Player Matchup

Yemoja
Yemoja
KNRoseKnight
Yemoja
Level 23
God Stats
4W - 11L
1,206 SR
Queue Stats
62W - 84L
1,343 Elo+
Party 2
Arachne
Arachne
KitanoXD
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 207L
1,399 Elo+
Solo
Merlin
Merlin
PKGthendis
Merlin
Level 20
God Stats
6W - 3L
1,385 SR
Queue Stats
48W - 63L
1,257 Elo+
Solo
Bakasura
Bakasura
Viper7903
Bakasura
Level 17
God Stats
14W - 23L
1,293 SR
Queue Stats
27W - 47L
1,262 Elo+
Party 2
Artemis
Artemis
s_ASTRO_v
Artemis
Level 13
God Stats
5W - 0L
1,899 SR
Queue Stats
23W - 20L
1,380 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,328 Elo+

VS

Team Averages
Level 20
1,470 SR
1,385 Elo+
Danzaburou
Danzaburou
B1azzing
Danzaburou
Level 17
God Stats
3W - 5L
1,379 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
RagedChiller1
Kukulkan
Level 26
God Stats
5W - 2L
1,698 SR
Queue Stats
13W - 9L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
bpolkGJ6
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
bubabanshee
Chaac
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,199 Elo+
Solo
Skadi
Skadi
eathispeach69
Skadi
Level 29
God Stats
5W - 9L
1,273 SR
Queue Stats
24W - 33L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
2 / 0 / 22
11,308
1,028
3,790
5,525
5,691
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
KitanoXD
Arachne
20
17 / 1 / 23
13,792
1,254
26,456
15,183
6,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
PKGthendis
Merlin
19
10 / 5 / 21
12,450
1,132
20,307
10,152
4,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Viper7903
Bakasura
19
5 / 0 / 27
12,044
1,095
9,450
16,457
7,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
s_ASTRO_v
Artemis
20
15 / 2 / 18
13,409
1,219
32,120
14,950
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1azzing
Danzaburou
16
1 / 12 / 2
9,886
899
9,558
16,493
6,012
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
RagedChiller1
Kukulkan
17
4 / 8 / 3
11,619
1,056
17,138
19,582
8,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
bpolkGJ6
Jormungandr
17
1 / 16 / 5
10,571
961
13,774
29,049
34,414
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 9 / 3
11,075
1,007
12,036
25,255
22,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 4 / 4
10,721
975
5,500
8,754
3,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
25
49
Kills
8
8
Deaths
49
111
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B1azzing
Danzaburou
1
12
2
0.17
W
Yemoja
2
0
22
13
W
Arachne
KitanoXD
Arachne
17
1
23
28.5
W
Merlin
PKGthendis
Merlin
10
5
21
4.1
L
Kukulkan
RagedChiller1
Kukulkan
4
8
3
0.69
W
Bakasura
Viper7903
Bakasura
5
0
27
18.5
L
Jormungandr
bpolkGJ6
Jormungandr
1
16
5
0.22
L
2
9
3
0.39
L
0
4
4
0.5
W
Artemis
s_ASTRO_v
Artemis
15
2
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,123
Damage
58,006
62,267
Taken
99,133
29,859
Mitigated
75,715
14,099
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B1azzing
Danzaburou
9,558
3,733
0
188
16,493
6,012
0
5,449
11,034
0
30,223
W
Yemoja
3,790
949
2,012
87
5,525
5,691
0
2,432
3,093
20,226
0
W
Arachne
KitanoXD
Arachne
26,456
20,945
303
8,286
15,183
6,344
0
7,487
7,696
0
37,929
W
Merlin
PKGthendis
Merlin
20,307
2,789
0
925
10,152
4,178
0
3,631
6,521
36,249
0
L
Kukulkan
RagedChiller1
Kukulkan
17,138
4,196
0
1,988
19,582
8,851
0
4,703
14,879
44,831
0
W
Bakasura
Viper7903
Bakasura
9,450
7,919
47
308
16,457
7,339
0
11,690
4,767
0
17,925
L
Jormungandr
bpolkGJ6
Jormungandr
13,774
3,929
0
0
29,049
34,414
0
7,897
20,872
38,675
0
L
12,036
3,255
0
4,167
25,255
22,775
0
4,619
20,426
0
22,620
L
5,500
2,710
1,191
770
8,754
3,663
0
1,429
7,315
0
32,165
W
Artemis
s_ASTRO_v
Artemis
32,120
18,775
0
2,131
14,950
6,307
0
5,672
9,278
0
51,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,003
Gold Earned
53,872
196
Minions Killed
217
5
Camps Cleared
6
1,019,568
Distance Traveled
825,713
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,886
899
32
3
0
130,680
1
W
Yemoja
11,308
1,028
34
3
2
191,308
0
W
Arachne
13,792
1,254
43
4
0
247,852
0
W
Merlin
12,450
1,132
41
4
0
167,300
0
L
Kukulkan
11,619
1,056
58
5
3
185,321
0
W
Bakasura
12,044
1,095
32
3
0
236,422
0
L
Jormungandr
10,571
961
51
5
0
178,816
1
L
Chaac
11,075
1,007
23
2
1
184,767
0
L
Skadi
10,721
975
53
5
2
146,129
1
W
Artemis
13,409
1,219
46
4
3
176,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role