Player Matchup

Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NoCriezHeard205
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
RegalTobi1980
Agni
Level 5
God Stats
0W - 4L
1,034 SR
Queue Stats
1W - 9L
1,039 Elo+
Solo
Ymir
Ymir
Rohaz4404
Ymir
Level 22
God Stats
43W - 32L
1,533 SR
Queue Stats
186W - 191L
1,392 Elo+
Solo
Merlin
Merlin
leghairs
Merlin
Level 26
God Stats
7W - 10L
1,473 SR
Queue Stats
7W - 11L
1,394 Elo+
Solo
Team Averages
Level 18
1,408 SR
1,365 Elo+

VS

Team Averages
Level 15
1,458 SR
1,331 Elo+
Discordia
Discordia
Celian1111111111
Discordia
Level 29
God Stats
13W - 9L
1,460 SR
Queue Stats
293W - 344L
1,490 Elo+
Solo
Sylvanus
Sylvanus
OptimusRhyme29
Sylvanus
Level 17
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 4L
1,351 Elo+
Party 1
Thor
Thor
Sk1nnY86
Thor
Level 6
God Stats
1W - 1L
1,235 SR
Queue Stats
10W - 12L
1,135 Elo+
Solo
Kukulkan
Kukulkan
Zlatkii
Kukulkan
Level 4
God Stats
7W - 2L
1,541 SR
Queue Stats
13W - 10L
1,333 Elo+
Party 1
Scylla
Scylla
ganlii
Scylla
Level 18
God Stats
34W - 21L
1,355 SR
Queue Stats
129W - 121L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
2 / 8 / 7
10,903
909
11,347
21,091
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
5 / 8 / 4
12,281
1,023
6,666
15,966
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 6 / 6
11,520
960
9,451
10,806
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
18
2 / 11 / 7
11,023
919
8,634
28,087
14,540
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
leghairs
Merlin
18
3 / 5 / 9
11,748
979
15,543
16,549
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
19
9 / 2 / 10
12,862
1,072
13,147
6,131
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
20
3 / 1 / 25
13,734
1,145
10,683
14,748
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
2 / 8 / 9
11,237
936
5,191
11,634
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Zlatkii
Kukulkan
20
7 / 2 / 21
13,361
1,113
25,385
10,532
5,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
ganlii
Scylla
20
17 / 4 / 11
14,972
1,248
32,899
14,350
5,671
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
17
Kills
38
38
Deaths
17
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
8
7
0.69
W
Discordia
9
2
10
7
L
5
8
4
0.88
W
Sylvanus
3
1
25
15.5
L
5
6
6
1.33
L
Ymir
2
11
7
0.5
W
Thor
2
8
9
0.81
W
Kukulkan
Zlatkii
Kukulkan
7
2
21
8.75
W
Scylla
ganlii
Scylla
17
4
11
5.63
L
Merlin
leghairs
Merlin
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,641
Damage
87,305
92,499
Taken
57,395
42,852
Mitigated
33,370
3,608
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,347
6,299
0
1,551
21,091
6,774
0
18,840
2,251
0
21,291
W
Discordia
13,147
1,291
413
296
6,131
2,266
0
3,784
2,347
33,565
0
L
6,666
3,293
0
1,472
15,966
12,436
0
14,865
1,101
0
14,377
W
Sylvanus
10,683
3,294
6,621
7,335
14,748
15,562
0
9,747
5,001
21,261
0
L
9,451
1,375
0
16
10,806
3,922
0
8,133
2,673
19,228
0
L
Ymir
8,634
1,334
0
0
28,087
14,540
0
24,791
3,296
18,187
0
W
Thor
5,191
1,341
0
0
11,634
4,716
0
7,000
4,634
0
27,360
W
Kukulkan
Zlatkii
Kukulkan
25,385
3,109
0
1,237
10,532
5,155
0
6,425
4,107
43,626
0
W
Scylla
ganlii
Scylla
32,899
6,248
0
1,783
14,350
5,671
0
6,672
7,678
56,446
0
L
Merlin
leghairs
Merlin
15,543
1,044
88
481
16,549
5,180
0
15,485
1,064
51,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,475
Gold Earned
66,166
164
Minions Killed
216
6
Camps Cleared
11
922,445
Distance Traveled
987,198
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,903
909
20
2
1
220,445
0
W
Discordia
12,862
1,072
49
4
3
196,442
0
L
Neith
12,281
1,023
13
1
3
155,057
0
W
Sylvanus
13,734
1,145
21
2
1
198,054
0
L
Agni
11,520
960
17
1
1
142,042
0
L
Ymir
11,023
919
20
2
1
193,988
1
W
Thor
11,237
936
44
4
0
157,231
0
W
Kukulkan
13,361
1,113
47
4
2
214,139
0
W
Scylla
14,972
1,248
55
5
5
221,332
4
L
Merlin
11,748
979
94
8
0
210,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role