Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FearTheZest
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,437 Elo+
Party 2
Mulan
Mulan
KI11 TAKER2
Mulan
Level 100
God Stats
1W - 2L
1,518 SR
Queue Stats
111W - 121L
1,488 Elo+
Solo
Persephone
Persephone
Raidenshogunate
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,486 Elo+
Party 2
Janus
Janus
moonbarpoog
Janus
Level 67
God Stats
0W - 1L
1,307 SR
Queue Stats
7W - 5L
1,579 Elo+
Party 2
Team Averages
Level 67
1,465 SR
1,498 Elo+

VS

Team Averages
Level 73
1,530 SR
1,494 Elo+
Xing Tian
Xing Tian
Cartballs
Xing Tian
Level 142
God Stats
3W - 1L
1,263 SR
Queue Stats
139W - 128L
1,504 Elo+
Party 1
Fenrir
Fenrir
MilkManiac14
Fenrir
Level 15
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 8L
1,792 Elo+
Party 1
Kuzenbo
Kuzenbo
Onkledklddd
Kuzenbo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,300 Elo+
Solo
Kukulkan
Kukulkan
SaltyKitten5147
Kukulkan
Level 47
God Stats
3W - 2L
1,550 SR
Queue Stats
104W - 86L
1,503 Elo+
Party 1
The Morrigan
The Morrigan
smoggysnog89
The Morrigan
Level 101
God Stats
2W - 1L
1,611 SR
Queue Stats
137W - 149L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 4 / 16
9,802
817
4,442
16,505
9,847
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
FearTheZest
Heimdallr
15
4 / 8 / 12
8,852
738
10,810
14,943
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 11
9,150
763
8,335
19,232
17,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Raidenshogunate
Persephone
15
3 / 5 / 14
9,292
774
13,862
11,877
4,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 6 / 9
10,442
870
14,737
12,877
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cartballs
Xing Tian
18
11 / 6 / 17
11,212
934
18,236
19,827
16,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 8 / 15
8,606
717
2,018
11,727
10,775
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Onkledklddd
Kuzenbo
16
1 / 3 / 20
9,497
791
6,261
15,770
21,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
19
13 / 3 / 14
12,458
1,038
31,578
10,119
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
smoggysnog89
The Morrigan
17
3 / 3 / 22
9,840
820
9,813
7,888
3,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
118
23
Kills
30
30
Deaths
23
62
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
4
16
3
W
Xing Tian
Cartballs
Xing Tian
11
6
17
3.25
L
Heimdallr
FearTheZest
Heimdallr
4
8
12
1.25
L
2
7
11
1.07
W
Fenrir
2
8
15
1.19
W
Kuzenbo
Onkledklddd
Kuzenbo
1
3
20
3.67
L
Persephone
Raidenshogunate
Persephone
3
5
14
2
W
Kukulkan
13
3
14
6.67
L
10
6
9
2.42
W
The Morrigan
smoggysnog89
The Morrigan
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,186
Damage
67,906
75,434
Taken
65,331
41,252
Mitigated
58,369
23,848
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,442
920
3,116
5,197
16,505
9,847
494
13,260
3,245
0
11,166
W
Xing Tian
Cartballs
Xing Tian
18,236
1,446
1,113
3,679
19,827
16,657
508
8,195
11,627
34,063
0
L
Heimdallr
FearTheZest
Heimdallr
10,810
3,824
1,132
1,145
14,943
5,297
0
13,413
1,526
0
23,244
L
8,335
540
2,744
2,694
19,232
17,291
275
15,645
3,587
5,850
9,513
W
Fenrir
2,018
426
324
301
11,727
10,775
485
6,413
5,314
0
5,013
W
Kuzenbo
Onkledklddd
Kuzenbo
6,261
2,702
86
754
15,770
21,798
1,123
7,765
8,005
12,946
0
L
Persephone
Raidenshogunate
Persephone
13,862
3,278
1,176
2,425
11,877
4,139
658
10,874
998
24,798
0
W
Kukulkan
31,578
900
1,238
2,868
10,119
5,364
1,188
3,953
6,166
57,387
0
L
14,737
741
1,766
2,453
12,877
4,678
434
10,687
2,190
36,305
0
W
The Morrigan
smoggysnog89
The Morrigan
9,813
1,682
694
2,302
7,888
3,775
1,474
4,837
2,908
19,338
2,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,538
Gold Earned
51,613
127
Minions Killed
126
0
Camps Cleared
0
1,118,502
Distance Traveled
1,140,938
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,802
817
4
0
0
267,747
3
W
Xing Tian
11,212
934
26
2
0
283,713
0
L
Heimdallr
8,852
738
25
2
0
202,963
0
L
Mulan
9,150
763
21
2
0
202,598
0
W
Fenrir
8,606
717
3
0
0
198,501
2
W
Kuzenbo
9,497
791
12
1
0
234,222
1
L
Persephone
9,292
774
30
3
0
200,613
1
W
Kukulkan
12,458
1,038
57
5
0
230,875
1
L
Janus
10,442
870
47
4
0
244,581
1
W
The Morrigan
9,840
820
28
2
0
193,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role