Player Matchup

Mercury
Mercury
KeepFeedinMe
Mercury
Level 15
God Stats
2W - 3L
1,392 SR
Queue Stats
38W - 19L
1,658 Elo+
Solo
Neith
Neith
KissMyIron
Neith
Level 15
God Stats
1W - 3L
1,578 SR
Queue Stats
5W - 7L
1,705 Elo+
Solo
Baron Samedi
Baron Samedi
Twaht
Baron Samedi
Level 29
God Stats
1W - 1L
1,758 SR
Queue Stats
74W - 72L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
lospollos010
Kuzenbo
Level 20
God Stats
6W - 12L
1,350 SR
Queue Stats
49W - 39L
1,614 Elo+
Solo
Bakasura
Bakasura
zenkomi3
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,639 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,639 Elo+

VS

Team Averages
Level 14
1,537 SR
1,579 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MinecraftcitoUwU
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,572 Elo+
Solo
Chang'e
Chang'e
jegajam
Chang'e
Level 27
God Stats
18W - 16L
1,620 SR
Queue Stats
111W - 83L
1,602 Elo+
Solo
Neith
Neith
selenababy9956
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Solo
Hades
Hades
xxKatsukexx
Hades
Level 6
God Stats
7W - 4L
1,567 SR
Queue Stats
11W - 8L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KeepFeedinMe
Mercury
15
4 / 2 / 6
9,251
487
9,580
13,653
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
11
1 / 6 / 2
7,569
398
3,445
10,334
3,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Twaht
Baron Samedi
14
5 / 9 / 4
9,367
493
11,280
16,615
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
lospollos010
Kuzenbo
14
4 / 1 / 5
9,175
483
7,348
15,265
21,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
zenkomi3
Bakasura
11
1 / 8 / 3
7,442
392
2,796
13,140
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
6 / 2 / 6
10,679
562
15,796
17,172
11,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 11
8,595
452
6,783
16,265
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
jegajam
Chang'e
18
7 / 0 / 7
10,473
551
7,822
10,267
4,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 3
7,716
406
7,496
7,754
2,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 4 / 3
11,142
586
15,412
11,313
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
15
Kills
26
26
Deaths
15
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
6
4.5
L
Mercury
KeepFeedinMe
Mercury
4
2
6
3.5
L
Neith
1
6
2
0.33
W
1
5
11
1.3
L
Baron Samedi
Twaht
Baron Samedi
5
9
4
0.78
W
Chang'e
jegajam
Chang'e
7
0
7
10.5
L
Kuzenbo
lospollos010
Kuzenbo
4
1
5
6.5
W
1
4
3
0.63
W
11
4
3
3.13
L
Bakasura
zenkomi3
Bakasura
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,449
Damage
53,309
69,007
Taken
62,771
41,896
Mitigated
38,365
18,700
Healing
25,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,796
4,052
0
8,070
17,172
11,499
304
5,189
11,813
0
87,248
L
Mercury
KeepFeedinMe
Mercury
9,580
5,680
0
4,272
13,653
5,132
0
5,643
8,010
0
61,598
L
Neith
3,445
1,110
0
1,928
10,334
3,396
1,114
4,601
5,733
0
35,395
W
6,783
834
0
2,890
16,265
13,306
164
6,177
10,088
30,488
0
L
Baron Samedi
Twaht
Baron Samedi
11,280
1,432
761
4,924
16,615
6,914
1,064
8,582
8,033
44,652
0
W
Chang'e
jegajam
Chang'e
7,822
601
472
6,525
10,267
4,864
0
477
9,790
76,632
0
L
Kuzenbo
lospollos010
Kuzenbo
7,348
2,934
790
4,212
15,265
21,351
0
6,542
8,297
38,303
0
W
7,496
3,143
0
1,999
7,754
2,826
1,773
2,752
5,002
0
35,984
W
15,412
720
306
5,291
11,313
5,870
894
4,033
7,252
72,726
0
L
Bakasura
zenkomi3
Bakasura
2,796
1,690
0
1,813
13,140
5,103
699
4,223
8,917
0
18,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
48,605
385
Minions Killed
534
0
Camps Cleared
0
1,552,201
Distance Traveled
1,704,283
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,679
562
156
8
0
366,813
3
L
Mercury
9,251
487
128
7
0
319,468
2
L
Neith
7,569
398
81
4
0
268,966
0
W
Geb
8,595
452
36
2
0
325,133
2
L
Baron Samedi
9,367
493
89
5
0
289,723
0
W
Chang'e
10,473
551
151
8
0
362,688
1
L
Kuzenbo
9,175
483
46
2
0
365,554
7
W
Neith
7,716
406
73
4
0
288,841
2
W
Hades
11,142
586
118
6
0
360,808
7
L
Bakasura
7,442
392
41
2
0
308,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role