Player Matchup

Apollo
Apollo
Delreal13o
Apollo
Level 67
God Stats
20W - 36L
1,313 SR
Queue Stats
208W - 296L
1,371 Elo+
Party 2
Da Ji
Da Ji
SoulDude24
Da Ji
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 136L
1,244 Elo+
Party 3
Bakasura
Bakasura
TrapWolfKOS
Bakasura
Level 83
God Stats
51W - 56L
1,388 SR
Queue Stats
159W - 171L
1,321 Elo+
Solo
Artio
Artio
magicalarcher
Artio
Level 56
God Stats
3W - 11L
1,527 SR
Queue Stats
222W - 312L
1,349 Elo+
Party 3
Ra
Ra
odelreal
Ra
Level 69
God Stats
1W - 4L
1,134 SR
Queue Stats
247W - 316L
1,343 Elo+
Party 2
Team Averages
Level 62
1,372 SR
1,325 Elo+

VS

Team Averages
Level 72
1,497 SR
1,404 Elo+
Loki
Loki
 
Loki
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
Alebaylon7
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,394 Elo+
Party 1
Anubis
Anubis
BlameItOnMOJO
Anubis
Level 125
God Stats
36W - 26L
1,484 SR
Queue Stats
180W - 194L
1,339 Elo+
Party 4
Cernunnos
Cernunnos
Hawkem33
Cernunnos
Level 94
God Stats
6W - 2L
1,500 SR
Queue Stats
108W - 103L
1,394 Elo+
Party 1
Osiris
Osiris
SlicedBubbyCry
Osiris
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Delreal13o
Apollo
8
3 / 5 / 1
5,306
531
5,004
7,341
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
8
1 / 3 / 2
5,051
505
2,664
6,187
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
TrapWolfKOS
Bakasura
10
1 / 5 / 0
5,917
592
3,959
8,655
3,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 2 / 1
5,042
504
1,916
8,308
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 6 / 1
4,538
454
1,270
7,459
1,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
8 / 1 / 1
7,018
702
3,393
6,106
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 5
6,265
627
4,891
6,148
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 0 / 4
6,276
628
6,389
2,980
1,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Hawkem33
Cernunnos
9
2 / 3 / 3
5,661
566
6,429
4,573
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 1 / 1
6,967
697
5,394
6,618
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
21
21
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
1
8.5
W
4
1
5
6.5
W
3
0
4
5
L
Apollo
Delreal13o
Apollo
3
5
1
0.7
W
Cernunnos
Hawkem33
Cernunnos
2
3
3
1.17
W
4
1
1
4.5
L
Da Ji
1
3
2
0.67
L
Bakasura
TrapWolfKOS
Bakasura
1
5
0
0.2
L
1
2
1
0.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,813
Damage
26,496
37,950
Taken
26,425
13,248
Mitigated
12,803
9,647
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,393
685
0
2,555
6,106
1,827
174
445
5,636
0
36,440
W
4,891
782
0
1,268
6,148
4,656
0
781
5,367
11,987
0
W
6,389
684
0
1,425
2,980
1,399
380
902
2,078
30,079
0
L
Apollo
Delreal13o
Apollo
5,004
3,508
0
1,087
7,341
1,948
92
1,962
5,379
0
26,774
W
Cernunnos
Hawkem33
Cernunnos
6,429
3,141
0
847
4,573
1,612
24
1,162
3,411
0
31,180
W
5,394
2,784
0
2,319
6,618
3,309
598
0
6,074
0
36,991
L
Da Ji
2,664
694
0
657
6,187
1,532
0
1,989
4,198
0
17,798
L
Bakasura
TrapWolfKOS
Bakasura
3,959
2,886
0
2,044
8,655
3,126
0
94
8,561
0
29,493
L
1,916
383
312
3,767
8,308
5,461
0
3,034
5,274
9,063
0
L
1,270
74
30
1,750
7,459
1,181
246
4,201
3,258
16,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
32,187
212
Minions Killed
304
0
Camps Cleared
0
953,234
Distance Traveled
994,042
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,018
702
76
8
0
229,216
0
W
Ares
6,265
627
15
2
0
201,683
0
W
Anubis
6,276
628
63
6
0
204,774
1
L
Apollo
5,306
531
53
5
0
164,398
2
W
Cernunnos
5,661
566
52
5
0
160,227
0
W
Osiris
6,967
697
98
10
0
198,142
3
L
Da Ji
5,051
505
36
4
0
203,598
0
L
Bakasura
5,917
592
86
9
0
221,156
0
L
Artio
5,042
504
17
2
0
182,662
0
L
Ra
4,538
454
20
2
0
181,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role