Player Matchup

Cerberus
Cerberus
BubbaFootball
Cerberus
Level 86
God Stats
1W - 0L
1,191 SR
Queue Stats
14W - 14L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
CBiscuit111000
Sylvanus
Level 102
God Stats
2W - 1L
1,642 SR
Queue Stats
28W - 30L
1,517 Elo+
Party 1
Ravana
Ravana
Hungrygerman13
Ravana
Level 47
God Stats
1W - 1L
1,542 SR
Queue Stats
26W - 38L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SuchSkulduggery
Morgan Le Fay
Level 102
God Stats
2W - 0L
1,656 SR
Queue Stats
257W - 176L
1,554 Elo+
Solo
Cernunnos
Cernunnos
Yi8V-_
Cernunnos
Level 149
God Stats
1W - 0L
1,403 SR
Queue Stats
44W - 48L
1,466 Elo+
Party 1
Team Averages
Level 97
1,487 SR
1,497 Elo+

VS

Team Averages
Level 117
1,502 SR
1,443 Elo+
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NSachii
Nu Wa
Level 145
God Stats
0W - 3L
1,065 SR
Queue Stats
87W - 62L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
Raider4244
Zhong Kui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,499 Elo+
Party 2
Chang'e
Chang'e
Repers_shadows
Chang'e
Level 45
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
Fafnir
Fafnir
YungFunkDoc
Fafnir
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 36L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BubbaFootball
Cerberus
20
6 / 5 / 23
13,622
801
16,567
29,662
32,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
20
13 / 5 / 21
14,222
837
18,413
25,909
26,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 9 / 19
11,471
675
10,434
16,204
7,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
SuchSkulduggery
Morgan Le Fay
20
11 / 5 / 22
13,717
807
29,567
20,230
11,125
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Yi8V-_
Cernunnos
20
12 / 3 / 28
14,937
879
33,665
30,159
15,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
0 / 8 / 11
10,376
610
15,386
25,319
19,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
NSachii
Nu Wa
20
12 / 9 / 11
14,412
848
32,191
19,079
7,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Raider4244
Zhong Kui
20
10 / 12 / 6
13,837
814
30,137
28,651
25,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 7 / 12
11,509
677
13,558
21,027
9,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
17
1 / 8 / 13
10,707
630
8,605
29,812
28,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
80
44
Kills
27
27
Deaths
44
113
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
8
11
0.69
W
Cerberus
BubbaFootball
Cerberus
6
5
23
3.5
W
Sylvanus
13
5
21
4.7
W
2
9
19
1.28
L
Nu Wa
NSachii
Nu Wa
12
9
11
1.94
L
Zhong Kui
Raider4244
Zhong Kui
10
12
6
1.08
L
4
7
12
1.43
W
Morgan Le Fay
SuchSkulduggery
Morgan Le Fay
11
5
22
4.4
W
Cernunnos
Yi8V-_
Cernunnos
12
3
28
8.67
L
Fafnir
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,646
Damage
99,877
122,164
Taken
123,888
93,271
Mitigated
89,737
64,024
Healing
38,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
15,386
873
1,641
5,569
25,319
19,227
0
12,161
13,158
712
26,014
W
Cerberus
BubbaFootball
Cerberus
16,567
1,119
2,883
12,179
29,662
32,613
307
15,476
13,663
41,501
0
W
Sylvanus
18,413
5,469
14,700
10,733
25,909
26,669
476
19,965
5,429
30,656
2,877
W
10,434
3,069
293
286
16,204
7,418
1,811
12,477
3,477
0
20,222
L
Nu Wa
NSachii
Nu Wa
32,191
6,576
826
1,842
19,079
7,628
499
10,457
8,622
54,704
0
L
Zhong Kui
Raider4244
Zhong Kui
30,137
1,350
2,568
6,280
28,651
25,000
700
14,266
14,385
47,918
0
L
13,558
398
6,617
5,035
21,027
9,765
196
12,642
8,385
27,688
0
W
Morgan Le Fay
SuchSkulduggery
Morgan Le Fay
29,567
4,143
1,413
4,075
20,230
11,125
1,905
14,283
5,547
58,572
0
W
Cernunnos
Yi8V-_
Cernunnos
33,665
17,460
1,796
15,666
30,159
15,446
2,070
20,848
8,899
0
65,827
L
Fafnir
8,605
2,872
630
7,027
29,812
28,117
168
13,699
16,113
14,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,969
Gold Earned
60,841
223
Minions Killed
152
0
Camps Cleared
0
1,389,067
Distance Traveled
1,390,849
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,376
610
25
1
0
341,029
2
W
Cerberus
13,622
801
61
4
0
296,995
0
W
Sylvanus
14,222
837
28
2
0
265,225
0
W
Ravana
11,471
675
19
1
0
279,355
1
L
Nu Wa
14,412
848
43
3
0
249,589
1
L
Zhong Kui
13,837
814
41
2
0
252,518
0
L
Chang'e
11,509
677
34
2
0
298,010
0
W
Morgan Le Fay
13,717
807
56
3
0
257,116
2
W
Cernunnos
14,937
879
59
3
0
290,376
0
L
Fafnir
10,707
630
9
1
0
249,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role