Player Matchup

Apollo
Apollo
Diamond V
BarBacuda-
Apollo
Diamond V
Level 127
God Stats
1W - 0L
1,338 SR
Queue Stats
183W - 162L
2,200 MMR
Party 1
Sobek
Sobek
Diamond IV
Javi-6969-
Sobek
Diamond IV
Level 160
God Stats
3W - 2L
1,531 SR
Queue Stats
107W - 110L
2,281 MMR
Party 1
Chang'e
Chang'e
Diamond I
KaIIeeb
Chang'e
Diamond I
Level 160
God Stats
34W - 18L
1,741 SR
Queue Stats
670W - 575L
2,453 MMR
Solo
Hercules
Hercules
Diamond IV
P I E D R E5611
Hercules
Diamond IV
Level 129
God Stats
5W - 2L
1,665 SR
Queue Stats
151W - 123L
2,162 MMR
Solo
Ravana
Ravana
Diamond IV
TXXIC
Ravana
Diamond IV
Level 138
God Stats
25W - 12L
1,785 SR
Queue Stats
101W - 73L
2,544 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,612 SR
2,328 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,538 SR
2,327 MMR
Vamana
Vamana
Diamond V
AyyoNice
Vamana
Diamond V
Level 124
God Stats
3W - 3L
1,319 SR
Queue Stats
765W - 743L
2,070 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
FearLSlays
Jing Wei
Diamond IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 25L
2,343 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Kingsley375
Zhong Kui
Masters
Level 159
God Stats
190W - 190L
1,666 SR
Queue Stats
571W - 555L
2,532 MMR
Solo
Da Ji
Da Ji
Diamond III
LargoZulu
Da Ji
Diamond III
Level 143
God Stats
4W - 3L
1,776 SR
Queue Stats
261W - 262L
2,390 MMR
Solo
Geb
Geb
Diamond II
zenpaizero2551
Geb
Diamond II
Level 142
God Stats
1W - 6L
1,430 SR
Queue Stats
285W - 259L
2,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BarBacuda-
Apollo
19
5 / 0 / 3
11,616
611
9,219
14,094
6,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
15
2 / 1 / 13
9,864
519
5,509
16,849
18,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
KaIIeeb
Chang'e
16
3 / 2 / 12
10,330
544
13,418
18,212
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
20
4 / 1 / 8
12,425
654
8,584
18,488
18,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
TXXIC
Ravana
19
10 / 1 / 9
12,130
638
12,949
11,846
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatArtioMorgan Le FayGilgameshAthena

VS

Bans
SetYmirScyllaCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AyyoNice
Vamana
16
1 / 3 / 1
9,794
515
10,050
14,321
9,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
FearLSlays
Jing Wei
16
0 / 5 / 1
9,184
483
10,260
12,135
3,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Kingsley375
Zhong Kui
15
2 / 4 / 2
9,128
480
9,214
12,308
9,334
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
LargoZulu
Da Ji
15
2 / 7 / 1
8,962
472
4,911
13,701
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 2
7,444
392
6,005
16,603
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
24
Kills
5
5
Deaths
24
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
AyyoNice
Vamana
1
3
1
0.5
W
Apollo
BarBacuda-
Apollo
5
0
3
6.5
L
Jing Wei
FearLSlays
Jing Wei
0
5
1
0.1
W
Sobek
2
1
13
8.5
W
Chang'e
KaIIeeb
Chang'e
3
2
12
4.5
L
Zhong Kui
Kingsley375
Zhong Kui
2
4
2
0.75
L
Da Ji
LargoZulu
Da Ji
2
7
1
0.36
W
Hercules
4
1
8
8
W
Ravana
TXXIC
Ravana
10
1
9
14.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,679
Damage
40,440
79,489
Taken
69,068
56,902
Mitigated
44,392
41,906
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AyyoNice
Vamana
10,050
4,650
0
5,190
14,321
9,948
891
3,562
10,759
0
67,143
W
Apollo
BarBacuda-
Apollo
9,219
4,915
0
4,970
14,094
6,167
1,833
2,215
11,879
0
122,110
L
Jing Wei
FearLSlays
Jing Wei
10,260
6,143
0
2,451
12,135
3,958
222
1,325
10,810
0
84,125
W
Sobek
5,509
106
2,281
5,766
16,849
18,440
140
3,854
12,995
16,721
0
W
Chang'e
KaIIeeb
Chang'e
13,418
1,044
6,607
9,689
18,212
7,569
1,117
6,478
11,734
78,328
0
L
Zhong Kui
Kingsley375
Zhong Kui
9,214
540
0
2,782
12,308
9,334
0
5,074
7,234
62,650
0
L
Da Ji
LargoZulu
Da Ji
4,911
832
0
2,119
13,701
6,651
0
2,408
11,293
0
65,432
W
Hercules
8,584
1,925
0
8,476
18,488
18,216
223
2,940
15,548
11,589
77,882
W
Ravana
TXXIC
Ravana
12,949
4,900
0
4,117
11,846
6,510
231
2,643
9,203
0
90,651
L
6,005
782
0
1,903
16,603
14,501
0
9,012
7,591
13,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,365
Gold Earned
44,512
665
Minions Killed
538
0
Camps Cleared
0
1,966,917
Distance Traveled
1,863,851
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,794
515
138
7
0
386,868
7
W
Apollo
11,616
611
161
8
0
358,137
8
L
Jing Wei
9,184
483
152
8
0
362,527
5
W
Sobek
9,864
519
29
2
0
406,796
3
W
Chang'e
10,330
544
134
7
0
384,252
4
L
Zhong Kui
9,128
480
129
7
0
351,419
3
L
Da Ji
8,962
472
114
6
0
373,865
5
W
Hercules
12,425
654
207
11
0
386,579
5
W
Ravana
12,130
638
134
7
0
431,153
1
L
Geb
7,444
392
5
0
0
389,172
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role