Player Matchup

Odin
Odin
Mystery MS
Odin
Level 96
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 14L
1,812 Elo+
Party 1
Cthulhu
Cthulhu
Sir Daswolf
Cthulhu
Level 159
God Stats
2W - 4L
1,410 SR
Queue Stats
58W - 60L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fercho1701
Morgan Le Fay
Level 154
God Stats
30W - 45L
1,450 SR
Queue Stats
559W - 682L
1,499 Elo+
Solo
Team Averages
Level 136
1,453 SR
1,635 Elo+

VS

Team Averages
Level 45
1,497 SR
1,517 Elo+
Eset
Eset
 
Eset
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Cola71t
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,494 Elo+
Party 2
Neith
Neith
DrTangyDank
Neith
Level 57
God Stats
31W - 61L
1,492 SR
Queue Stats
80W - 126L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,156
741
3,214
6,171
2,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Sir Daswolf
Cthulhu
13
9 / 3 / 7
9,786
890
10,354
14,385
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
fercho1701
Morgan Le Fay
13
5 / 1 / 7
8,534
776
8,764
5,688
2,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 7 / 2
6,671
606
4,926
8,327
2,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Cola71t
Erlang Shen
11
5 / 3 / 0
8,449
768
5,369
9,796
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 7 / 3
7,120
647
4,269
8,081
2,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
5
5
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
7
2
0.14
L
Erlang Shen
Cola71t
Erlang Shen
5
3
0
1.67
L
0
7
3
0.21
W
3
1
10
8
W
Cthulhu
Sir Daswolf
Cthulhu
9
3
7
4.17
W
Morgan Le Fay
fercho1701
Morgan Le Fay
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
14,564
26,244
Taken
26,204
23,015
Mitigated
12,446
5,004
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,926
1,468
239
441
8,327
2,797
0
6,371
1,956
18,002
0
L
Erlang Shen
Cola71t
Erlang Shen
5,369
2,469
155
3,333
9,796
7,060
0
6,609
3,187
0
16,625
L
4,269
1,808
0
1,289
8,081
2,589
0
6,527
1,554
0
20,872
W
3,214
908
0
270
6,171
2,596
0
836
5,259
0
9,646
W
Cthulhu
Sir Daswolf
Cthulhu
10,354
616
324
3,441
14,385
17,919
0
2,998
11,055
23,494
0
W
Morgan Le Fay
fercho1701
Morgan Le Fay
8,764
353
0
969
5,688
2,500
545
1,080
4,544
32,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
22,240
114
Minions Killed
98
6
Camps Cleared
6
604,256
Distance Traveled
569,053
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,671
606
30
3
1
183,522
2
L
Erlang Shen
8,449
768
21
2
4
207,315
0
L
Neith
7,120
647
47
4
1
178,216
3
W
Odin
8,156
741
22
2
0
201,456
0
W
Cthulhu
9,786
890
40
4
3
191,231
1
W
Morgan Le Fay
8,534
776
52
5
3
211,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role