Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BornBassoon5097
Loki
Level 62
God Stats
3W - 6L
1,504 SR
Queue Stats
114W - 152L
1,383 Elo+
Party 1
Anubis
Anubis
KrolfBeheguel
Anubis
Level 155
God Stats
2W - 2L
1,548 SR
Queue Stats
112W - 122L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Lady Kayley
Nu Wa
Level 84
God Stats
16W - 30L
1,392 SR
Queue Stats
158W - 190L
1,469 Elo+
Party 1
Artemis
Artemis
kahmorahsparkz
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,416 Elo+
Party 3
Team Averages
Level 90
1,489 SR
1,451 Elo+

VS

Team Averages
Level 105
1,620 SR
1,313 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kongfuciius
Ah Muzen Cab
Level 143
God Stats
2W - 0L
1,833 SR
Queue Stats
5W - 10L
1,306 Elo+
Party 2
Odin
Odin
Nefariouslyy
Odin
Level 28
God Stats
1W - 0L
1,553 SR
Queue Stats
2W - 5L
1,209 Elo+
Party 2
Ymir
Ymir
Pe525mmx1
Ymir
Level 128
God Stats
2W - 2L
1,673 SR
Queue Stats
4W - 10L
1,253 Elo+
Party 2
Scylla
Scylla
Skarsick
Scylla
Level 104
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 2
Ne Zha
Ne Zha
TGDraco
Ne Zha
Level 124
God Stats
5W - 0L
1,500 SR
Queue Stats
110W - 105L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 6 / 3
7,028
703
5,691
11,248
9,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 4
7,220
722
6,370
8,398
3,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 4
8,193
819
11,519
10,219
4,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 5
6,967
697
3,540
6,985
1,966
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 0
3,738
374
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kongfuciius
Ah Muzen Cab
15
4 / 1 / 8
9,041
904
7,175
5,733
1,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 6
8,062
806
2,474
5,537
2,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
3 / 2 / 5
8,540
854
6,560
11,872
8,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Skarsick
Scylla
14
1 / 2 / 10
7,824
782
6,888
4,725
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
TGDraco
Ne Zha
16
6 / 1 / 6
9,537
954
8,758
8,819
2,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
9
Kills
17
17
Deaths
9
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
6
3
0.58
L
2
4
4
1
W
Ah Muzen Cab
Kongfuciius
Ah Muzen Cab
4
1
8
8
L
4
3
4
2
L
1
4
5
0.88
W
3
3
6
2
W
Ymir
3
2
5
2.75
W
Scylla
Skarsick
Scylla
1
2
10
3
W
Ne Zha
TGDraco
Ne Zha
6
1
6
9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
31,855
36,850
Taken
36,686
19,602
Mitigated
16,810
3,819
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,691
219
105
365
11,248
9,089
0
3,064
8,184
11,079
0
L
6,370
1,921
0
211
8,398
3,862
0
3,059
5,339
0
21,072
W
Ah Muzen Cab
Kongfuciius
Ah Muzen Cab
7,175
2,489
0
1,865
5,733
1,541
590
4,515
1,218
0
29,116
L
11,519
961
0
2,519
10,219
4,685
0
5,358
4,861
38,189
0
L
3,540
1,343
0
619
6,985
1,966
0
2,174
4,811
21,026
0
W
2,474
412
661
437
5,537
2,524
360
4,194
1,343
0
9,066
W
Ymir
6,560
1,064
170
1,145
11,872
8,870
629
4,852
7,020
20,027
0
W
Scylla
Skarsick
Scylla
6,888
1,087
0
679
4,725
1,481
84
2,316
2,409
21,218
0
W
Ne Zha
TGDraco
Ne Zha
8,758
2,355
0
2,679
8,819
2,394
527
5,180
3,639
0
36,615
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
43,004
194
Minions Killed
229
4
Camps Cleared
9
650,493
Distance Traveled
959,940
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,028
703
15
2
1
161,393
4
L
Loki
7,220
722
41
4
1
191,044
1
W
Ah Muzen Cab
9,041
904
56
6
1
191,126
0
L
Anubis
8,193
819
85
9
2
156,879
1
L
Nu Wa
6,967
697
53
5
0
141,177
0
W
Odin
8,062
806
17
2
0
208,952
1
W
Ymir
8,540
854
38
4
3
176,437
0
W
Scylla
7,824
782
42
4
1
193,831
0
W
Ne Zha
9,537
954
76
8
4
189,594
1
L
Artemis
3,738
374
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role