Player Matchup

Neith
Neith
Alebaylon7
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,494 Elo+
Party 1
Cerberus
Cerberus
Forzies
Cerberus
Level 17
God Stats
2W - 1L
1,433 SR
Queue Stats
19W - 25L
1,482 Elo+
Party 2
Camazotz
Camazotz
Hawkem33
Camazotz
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 103L
1,494 Elo+
Party 1
Janus
Janus
Seregruthes
Janus
Level 108
God Stats
2W - 0L
1,525 SR
Queue Stats
445W - 427L
1,484 Elo+
Party 2
Ares
Ares
SlicedBubbyCry
Ares
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 14L
1,494 Elo+
Party 1
Team Averages
Level 56
1,491 SR
1,489 Elo+

VS

Team Averages
Level 65
1,529 SR
1,471 Elo+
Bacchus
Bacchus
EggFruitSoup
Bacchus
Level 57
God Stats
32W - 31L
1,543 SR
Queue Stats
415W - 443L
1,421 Elo+
Party 4
Hou Yi
Hou Yi
HorridFuture38
Hou Yi
Level 41
God Stats
1W - 2L
1,461 SR
Queue Stats
165W - 182L
1,469 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
MrCynical15
Morgan Le Fay
Level 114
God Stats
10W - 12L
1,508 SR
Queue Stats
416W - 396L
1,486 Elo+
Party 3
Bellona
Bellona
NekomancerUwU
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 237L
1,485 Elo+
Party 3
Arachne
Arachne
UnsoundDragon98
Arachne
Level 65
God Stats
61W - 35L
1,631 SR
Queue Stats
334W - 293L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 3 / 2
6,374
531
3,837
6,793
2,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Forzies
Cerberus
9
2 / 1 / 5
5,908
492
4,998
9,130
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
Hawkem33
Camazotz
11
2 / 2 / 1
6,579
548
4,228
10,028
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 3 / 1
6,688
557
2,897
6,345
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 1
6,202
517
4,407
8,294
4,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EggFruitSoup
Bacchus
10
3 / 5 / 2
6,220
518
4,379
8,467
5,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,446
454
2,047
4,963
1,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MrCynical15
Morgan Le Fay
11
3 / 1 / 3
6,615
551
6,162
5,726
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
11
1 / 2 / 5
6,502
542
5,758
7,663
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 0 / 3
7,304
609
7,679
7,101
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
12
12
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
2
1.33
L
Bacchus
EggFruitSoup
Bacchus
3
5
2
0.8
W
Cerberus
Forzies
Cerberus
2
1
5
4.5
W
Camazotz
Hawkem33
Camazotz
2
2
1
1.25
L
0
2
1
0.25
L
Morgan Le Fay
MrCynical15
Morgan Le Fay
3
1
3
4.5
L
Bellona
1
2
5
1.75
W
1
3
1
0.5
W
2
3
1
0.83
L
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,367
Damage
26,025
40,590
Taken
33,920
19,944
Mitigated
16,684
12,393
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,837
2,199
0
1,488
6,793
2,223
761
3,973
2,820
0
30,977
L
Bacchus
EggFruitSoup
Bacchus
4,379
698
222
1,838
8,467
5,849
0
3,420
5,047
26,023
0
W
Cerberus
Forzies
Cerberus
4,998
352
351
2,567
9,130
6,663
29
3,225
5,905
23,512
0
W
Camazotz
Hawkem33
Camazotz
4,228
1,432
0
5,347
10,028
4,293
0
1,091
8,937
0
44,365
L
2,047
1,262
0
1,090
4,963
1,265
0
960
4,003
0
26,395
L
Morgan Le Fay
MrCynical15
Morgan Le Fay
6,162
472
0
1,191
5,726
1,792
0
2,847
2,879
35,057
0
L
Bellona
5,758
1,812
0
1,101
7,663
4,998
477
3,340
4,323
0
27,360
W
2,897
177
10
1,585
6,345
1,915
0
2,055
4,290
41,696
0
W
4,407
163
0
1,045
8,294
4,850
0
366
7,928
19,926
0
L
7,679
5,008
0
3,317
7,101
2,780
449
1,735
5,366
0
46,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
32,087
320
Minions Killed
287
0
Camps Cleared
0
1,109,652
Distance Traveled
1,261,865
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,374
531
66
6
0
213,568
0
L
Bacchus
6,220
518
46
4
0
252,443
1
W
Cerberus
5,908
492
37
3
0
225,510
1
W
Camazotz
6,579
548
81
7
0
219,719
0
L
Hou Yi
5,446
454
41
3
0
238,174
4
L
Morgan Le Fay
6,615
551
56
5
0
236,903
1
L
Bellona
6,502
542
57
5
0
226,425
2
W
Janus
6,688
557
90
8
0
231,794
5
W
Ares
6,202
517
46
4
0
219,061
3
L
Arachne
7,304
609
87
7
0
307,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role