Player Matchup

Sol
Sol
PR1NC3SSR3Y3S
Sol
Level 18
God Stats
1W - 2L
1,652 SR
Queue Stats
23W - 25L
1,325 Elo+
Party 1
Neith
Neith
ZezzFlow
Neith
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
196W - 233L
1,371 Elo+
Solo
Horus
Horus
logankilledu
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,384 Elo+
Party 1
Team Averages
Level 49
1,551 SR
1,360 Elo+

VS

Team Averages
Level 51
1,405 SR
1,314 Elo+
Agni
Agni
AmbientSerpent
Agni
Level 13
God Stats
28W - 32L
1,413 SR
Queue Stats
28W - 32L
1,274 Elo+
Party 2
Cernunnos
Cernunnos
IWillTakeThatW
Cernunnos
Level 80
God Stats
25W - 26L
1,479 SR
Queue Stats
109W - 145L
1,319 Elo+
Party 2
Sylvanus
Sylvanus
comic sans6
Sylvanus
Level 61
God Stats
2W - 3L
1,323 SR
Queue Stats
73W - 113L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
12,840
558
23,830
24,977
8,240
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
ZezzFlow
Neith
18
6 / 2 / 3
13,941
606
25,525
24,249
10,586
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 7
13,419
583
17,285
34,346
32,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
15,135
658
37,175
21,463
8,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
IWillTakeThatW
Cernunnos
19
7 / 3 / 10
15,198
661
26,702
28,329
12,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
comic sans6
Sylvanus
16
1 / 5 / 14
14,569
633
10,156
32,093
44,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
17
17
Deaths
10
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Cernunnos
IWillTakeThatW
Cernunnos
7
3
10
4
L
2
9
6
0.56
L
Neith
ZezzFlow
Neith
6
2
3
3.75
W
Sylvanus
comic sans6
Sylvanus
1
5
14
1.6
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,640
Damage
74,033
83,572
Taken
81,885
51,349
Mitigated
65,410
29,642
Healing
43,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,175
1,823
0
11,691
21,463
8,611
1,363
6,251
14,990
91,911
0
W
Cernunnos
IWillTakeThatW
Cernunnos
26,702
16,839
0
14,704
28,329
12,087
2,030
9,050
18,879
0
85,342
L
23,830
5,370
0
2,103
24,977
8,240
0
14,726
9,529
58,073
0
L
Neith
ZezzFlow
Neith
25,525
11,749
297
10,531
24,249
10,586
1,462
11,818
11,711
0
71,865
W
Sylvanus
comic sans6
Sylvanus
10,156
2,218
6,784
10,542
32,093
44,712
284
9,343
21,883
20,244
0
L
17,285
6,782
5,636
11,075
34,346
32,523
0
18,900
14,642
0
23,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
44,902
219
Minions Killed
261
5
Camps Cleared
9
1,124,575
Distance Traveled
1,142,674
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,135
658
139
6
2
404,632
0
W
Cernunnos
15,198
661
92
4
6
368,529
2
L
Sol
12,840
558
85
4
2
382,573
0
L
Neith
13,941
606
113
5
2
375,947
1
W
Sylvanus
14,569
633
30
1
1
369,513
1
L
Horus
13,419
583
21
1
1
366,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role