Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BigCrippo
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,460 Elo+
Party 2
Hades
Hades
Blacksstar-
Hades
Level 28
God Stats
3W - 3L
1,668 SR
Queue Stats
9W - 8L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
LoveShrow
Cthulhu
Level 109
God Stats
2W - 1L
1,673 SR
Queue Stats
29W - 34L
1,496 Elo+
Party 2
Bellona
Bellona
Younkiii
Bellona
Level 22
God Stats
0W - 3L
1,720 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Team Averages
Level 74
1,612 SR
1,455 Elo+

VS

Team Averages
Level 103
1,553 SR
1,376 Elo+
Janus
Janus
NoxiousPolecat9
Janus
Level 84
God Stats
1W - 0L
1,599 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
Valentay7816
Kukulkan
Level 96
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 14L
1,339 Elo+
Solo
Jing Wei
Jing Wei
dalhicr7
Jing Wei
Level 106
God Stats
3W - 3L
1,636 SR
Queue Stats
6W - 8L
1,458 Elo+
Party 1
Pele
Pele
iFaDz4837
Pele
Level 68
God Stats
1W - 0L
1,538 SR
Queue Stats
5W - 4L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
omarshDK
Ne Zha
Level 160
God Stats
1W - 0L
1,655 SR
Queue Stats
6W - 9L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
7 / 4 / 9
12,426
777
18,925
22,112
18,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
BigCrippo
King Arthur
15
2 / 7 / 6
9,531
596
6,918
16,449
11,635
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

17
3 / 7 / 6
10,654
666
8,407
19,768
12,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
LoveShrow
Cthulhu
18
3 / 4 / 4
11,330
708
14,223
21,350
23,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Younkiii
Bellona
16
2 / 2 / 5
10,534
658
6,833
14,425
15,545
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
11,859
741
11,507
6,930
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Valentay7816
Kukulkan
16
1 / 5 / 12
10,564
660
13,641
9,591
3,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
dalhicr7
Jing Wei
19
1 / 2 / 12
11,845
740
12,867
15,032
6,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
16
2 / 3 / 13
11,466
717
11,329
18,466
15,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
omarshDK
Ne Zha
20
16 / 4 / 7
15,212
951
33,298
26,220
21,731
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
17
Kills
24
24
Deaths
17
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
4
9
2.88
L
King Arthur
BigCrippo
King Arthur
2
7
6
0.71
L
3
7
6
0.86
L
Cthulhu
LoveShrow
Cthulhu
3
4
4
1.25
W
4
3
13
3.5
W
Kukulkan
Valentay7816
Kukulkan
1
5
12
1.4
L
Bellona
Younkiii
Bellona
2
2
5
2.25
W
Jing Wei
dalhicr7
Jing Wei
1
2
12
3.5
W
Pele
2
3
13
2.83
W
Ne Zha
omarshDK
Ne Zha
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,306
Damage
82,642
94,104
Taken
76,239
81,204
Mitigated
50,191
16,860
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
18,925
1,898
0
6,933
22,112
18,026
0
3,828
17,050
39,188
0
L
King Arthur
BigCrippo
King Arthur
6,918
1,091
0
0
16,449
11,635
0
4,090
11,611
0
19,838
L
8,407
429
575
4,627
19,768
12,388
396
6,040
13,014
35,466
0
L
Cthulhu
LoveShrow
Cthulhu
14,223
589
1,935
1,702
21,350
23,610
0
6,763
13,538
36,083
0
W
11,507
1,458
0
393
6,930
2,669
1,434
3,807
3,039
39,178
0
W
Kukulkan
Valentay7816
Kukulkan
13,641
1,713
0
873
9,591
3,725
323
6,732
2,707
42,044
0
L
Bellona
Younkiii
Bellona
6,833
2,348
0
1,088
14,425
15,545
0
4,273
9,186
0
19,673
W
Jing Wei
dalhicr7
Jing Wei
12,867
9,168
0
2,535
15,032
6,708
4,108
8,855
6,141
0
54,636
W
Pele
11,329
2,618
0
2,351
18,466
15,358
186
9,757
8,555
0
25,343
W
Ne Zha
omarshDK
Ne Zha
33,298
13,892
0
9,857
26,220
21,731
58
12,239
13,709
271
57,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,475
Gold Earned
60,946
232
Minions Killed
336
6
Camps Cleared
10
1,413,137
Distance Traveled
1,553,934
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,426
777
61
4
2
290,308
1
L
King Arthur
9,531
596
23
1
0
240,094
0
L
Hades
10,654
666
69
4
4
255,871
1
L
Cthulhu
11,330
708
52
3
0
315,889
0
W
Janus
11,859
741
83
5
2
299,966
1
W
Kukulkan
10,564
660
50
3
1
303,746
0
L
Bellona
10,534
658
27
2
0
310,975
0
W
Jing Wei
11,845
740
107
7
4
309,938
1
W
Pele
11,466
717
32
2
1
343,051
2
W
Ne Zha
15,212
951
64
4
2
297,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role