Player Matchup

Ganesha
Ganesha
CJ0SKULL
Ganesha
Level 28
God Stats
5W - 3L
1,628 SR
Queue Stats
53W - 54L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
HeyItsMeDemoN
Ne Zha
Level 14
God Stats
11W - 8L
1,495 SR
Queue Stats
16W - 25L
1,457 Elo+
Party 2
Nemesis
Nemesis
Shabina
Nemesis
Level 26
God Stats
4W - 3L
1,458 SR
Queue Stats
64W - 60L
1,506 Elo+
Party 2
Chernobog
Chernobog
Yajirushi21
Chernobog
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 46L
1,501 Elo+
Party 2
Olorun
Olorun
yongsheng5
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,721 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,534 Elo+

VS

Team Averages
Level 16
1,424 SR
1,523 Elo+
Artemis
Artemis
Crescent01
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,658 Elo+
Solo
Sobek
Sobek
FALLENOUTRAGE
Sobek
Level 17
God Stats
2W - 4L
1,599 SR
Queue Stats
65W - 85L
1,506 Elo+
Party 1
He Bo
He Bo
FearPraze
He Bo
Level 28
God Stats
22W - 23L
1,500 SR
Queue Stats
203W - 193L
1,593 Elo+
Solo
Thanatos
Thanatos
iPoundVag
Thanatos
Level 26
God Stats
1W - 3L
1,314 SR
Queue Stats
57W - 68L
1,507 Elo+
Party 1
Ullr
Ullr
ullr77000000
Ullr
Level 6
God Stats
2W - 3L
1,208 SR
Queue Stats
2W - 4L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CJ0SKULL
Ganesha
15
0 / 2 / 14
11,250
511
7,590
15,063
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 0 / 5
14,066
639
10,502
13,610
6,030
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Shabina
Nemesis
18
9 / 1 / 3
12,205
555
11,717
19,239
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Yajirushi21
Chernobog
17
9 / 1 / 7
12,185
554
10,779
10,373
4,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
yongsheng5
Olorun
19
3 / 1 / 8
12,804
582
10,029
16,784
8,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crescent01
Artemis
13
0 / 10 / 1
8,336
379
5,209
14,588
4,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 2 / 3
8,705
396
5,859
17,381
21,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
FearPraze
He Bo
15
1 / 4 / 2
9,534
433
13,762
12,442
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
iPoundVag
Thanatos
12
3 / 10 / 2
9,216
419
10,509
17,061
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 1
6,008
273
97
4,527
1,096
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
28
Kills
5
5
Deaths
29
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CJ0SKULL
Ganesha
0
2
14
3.5
L
Artemis
Crescent01
Artemis
0
10
1
0.05
L
1
2
3
1.25
L
He Bo
FearPraze
He Bo
1
4
2
0.5
W
7
0
5
9.5
W
Nemesis
Shabina
Nemesis
9
1
3
10.5
W
Chernobog
Yajirushi21
Chernobog
9
1
7
12.5
L
Thanatos
iPoundVag
Thanatos
3
10
2
0.4
L
0
3
1
0.17
W
Olorun
yongsheng5
Olorun
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,617
Damage
35,436
75,069
Taken
65,999
44,608
Mitigated
37,958
31,789
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CJ0SKULL
Ganesha
7,590
421
0
2,445
15,063
18,736
605
3,454
11,609
30,373
0
L
Artemis
Crescent01
Artemis
5,209
1,812
0
1,780
14,588
4,266
0
4,036
10,552
0
47,655
L
5,859
618
0
4,856
17,381
21,464
54
6,010
11,371
23,605
0
L
He Bo
FearPraze
He Bo
13,762
503
0
3,832
12,442
5,303
659
4,243
8,199
71,482
0
W
10,502
4,554
0
5,861
13,610
6,030
810
2,001
11,609
0
109,859
W
Nemesis
Shabina
Nemesis
11,717
5,241
0
6,624
19,239
7,189
1,430
4,899
14,340
0
108,323
W
Chernobog
Yajirushi21
Chernobog
10,779
5,931
0
2,297
10,373
4,548
1,940
2,500
7,873
0
65,824
L
Thanatos
iPoundVag
Thanatos
10,509
4,516
0
7,974
17,061
5,829
65
2,722
14,339
0
43,103
L
97
34
0
770
4,527
1,096
0
937
3,590
0
2,214
W
Olorun
yongsheng5
Olorun
10,029
3,283
2,655
11,907
16,784
8,105
4,492
6,951
9,833
89,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,510
Gold Earned
41,799
610
Minions Killed
328
0
Camps Cleared
0
2,168,284
Distance Traveled
1,754,793
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,250
511
14
1
0
437,856
17
L
Artemis
8,336
379
111
5
0
356,295
5
L
Sobek
8,705
396
20
1
0
409,892
1
L
He Bo
9,534
433
118
5
0
382,627
4
W
Ne Zha
14,066
639
186
8
0
408,467
0
W
Nemesis
12,205
555
130
6
0
490,270
5
W
Chernobog
12,185
554
107
5
0
417,436
6
L
Thanatos
9,216
419
78
4
0
335,554
1
L
Ullr
6,008
273
1
0
0
270,425
4
W
Olorun
12,804
582
173
8
0
414,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role