Player Matchup

Raijin
Raijin
ClockworkAnge1
Raijin
Level 109
God Stats
5W - 4L
1,608 SR
Queue Stats
320W - 349L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
NotMyHolyLand
Ao Kuang
Level 40
God Stats
9W - 1L
1,397 SR
Queue Stats
203W - 193L
1,346 Elo+
Party 3
Artio
Artio
OmegaWeapon44
Artio
Level 101
God Stats
17W - 23L
1,381 SR
Queue Stats
246W - 236L
1,424 Elo+
Party 4
Neith
Neith
Pishacha
Neith
Level 61
God Stats
17W - 15L
1,411 SR
Queue Stats
363W - 413L
1,393 Elo+
Party 3
Bellona
Bellona
RadDadDaKangBoio
Bellona
Level 15
God Stats
12W - 11L
1,786 SR
Queue Stats
197W - 188L
1,648 Elo+
Party 4
Team Averages
Level 65
1,517 SR
1,454 Elo+

VS

Team Averages
Level 54
1,488 SR
1,381 Elo+
Yemoja
Yemoja
Catwoman10
Yemoja
Level 28
God Stats
40W - 83L
1,256 SR
Queue Stats
241W - 369L
1,295 Elo+
Party 1
Medusa
Medusa
ChazWilliamsTV
Medusa
Level 36
God Stats
8W - 7L
1,530 SR
Queue Stats
256W - 396L
1,282 Elo+
Party 1
Gilgamesh
Gilgamesh
Platano606
Gilgamesh
Level 83
God Stats
0W - 2L
1,325 SR
Queue Stats
275W - 233L
1,550 Elo+
Solo
Nemesis
Nemesis
ZaGll
Nemesis
Level 87
God Stats
2W - 4L
1,722 SR
Queue Stats
549W - 611L
1,356 Elo+
Party 2
Anubis
Anubis
itdari
Anubis
Level 38
God Stats
20W - 14L
1,606 SR
Queue Stats
108W - 121L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,516
608
5,411
8,029
2,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
NotMyHolyLand
Ao Kuang
13
7 / 0 / 4
8,137
581
7,148
12,163
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 0 / 4
7,181
513
2,966
10,815
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Pishacha
Neith
13
4 / 1 / 3
7,646
546
6,280
6,577
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 1
8,888
635
7,639
11,578
10,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Catwoman10
Yemoja
10
0 / 3 / 1
6,426
459
3,168
8,124
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 4 / 0
6,525
466
7,630
7,608
2,018
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Platano606
Gilgamesh
12
1 / 5 / 0
7,223
516
5,951
9,718
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
ZaGll
Nemesis
14
0 / 2 / 2
7,452
532
2,916
7,493
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
itdari
Anubis
12
2 / 6 / 0
7,517
537
5,255
10,260
3,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
4
4
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Catwoman10
Yemoja
0
3
1
0.17
L
1
4
0
0.25
W
3
2
6
3
W
Ao Kuang
NotMyHolyLand
Ao Kuang
7
0
4
9
W
2
0
4
4
W
Neith
Pishacha
Neith
4
1
3
5.5
L
Gilgamesh
Platano606
Gilgamesh
1
5
0
0.2
W
4
1
1
4.5
L
Nemesis
ZaGll
Nemesis
0
2
2
0.5
L
Anubis
itdari
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
24,920
49,162
Taken
43,203
25,251
Mitigated
19,228
20,892
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Catwoman10
Yemoja
3,168
542
519
1,334
8,124
4,773
0
2,477
5,647
15,193
0
L
7,630
3,242
0
1,771
7,608
2,018
920
2,400
5,208
0
44,613
W
5,411
828
0
2,708
8,029
2,537
468
3,574
4,455
47,647
0
W
Ao Kuang
NotMyHolyLand
Ao Kuang
7,148
2,418
0
3,907
12,163
3,340
217
1,741
10,422
44,195
0
W
2,966
134
367
5,589
10,815
7,425
0
1,865
8,950
12,194
0
W
Neith
Pishacha
Neith
6,280
2,811
0
2,118
6,577
1,882
146
1,243
5,334
0
50,240
L
Gilgamesh
Platano606
Gilgamesh
5,951
2,486
0
2,407
9,718
6,754
0
1,303
8,415
0
39,217
W
7,639
2,748
0
6,203
11,578
10,067
0
0
11,578
8,287
48,649
L
Nemesis
ZaGll
Nemesis
2,916
306
0
615
7,493
1,964
0
2,450
5,043
0
53,093
L
Anubis
itdari
Anubis
5,255
211
0
3,547
10,260
3,719
96
7,910
2,350
42,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
35,143
394
Minions Killed
373
0
Camps Cleared
0
1,325,490
Distance Traveled
1,201,027
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,426
459
26
2
0
235,786
4
L
Medusa
6,525
466
75
5
0
226,509
3
W
Raijin
8,516
608
96
7
0
241,288
7
W
Ao Kuang
8,137
581
55
4
0
271,247
1
W
Artio
7,181
513
17
1
0
296,310
5
W
Neith
7,646
546
97
7
0
240,607
4
L
Gilgamesh
7,223
516
83
6
0
223,303
5
W
Bellona
8,888
635
129
9
0
276,038
3
L
Nemesis
7,452
532
101
7
0
324,047
0
L
Anubis
7,517
537
88
6
0
191,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role