Player Matchup

Nox
Nox
GLOS_Ee
Nox
Level 62
God Stats
11W - 13L
1,488 SR
Queue Stats
244W - 238L
1,474 Elo+
Party 1
Bellona
Bellona
Gaminginme125
Bellona
Level 116
God Stats
10W - 5L
1,586 SR
Queue Stats
478W - 447L
1,535 Elo+
Party 1
King Arthur
King Arthur
STRADE1990
King Arthur
Level 120
God Stats
7W - 7L
1,337 SR
Queue Stats
245W - 235L
1,390 Elo+
Party 3
Aphrodite
Aphrodite
VampyPandaNoms
Aphrodite
Level 156
God Stats
101W - 97L
1,572 SR
Queue Stats
644W - 652L
1,454 Elo+
Party 3
Nemesis
Nemesis
hi u lose
Nemesis
Level 66
God Stats
42W - 38L
1,543 SR
Queue Stats
58W - 65L
1,428 Elo+
Solo
Team Averages
Level 104
1,505 SR
1,456 Elo+

VS

Team Averages
Level 108
1,454 SR
1,460 Elo+
Thanatos
Thanatos
Red_Ghost90_
Thanatos
Level 129
God Stats
2W - 9L
1,349 SR
Queue Stats
526W - 553L
1,466 Elo+
Solo
Raijin
Raijin
Valkyrie87
Raijin
Level 65
God Stats
12W - 23L
1,523 SR
Queue Stats
314W - 307L
1,520 Elo+
Party 2
Sol
Sol
kraftiness
Sol
Level 100
God Stats
5W - 10L
1,286 SR
Queue Stats
376W - 375L
1,374 Elo+
Solo
Chaac
Chaac
squeaky queaky
Chaac
Level 125
God Stats
12W - 13L
1,567 SR
Queue Stats
136W - 156L
1,414 Elo+
Solo
Bastet
Bastet
trevorfour50
Bastet
Level 123
God Stats
11W - 11L
1,546 SR
Queue Stats
70W - 66L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
2 / 3 / 6
9,701
422
7,708
8,619
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
20
6 / 0 / 1
13,509
587
14,613
16,651
22,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
STRADE1990
King Arthur
14
3 / 0 / 9
9,914
431
15,311
26,054
30,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
VampyPandaNoms
Aphrodite
15
3 / 4 / 5
10,946
476
9,052
16,432
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
hi u lose
Nemesis
16
3 / 4 / 6
10,859
472
12,249
21,426
9,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Red_Ghost90_
Thanatos
16
0 / 1 / 0
9,850
428
3,936
13,318
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Valkyrie87
Raijin
15
2 / 4 / 4
9,404
409
15,646
13,968
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 2
8,473
368
9,971
17,345
5,194
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
7,569
329
9,932
23,098
19,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
8 / 1 / 1
9,929
432
16,643
16,190
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
11
11
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
2
3
6
1.67
W
Bellona
6
0
1
6.5
L
Thanatos
Red_Ghost90_
Thanatos
0
1
0
0
W
King Arthur
STRADE1990
King Arthur
3
0
9
7.5
L
Raijin
Valkyrie87
Raijin
2
4
4
1
W
Aphrodite
VampyPandaNoms
Aphrodite
3
4
5
1.38
W
Nemesis
hi u lose
Nemesis
3
4
6
1.5
L
0
7
2
0.14
L
1
4
2
0.5
L
Bastet
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,933
Damage
56,128
89,182
Taken
83,919
80,238
Mitigated
45,795
42,646
Healing
30,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
7,708
642
0
1,245
8,619
2,767
3,020
1,279
7,212
40,439
0
W
Bellona
14,613
3,843
0
5,598
16,651
22,615
1,616
1,928
13,920
19,236
88,107
L
Thanatos
Red_Ghost90_
Thanatos
3,936
375
0
11,497
13,318
10,715
0
1,906
10,195
1,004
54,115
W
King Arthur
STRADE1990
King Arthur
15,311
1,684
982
4,840
26,054
30,983
410
9,935
15,325
0
38,395
L
Raijin
Valkyrie87
Raijin
15,646
1,323
0
750
13,968
4,905
0
2,591
10,729
76,369
0
W
Aphrodite
VampyPandaNoms
Aphrodite
9,052
1,216
10,791
10,261
16,432
14,629
1,177
6,789
9,115
49,654
0
W
Nemesis
hi u lose
Nemesis
12,249
6,037
606
8,323
21,426
9,244
2,461
5,843
15,377
0
83,748
L
9,971
2,861
0
6,739
17,345
5,194
744
3,745
13,055
59,636
0
L
9,932
1,426
0
7,794
23,098
19,550
0
8,276
13,755
0
25,872
L
Bastet
16,643
2,739
0
3,442
16,190
5,431
0
2,356
13,351
0
57,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,929
Gold Earned
45,225
514
Minions Killed
478
0
Camps Cleared
0
2,167,957
Distance Traveled
1,932,439
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,701
422
71
3
0
436,770
4
W
Bellona
13,509
587
205
9
0
413,786
0
L
Thanatos
9,850
428
148
6
0
382,440
0
W
King Arthur
9,914
431
40
2
0
469,210
1
L
Raijin
9,404
409
125
5
0
395,459
2
W
Aphrodite
10,946
476
91
4
0
396,486
4
W
Nemesis
10,859
472
107
5
0
451,705
2
L
Sol
8,473
368
84
4
0
332,273
2
L
Chaac
7,569
329
34
1
0
338,691
1
L
Bastet
9,929
432
87
4
0
483,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role