Player Matchup

Achilles
Achilles
BDChurch
Achilles
Level 72
God Stats
40W - 35L
1,581 SR
Queue Stats
469W - 384L
1,583 Elo+
Solo
Nox
Nox
KamikadzeJoh
Nox
Level 138
God Stats
12W - 8L
1,500 SR
Queue Stats
14W - 16L
1,112 Elo+
Solo
Ymir
Ymir
Xzzxz2
Ymir
Level 84
God Stats
1W - 1L
1,711 SR
Queue Stats
130W - 125L
1,542 Elo+
Solo
Team Averages
Level 98
1,597 SR
1,412 Elo+

VS

Team Averages
Level 71
1,530 SR
1,519 Elo+
Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
VagClown
Hercules
Level 40
God Stats
21W - 28L
1,589 SR
Queue Stats
99W - 100L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BDChurch
Achilles
15
5 / 4 / 5
11,764
654
18,440
19,352
12,733
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 7 / 6
11,388
633
11,056
11,371
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Xzzxz2
Ymir
14
1 / 6 / 9
10,864
604
9,493
19,712
12,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
11 / 2 / 5
13,649
758
20,325
13,257
7,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
 
Izanami
14
3 / 6 / 6
11,495
639
9,373
13,895
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
VagClown
Hercules
14
3 / 2 / 8
11,404
634
6,362
20,525
21,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
10
Kills
17
17
Deaths
10
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
5
6.75
W
Izanami
 
Izanami
3
6
6
1
L
Achilles
BDChurch
Achilles
5
4
5
1.88
L
4
7
6
1
W
Hercules
VagClown
Hercules
3
2
8
3.5
L
Ymir
Xzzxz2
Ymir
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,989
Damage
36,060
50,435
Taken
47,677
28,930
Mitigated
33,028
8,863
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,325
642
0
7,979
13,257
7,391
1,556
4,990
8,267
67,260
0
W
Izanami
 
Izanami
9,373
5,156
0
1,071
13,895
4,516
860
6,182
7,713
0
38,984
L
Achilles
BDChurch
Achilles
18,440
5,565
107
5,734
19,352
12,733
0
6,861
12,491
0
47,876
L
11,056
436
0
0
11,371
3,604
205
6,352
5,019
43,423
0
W
Hercules
VagClown
Hercules
6,362
1,519
0
7,357
20,525
21,121
335
10,197
10,328
0
16,658
L
Ymir
Xzzxz2
Ymir
9,493
1,819
0
3,022
19,712
12,593
0
7,435
12,277
35,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
36,548
193
Minions Killed
194
8
Camps Cleared
7
951,010
Distance Traveled
919,353
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,649
758
116
6
6
299,769
4
W
Izanami
11,495
639
48
3
1
293,701
2
L
Achilles
11,764
654
59
3
4
369,700
2
L
Nox
11,388
633
78
4
3
263,004
3
W
Hercules
11,404
634
30
2
0
325,883
1
L
Ymir
10,864
604
56
3
1
318,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role