Player Matchup

Thanatos
Thanatos
AbelBoy89
Thanatos
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 44L
1,520 Elo+
Party 1
Sobek
Sobek
DesertGhost115
Sobek
Level 28
God Stats
33W - 35L
1,517 SR
Queue Stats
174W - 159L
1,518 Elo+
Solo
Ra
Ra
QuantomPower
Ra
Level 6
God Stats
6W - 3L
1,450 SR
Queue Stats
6W - 9L
1,480 Elo+
Party 1
Medusa
Medusa
ShiftMatchMaking
Medusa
Level 16
God Stats
7W - 1L
1,712 SR
Queue Stats
47W - 15L
1,733 Elo+
Solo
Hades
Hades
TallgeesePJ
Hades
Level 26
God Stats
32W - 14L
1,683 SR
Queue Stats
89W - 92L
1,551 Elo+
Solo
Team Averages
Level 26
1,573 SR
1,560 Elo+

VS

Team Averages
Level 25
1,561 SR
1,522 Elo+
Anubis
Anubis
Chapi2307
Anubis
Level 24
God Stats
2W - 1L
1,451 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
DestroyerSk
Gilgamesh
Level 16
God Stats
0W - 1L
1,815 SR
Queue Stats
12W - 10L
1,561 Elo+
Party 2
Ne Zha
Ne Zha
Heartless989
Ne Zha
Level 25
God Stats
0W - 2L
1,538 SR
Queue Stats
41W - 46L
1,480 Elo+
Solo
Nike
Nike
LilThaTha
Nike
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 260L
1,502 Elo+
Party 3
Pele
Pele
gunfighter120
Pele
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 238L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbelBoy89
Thanatos
19
7 / 1 / 19
12,039
1,094
8,372
6,557
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 21
11,962
1,087
8,358
9,582
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 4 / 22
10,624
966
10,291
8,588
3,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 1 / 17
14,473
1,316
39,575
10,994
5,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
9 / 0 / 17
11,937
1,085
16,251
7,615
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

262

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chapi2307
Anubis
15
1 / 14 / 3
9,144
831
4,844
18,800
6,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
DestroyerSk
Gilgamesh
16
1 / 7 / 3
9,590
872
8,304
19,522
17,009
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
15
2 / 3 / 2
9,885
899
7,225
9,467
3,439
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
16
2 / 9 / 5
9,828
893
7,413
23,093
19,012
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 10 / 5
10,576
961
10,000
18,835
6,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
26
42
Kills
8
8
Deaths
43
96
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AbelBoy89
Thanatos
7
1
19
16.5
L
Anubis
Chapi2307
Anubis
1
14
3
0.18
W
5
2
21
7.75
L
Gilgamesh
DestroyerSk
Gilgamesh
1
7
3
0.36
L
Ne Zha
2
3
2
1
L
Nike
2
9
5
0.5
W
1
4
22
3
W
20
1
17
28.5
W
9
0
17
17.5
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,847
Damage
37,786
43,336
Taken
89,717
26,180
Mitigated
52,818
15,290
Healing
2,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AbelBoy89
Thanatos
8,372
1,926
0
4,927
6,557
2,443
0
1,050
5,507
0
27,487
L
Anubis
Chapi2307
Anubis
4,844
56
0
705
18,800
6,757
0
5,380
12,600
10,715
0
W
8,358
418
0
1,819
9,582
10,301
0
1,754
6,172
18,154
0
L
Gilgamesh
DestroyerSk
Gilgamesh
8,304
1,057
0
398
19,522
17,009
0
7,674
11,848
4,750
23,903
L
Ne Zha
7,225
1,790
0
168
9,467
3,439
0
6,477
2,990
0
28,291
L
Nike
7,413
1,269
0
52
23,093
19,012
0
11,042
12,051
0
15,158
W
10,291
1,020
1,705
1,685
8,588
3,159
0
1,002
7,586
24,212
0
W
39,575
24,279
0
1,583
10,994
5,025
0
1,505
9,489
0
70,279
W
16,251
1,543
844
2,727
7,615
5,252
0
1,466
6,149
31,404
0
L
10,000
1,856
0
870
18,835
6,601
0
4,327
14,508
0
40,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,035
Gold Earned
49,023
206
Minions Killed
183
12
Camps Cleared
5
1,038,663
Distance Traveled
978,778
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,039
1,094
37
3
3
216,159
0
L
Anubis
9,144
831
9
1
0
152,707
2
W
Sobek
11,962
1,087
14
1
1
194,177
0
L
Gilgamesh
9,590
872
50
5
0
193,246
0
L
Ne Zha
9,885
899
35
3
3
230,552
0
L
Nike
9,828
893
18
2
1
195,382
0
W
Ra
10,624
966
36
3
2
199,629
0
W
Medusa
14,473
1,316
69
6
5
220,806
2
W
Hades
11,937
1,085
50
5
1
207,892
0
L
Pele
10,576
961
71
6
1
206,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role