Player Matchup

Neith
Neith
AlderaD
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
ElGreeCoOo
Fenrir
Level 25
God Stats
6W - 4L
1,735 SR
Queue Stats
53W - 48L
1,466 Elo+
Solo
Zeus
Zeus
TAWHER
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,379 Elo+
Party 1
Nemesis
Nemesis
TheUttermost
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,016 Elo+
Solo
Ymir
Ymir
пристрелитель
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 1
Team Averages
Level 13
1,547 SR
1,352 Elo+

VS

Team Averages
Level 17
1,484 SR
1,430 Elo+
Olorun
Olorun
Bonecro
Olorun
Level 2
God Stats
19W - 26L
1,500 SR
Queue Stats
97W - 134L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DonBulano77
Hou Yi
Level 17
God Stats
11W - 11L
1,543 SR
Queue Stats
37W - 56L
1,297 Elo+
Solo
Ullr
Ullr
HoppelHase3000
Ullr
Level 29
God Stats
5W - 4L
1,564 SR
Queue Stats
176W - 227L
1,238 Elo+
Solo
Fenrir
Fenrir
Kaxxig
Fenrir
Level 23
God Stats
5W - 7L
1,315 SR
Queue Stats
178W - 194L
1,520 Elo+
Solo
Khepri
Khepri
Ruandoar
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlderaD
Neith
11
0 / 0 / 4
7,008
467
2,609
4,006
1,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ElGreeCoOo
Fenrir
17
13 / 0 / 1
10,650
710
7,478
8,663
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
TAWHER
Zeus
13
5 / 2 / 2
8,330
555
7,177
7,609
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TheUttermost
Nemesis
13
2 / 6 / 4
8,015
534
3,805
9,126
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 3
7,008
467
2,247
7,806
5,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bonecro
Olorun
11
0 / 6 / 2
6,929
462
4,616
9,631
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
9
0 / 1 / 0
5,973
398
2,385
4,162
1,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 6 / 2
8,885
592
5,129
10,583
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Kaxxig
Fenrir
11
3 / 7 / 0
7,252
483
5,383
10,689
5,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Ruandoar
Khepri
3
0 / 2 / 0
4,938
329
480
2,245
1,164

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
22
Kills
8
8
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
AlderaD
Neith
0
0
4
2
L
Olorun
Bonecro
Olorun
0
6
2
0.17
L
Hou Yi
0
1
0
0
W
Fenrir
ElGreeCoOo
Fenrir
13
0
1
13.5
L
5
6
2
1
L
Fenrir
Kaxxig
Fenrir
3
7
0
0.43
L
Khepri
Ruandoar
Khepri
0
2
0
0
W
Zeus
TAWHER
Zeus
5
2
2
3
W
Nemesis
TheUttermost
Nemesis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,316
Damage
17,993
37,210
Taken
37,310
18,236
Mitigated
15,893
9,818
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlderaD
Neith
2,609
1,086
0
264
4,006
1,409
914
1,304
2,702
0
37,194
L
Olorun
Bonecro
Olorun
4,616
2,174
208
2,803
9,631
3,357
0
5,338
4,293
28,776
0
L
Hou Yi
2,385
1,109
0
690
4,162
1,423
0
1,941
2,221
0
27,242
W
Fenrir
ElGreeCoOo
Fenrir
7,478
1,369
0
3,802
8,663
4,559
0
131
8,532
0
75,356
L
5,129
1,765
0
1,621
10,583
4,622
475
83
10,500
0
52,007
L
Fenrir
Kaxxig
Fenrir
5,383
810
0
930
10,689
5,327
0
923
9,766
476
33,820
L
Khepri
Ruandoar
Khepri
480
0
0
194
2,245
1,164
0
1,139
1,106
2,629
0
W
Zeus
TAWHER
Zeus
7,177
1,767
0
3,650
7,609
3,018
1,035
3,174
4,435
38,071
0
W
Nemesis
TheUttermost
Nemesis
3,805
1,764
0
1,050
9,126
3,847
678
332
8,794
0
33,836
W
2,247
545
261
791
7,806
5,403
53
720
7,086
23,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
33,977
365
Minions Killed
289
0
Camps Cleared
0
1,382,372
Distance Traveled
1,085,559
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,008
467
69
5
0
247,604
2
L
Olorun
6,929
462
67
4
0
254,523
0
L
Hou Yi
5,973
398
51
3
0
217,097
0
W
Fenrir
10,650
710
125
8
0
308,371
0
L
Ullr
8,885
592
110
7
0
260,902
0
L
Fenrir
7,252
483
54
4
0
278,953
0
L
Khepri
4,938
329
7
0
0
74,084
0
W
Zeus
8,330
555
67
4
0
228,483
3
W
Nemesis
8,015
534
71
5
0
308,429
0
W
Ymir
7,008
467
33
2
0
289,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role