Player Matchup

Olorun
Olorun
ChainsawCagle98
Olorun
Level 105
God Stats
2W - 2L
1,462 SR
Queue Stats
37W - 24L
1,606 Elo+
Party 1
Odin
Odin
Cody57Gold
Odin
Level 56
God Stats
3W - 1L
1,777 SR
Queue Stats
62W - 36L
1,603 Elo+
Party 1
Eset
Eset
ac_bentley
Eset
Level 108
God Stats
6W - 0L
1,681 SR
Queue Stats
52W - 28L
1,659 Elo+
Party 1
Team Averages
Level 90
1,640 SR
1,623 Elo+

VS

Team Averages
Level 63
1,424 SR
1,405 Elo+
Hercules
Hercules
BingDotNet
Hercules
Level 107
God Stats
7W - 11L
1,300 SR
Queue Stats
123W - 144L
1,434 Elo+
Solo
Chang'e
Chang'e
Heal O Kitty825
Chang'e
Level 17
God Stats
1W - 2L
1,375 SR
Queue Stats
15W - 24L
1,375 Elo+
Solo
Rama
Rama
KamuiCarti
Rama
Level 64
God Stats
1W - 3L
1,596 SR
Queue Stats
349W - 378L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,446
704
9,403
7,542
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 5
7,865
655
8,594
10,250
9,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 1 / 2
8,813
734
10,155
8,507
3,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BingDotNet
Hercules
11
0 / 4 / 4
7,895
658
5,034
15,343
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 3
7,615
635
8,500
8,451
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 3 / 1
7,757
646
8,361
11,618
3,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
4
4
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
BingDotNet
Hercules
0
4
4
0.5
W
2
1
4
4
W
1
2
5
1.75
L
1
1
3
2.5
L
3
3
1
1.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
21,895
26,299
Taken
35,412
15,083
Mitigated
21,103
9,859
Healing
17,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BingDotNet
Hercules
5,034
472
275
4,145
15,343
14,099
0
9,626
5,717
5,768
16,736
W
9,403
2,845
2,674
3,676
7,542
2,728
1,140
2,708
4,834
34,613
0
W
8,594
1,104
0
1,331
10,250
9,038
0
4,535
5,715
5,006
20,493
L
8,500
395
4,125
4,811
8,451
3,007
148
4,693
3,758
30,357
0
L
8,361
6,374
411
3,638
11,618
3,997
190
8,058
3,560
0
24,824
W
10,155
552
522
1,656
8,507
3,317
46
2,694
5,813
30,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,124
Gold Earned
23,267
161
Minions Killed
136
6
Camps Cleared
5
693,791
Distance Traveled
623,551
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,895
658
46
4
1
203,621
0
W
Olorun
8,446
704
64
5
2
225,789
5
W
Odin
7,865
655
39
3
0
233,562
3
L
Chang'e
7,615
635
48
4
1
221,905
2
L
Rama
7,757
646
42
4
3
198,025
0
W
Eset
8,813
734
58
5
4
234,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role