Player Matchup

Chaac
Chaac
Blaze2848
Chaac
Level 124
God Stats
2W - 4L
1,255 SR
Queue Stats
239W - 213L
1,620 Elo+
Party 2
Raijin
Raijin
Drink2Drop
Raijin
Level 124
God Stats
3W - 6L
1,424 SR
Queue Stats
128W - 99L
1,618 Elo+
Party 2
Jormungandr
Jormungandr
ShockCollarKid
Jormungandr
Level 35
God Stats
40W - 30L
1,627 SR
Queue Stats
199W - 157L
1,612 Elo+
Party 2
Team Averages
Level 94
1,436 SR
1,617 Elo+

VS

Team Averages
Level 144
1,378 SR
1,440 Elo+
Nu Wa
Nu Wa
Danryuu3
Nu Wa
Level 128
God Stats
2W - 3L
1,424 SR
Queue Stats
127W - 156L
1,548 Elo+
Party 1
Fenrir
Fenrir
ImixAkbal
Fenrir
Level 155
God Stats
0W - 2L
1,301 SR
Queue Stats
40W - 52L
1,453 Elo+
Party 1
Chernobog
Chernobog
shortdogg707
Chernobog
Level 148
God Stats
14W - 9L
1,410 SR
Queue Stats
935W - 1,603L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blaze2848
Chaac
19
9 / 5 / 16
16,717
697
25,655
32,683
38,865
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Drink2Drop
Raijin
17
5 / 8 / 14
15,354
640
11,426
17,483
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jormungandr
ShockCollarKid
Jormungandr
19
13 / 1 / 14
16,987
708
27,932
23,336
22,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danryuu3
Nu Wa
16
5 / 11 / 6
14,108
588
22,942
25,000
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ImixAkbal
Fenrir
17
3 / 6 / 8
14,738
614
14,212
31,552
39,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
shortdogg707
Chernobog
17
4 / 10 / 4
14,626
609
10,458
23,327
7,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
27
Kills
12
14
Deaths
27
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Blaze2848
Chaac
9
5
16
3.4
L
Nu Wa
Danryuu3
Nu Wa
5
11
6
0.73
W
Raijin
Drink2Drop
Raijin
5
8
14
1.5
L
Fenrir
ImixAkbal
Fenrir
3
6
8
1.17
W
Jormungandr
ShockCollarKid
Jormungandr
13
1
14
20
L
Chernobog
shortdogg707
Chernobog
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,013
Damage
47,612
73,502
Taken
79,879
68,160
Mitigated
54,024
23,507
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Blaze2848
Chaac
25,655
5,056
626
11,950
32,683
38,865
2,058
9,460
21,635
0
74,086
L
Nu Wa
Danryuu3
Nu Wa
22,942
5,015
0
2,182
25,000
7,081
1,290
12,489
12,511
58,011
0
W
Raijin
Drink2Drop
Raijin
11,426
632
0
3,561
17,483
6,664
914
5,121
11,906
60,846
0
L
Fenrir
ImixAkbal
Fenrir
14,212
2,647
0
3,142
31,552
39,213
268
15,445
16,107
0
42,981
W
Jormungandr
ShockCollarKid
Jormungandr
27,932
4,729
0
7,370
23,336
22,631
971
9,488
13,265
84,328
0
L
Chernobog
shortdogg707
Chernobog
10,458
7,119
0
3,107
23,327
7,730
1,124
12,031
11,296
0
65,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,058
Gold Earned
43,472
266
Minions Killed
203
9
Camps Cleared
9
1,329,501
Distance Traveled
1,173,736
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,717
697
74
3
1
466,150
1
L
Nu Wa
14,108
588
63
3
4
364,594
4
W
Raijin
15,354
640
85
4
6
387,771
4
L
Fenrir
14,738
614
43
2
3
468,728
17
W
Jormungandr
16,987
708
107
4
2
475,580
0
L
Chernobog
14,626
609
97
4
2
340,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role