Player Matchup

Erlang Shen
Erlang Shen
Chuy DH
Erlang Shen
Level 120
God Stats
11W - 8L
1,675 SR
Queue Stats
237W - 266L
1,490 Elo+
Party 4
Hun Batz
Hun Batz
Kidz Bop Vol 69
Hun Batz
Level 54
God Stats
13W - 13L
1,428 SR
Queue Stats
136W - 150L
1,348 Elo+
Party 2
Terra
Terra
McTwario
Terra
Level 112
God Stats
1W - 1L
1,699 SR
Queue Stats
300W - 311L
1,429 Elo+
Party 4
Kukulkan
Kukulkan
MissNerfThis
Kukulkan
Level 87
God Stats
5W - 3L
1,455 SR
Queue Stats
177W - 197L
1,367 Elo+
Party 2
Izanami
Izanami
Shadyynastyy
Izanami
Level 87
God Stats
21W - 20L
1,496 SR
Queue Stats
177W - 197L
1,367 Elo+
Party 2
Team Averages
Level 92
1,551 SR
1,400 Elo+

VS

Team Averages
Level 107
1,475 SR
1,405 Elo+
Tiamat
Tiamat
Magic98
Tiamat
Level 104
God Stats
21W - 35L
1,415 SR
Queue Stats
163W - 204L
1,391 Elo+
Party 3
Vamana
Vamana
SHD75EN314
Vamana
Level 119
God Stats
1W - 0L
1,461 SR
Queue Stats
387W - 426L
1,448 Elo+
Party 3
Cernunnos
Cernunnos
Sketchman77
Cernunnos
Level 106
God Stats
20W - 18L
1,457 SR
Queue Stats
256W - 247L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Tuco3499
Gilgamesh
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 44L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
xxVICKTINExx
Baron Samedi
Level 129
God Stats
5W - 6L
1,543 SR
Queue Stats
217W - 255L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chuy DH
Erlang Shen
14
1 / 3 / 0
7,744
484
3,741
9,716
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
13
4 / 2 / 1
8,062
504
6,913
13,713
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
McTwario
Terra
12
3 / 2 / 3
7,370
461
6,596
13,369
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
MissNerfThis
Kukulkan
14
3 / 6 / 2
8,528
533
7,173
8,336
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Shadyynastyy
Izanami
11
2 / 7 / 4
7,187
449
7,454
15,964
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Magic98
Tiamat
14
4 / 3 / 6
8,954
560
10,896
10,875
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
SHD75EN314
Vamana
14
3 / 2 / 4
9,180
574
7,759
10,313
5,891
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Sketchman77
Cernunnos
12
1 / 2 / 4
7,616
476
9,482
10,919
2,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tuco3499
Gilgamesh
14
8 / 1 / 3
9,296
581
8,862
10,164
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xxVICKTINExx
Baron Samedi
12
4 / 6 / 4
7,950
497
5,740
10,413
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
13
Kills
20
20
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chuy DH
Erlang Shen
1
3
0
0.33
L
Hun Batz
4
2
1
2.25
W
Tiamat
Magic98
Tiamat
4
3
6
2.33
L
Terra
McTwario
Terra
3
2
3
2.25
L
Kukulkan
MissNerfThis
Kukulkan
3
6
2
0.67
W
Vamana
SHD75EN314
Vamana
3
2
4
2.5
L
Izanami
Shadyynastyy
Izanami
2
7
4
0.57
W
Cernunnos
Sketchman77
Cernunnos
1
2
4
1.5
W
Gilgamesh
Tuco3499
Gilgamesh
8
1
3
9.5
W
Baron Samedi
xxVICKTINExx
Baron Samedi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,877
Damage
42,739
61,098
Taken
52,684
23,712
Mitigated
27,131
16,615
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chuy DH
Erlang Shen
3,741
809
0
2,318
9,716
6,364
581
2,520
6,902
0
41,532
L
Hun Batz
6,913
1,826
0
4,930
13,713
4,662
27
1,977
11,518
0
48,673
W
Tiamat
Magic98
Tiamat
10,896
1,241
0
3,758
10,875
7,153
1,448
3,007
7,655
48,074
0
L
Terra
McTwario
Terra
6,596
1,471
839
3,915
13,369
5,823
0
4,230
9,139
25,204
3,618
L
Kukulkan
MissNerfThis
Kukulkan
7,173
532
0
130
8,336
2,769
282
3,688
4,563
46,293
0
W
Vamana
SHD75EN314
Vamana
7,759
1,998
0
3,151
10,313
5,891
1,560
1,313
8,910
0
46,941
L
Izanami
Shadyynastyy
Izanami
7,454
4,868
430
4,053
15,964
4,094
0
4,221
11,691
0
32,837
W
Cernunnos
Sketchman77
Cernunnos
9,482
4,147
613
4,024
10,919
2,968
1,756
3,561
7,342
0
49,095
W
Gilgamesh
Tuco3499
Gilgamesh
8,862
2,392
0
1,970
10,164
3,766
0
1,812
8,259
0
57,361
W
Baron Samedi
xxVICKTINExx
Baron Samedi
5,740
610
918
2,443
10,413
7,353
178
3,239
7,160
24,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
42,996
372
Minions Killed
348
0
Camps Cleared
0
1,511,256
Distance Traveled
1,557,411
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,744
484
82
5
0
298,952
4
L
Hun Batz
8,062
504
80
5
0
347,935
0
W
Tiamat
8,954
560
75
5
0
293,059
4
L
Terra
7,370
461
55
3
0
322,921
1
L
Kukulkan
8,528
533
100
6
0
277,891
2
W
Vamana
9,180
574
87
5
0
334,694
9
L
Izanami
7,187
449
55
3
0
263,557
2
W
Cernunnos
7,616
476
75
5
0
291,703
0
W
Gilgamesh
9,296
581
82
5
0
348,078
2
W
Baron Samedi
7,950
497
29
2
0
289,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role