210,484
0
L
Kuzenbo
8,804
734
24
2
0
238,532
1
W
Chiron
10,216
851
71
6
3
226,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role