Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
LilRabbitXO
Khepri
Level 7
God Stats
5W - 14L
1,321 SR
Queue Stats
175W - 262L
1,157 Elo+
Party 4
Neith
Neith
SenpaiSuccubus
Neith
Level 10
God Stats
34W - 43L
1,469 SR
Queue Stats
42W - 62L
1,378 Elo+
Party 4
Sun Wukong
Sun Wukong
SkellxP
Sun Wukong
Level 8
God Stats
2W - 4L
1,168 SR
Queue Stats
4W - 9L
973 Elo+
Party 4
Poseidon
Poseidon
YoungKyller
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,337 Elo+
Party 2
Team Averages
Level 23
1,392 SR
1,269 Elo+

VS

Team Averages
Level 23
1,310 SR
1,258 Elo+
Hun Batz
Hun Batz
Lava Lamp32
Hun Batz
Level 25
God Stats
0W - 3L
1,156 SR
Queue Stats
43W - 51L
1,332 Elo+
Solo
Apollo
Apollo
Modernhero33
Apollo
Level 41
God Stats
0W - 3L
1,170 SR
Queue Stats
5W - 13L
1,236 Elo+
Party 1
Cerberus
Cerberus
SoloxElite
Cerberus
Level 8
God Stats
7W - 6L
1,394 SR
Queue Stats
10W - 11L
1,145 Elo+
Party 3
The Morrigan
The Morrigan
ewokj
The Morrigan
Level 25
God Stats
5W - 3L
1,332 SR
Queue Stats
24W - 34L
1,343 Elo+
Party 3
Aphrodite
Aphrodite
lexigamer114
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 3 / 2
8,268
517
6,344
8,829
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
11
1 / 0 / 2
7,637
477
2,848
4,212
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
8 / 1 / 3
8,353
522
11,342
10,343
4,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SkellxP
Sun Wukong
10
2 / 1 / 2
6,837
427
3,091
4,695
2,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
YoungKyller
Poseidon
17
6 / 0 / 5
9,735
608
14,022
9,069
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lava Lamp32
Hun Batz
12
1 / 6 / 0
7,347
459
5,145
11,502
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
8
0 / 2 / 0
5,209
326
2,741
6,193
1,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SoloxElite
Cerberus
10
3 / 5 / 1
6,411
401
3,692
18,166
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
ewokj
The Morrigan
12
0 / 5 / 0
6,987
437
4,013
11,048
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
lexigamer114
Aphrodite
8
0 / 2 / 0
5,640
353
527
4,563
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
4
5
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
3
2
1.33
L
Hun Batz
Lava Lamp32
Hun Batz
1
6
0
0.17
W
Khepri
1
0
2
2
L
Apollo
0
2
0
0
W
8
1
3
9.5
W
Sun Wukong
SkellxP
Sun Wukong
2
1
2
3
L
Cerberus
SoloxElite
Cerberus
3
5
1
0.7
W
Poseidon
YoungKyller
Poseidon
6
0
5
8.5
L
The Morrigan
ewokj
The Morrigan
0
5
0
0
L
Aphrodite
lexigamer114
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,647
Damage
16,118
37,148
Taken
51,472
16,906
Mitigated
20,643
12,818
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,344
2,504
0
3,535
8,829
3,770
1,070
1,453
7,030
0
58,268
L
Hun Batz
Lava Lamp32
Hun Batz
5,145
2,053
0
951
11,502
4,627
79
2,568
8,692
0
44,405
W
Khepri
2,848
124
0
1,298
4,212
3,647
488
319
3,893
19,147
0
L
Apollo
2,741
1,193
0
1,200
6,193
1,757
0
1,568
4,625
0
18,455
W
11,342
3,659
825
4,962
10,343
4,103
470
1,791
8,552
0
47,036
W
Sun Wukong
SkellxP
Sun Wukong
3,091
613
0
558
4,695
2,341
0
495
4,002
0
13,257
L
Cerberus
SoloxElite
Cerberus
3,692
508
0
6,232
18,166
8,077
532
5,388
12,319
16,400
0
W
Poseidon
YoungKyller
Poseidon
14,022
2,703
0
1,640
9,069
3,045
613
3,087
5,809
83,604
0
L
The Morrigan
ewokj
The Morrigan
4,013
1,373
0
3,269
11,048
4,247
1,230
6,493
4,555
40,254
4,554
L
Aphrodite
lexigamer114
Aphrodite
527
329
422
1,633
4,563
1,935
0
853
3,710
3,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,830
Gold Earned
31,594
380
Minions Killed
242
0
Camps Cleared
0
1,404,601
Distance Traveled
1,192,909
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,268
517
105
7
0
312,262
0
L
Hun Batz
7,347
459
96
6
0
265,674
1
W
Khepri
7,637
477
28
2
0
285,108
1
L
Apollo
5,209
326
30
2
0
198,540
0
W
Neith
8,353
522
75
5
0
293,408
3
W
Sun Wukong
6,837
427
28
2
0
208,254
1
L
Cerberus
6,411
401
27
2
0
293,532
1
W
Poseidon
9,735
608
144
9
0
305,569
0
L
The Morrigan
6,987
437
83
5
0
242,310
4
L
Aphrodite
5,640
353
6
0
0
192,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role