Player Matchup

Nemesis
Nemesis
FALLENOUTRAGE
Nemesis
Level 17
God Stats
1W - 7L
1,435 SR
Queue Stats
65W - 85L
1,526 Elo+
Party 1
Bacchus
Bacchus
Lax556
Bacchus
Level 40
God Stats
23W - 17L
1,583 SR
Queue Stats
163W - 136L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
PoodFarticle
Kukulkan
Level 32
God Stats
3W - 8L
1,509 SR
Queue Stats
41W - 62L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Revenge37
Danzaburou
Level 26
God Stats
10W - 12L
1,520 SR
Queue Stats
92W - 88L
1,522 Elo+
Party 1
Odin
Odin
iPoundVag
Odin
Level 25
God Stats
1W - 1L
1,818 SR
Queue Stats
57W - 68L
1,542 Elo+
Party 1
Team Averages
Level 28
1,573 SR
1,516 Elo+

VS

Team Averages
Level 27
1,485 SR
1,593 Elo+
Skadi
Skadi
BuizelWolf
Skadi
Level 26
God Stats
2W - 0L
1,520 SR
Queue Stats
18W - 11L
1,632 Elo+
Party 2
Fenrir
Fenrir
Grimseff
Fenrir
Level 27
God Stats
2W - 4L
1,433 SR
Queue Stats
93W - 98L
1,482 Elo+
Party 3
Bellona
Bellona
Konopo
Bellona
Level 29
God Stats
3W - 5L
1,197 SR
Queue Stats
300W - 312L
1,495 Elo+
Party 3
Xing Tian
Xing Tian
SquishySquid
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,676 Elo+
Party 2
Nu Wa
Nu Wa
diarmuid16
Nu Wa
Level 26
God Stats
27W - 7L
1,777 SR
Queue Stats
60W - 31L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
1 / 4 / 0
7,671
404
2,604
11,403
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Lax556
Bacchus
11
0 / 6 / 2
7,463
393
3,989
14,734
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
PoodFarticle
Kukulkan
12
0 / 4 / 0
7,199
379
3,900
8,241
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Revenge37
Danzaburou
13
2 / 4 / 1
8,113
427
5,435
12,937
3,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
12
0 / 5 / 1
7,164
377
3,095
12,302
6,592
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
9 / 2 / 6
10,474
551
12,572
8,015
2,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Grimseff
Fenrir
15
3 / 0 / 6
9,317
490
4,397
14,535
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Konopo
Bellona
19
5 / 0 / 3
11,904
627
8,406
9,558
12,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
SquishySquid
Xing Tian
14
4 / 0 / 12
10,044
529
6,607
11,691
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
16
2 / 1 / 14
10,418
548
12,933
6,240
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
23
23
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Skadi
9
2
6
6
L
Nemesis
1
4
0
0.25
W
Fenrir
Grimseff
Fenrir
3
0
6
6
W
Bellona
Konopo
Bellona
5
0
3
6.5
L
Bacchus
Lax556
Bacchus
0
6
2
0.17
L
Kukulkan
PoodFarticle
Kukulkan
0
4
0
0
L
Danzaburou
Revenge37
Danzaburou
2
4
1
0.63
W
Xing Tian
SquishySquid
Xing Tian
4
0
12
10
W
Nu Wa
2
1
14
9
L
Odin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
44,915
59,617
Taken
50,039
30,952
Mitigated
37,816
10,383
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
12,572
6,648
0
2,366
8,015
2,591
770
2,048
5,967
0
65,267
L
Nemesis
2,604
1,098
0
1,095
11,403
4,387
0
3,503
7,686
0
46,181
W
Fenrir
Grimseff
Fenrir
4,397
756
0
6,148
14,535
8,691
121
1,725
12,810
0
66,106
W
Bellona
Konopo
Bellona
8,406
1,880
0
3,363
9,558
12,119
928
773
8,785
19,911
68,265
L
Bacchus
Lax556
Bacchus
3,989
313
314
2,557
14,734
12,027
0
4,113
10,401
14,992
0
L
Kukulkan
PoodFarticle
Kukulkan
3,900
428
173
1,739
8,241
4,649
0
3,195
4,830
36,746
0
L
Danzaburou
Revenge37
Danzaburou
5,435
1,979
0
4,215
12,937
3,297
0
6,055
6,626
0
65,306
W
Xing Tian
SquishySquid
Xing Tian
6,607
830
0
1,458
11,691
12,037
328
2,021
9,670
33,017
0
W
Nu Wa
12,933
2,532
177
2,010
6,240
2,378
1,083
1,741
4,499
63,769
0
L
Odin
3,095
937
0
290
12,302
6,592
0
2,882
9,236
2,527
26,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
52,157
375
Minions Killed
534
0
Camps Cleared
0
1,731,551
Distance Traveled
1,790,771
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,474
551
109
6
0
364,449
0
L
Nemesis
7,671
404
87
5
0
385,367
2
W
Fenrir
9,317
490
96
5
0
390,976
8
W
Bellona
11,904
627
171
9
0
342,439
1
L
Bacchus
7,463
393
22
1
0
353,991
6
L
Kukulkan
7,199
379
79
4
0
370,630
7
L
Danzaburou
8,113
427
113
6
0
328,816
4
W
Xing Tian
10,044
529
44
2
0
353,413
6
W
Nu Wa
10,418
548
114
6
0
339,494
6
L
Odin
7,164
377
74
4
0
292,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role