Player Matchup

Bakasura
Bakasura
Devisity
Bakasura
Level 109
God Stats
0W - 1L
1,288 SR
Queue Stats
104W - 79L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
NSachii
Sun Wukong
Level 145
God Stats
2W - 1L
1,644 SR
Queue Stats
87W - 62L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
Puch Pounder
Kuzenbo
Level 126
God Stats
1W - 1L
1,575 SR
Queue Stats
115W - 81L
1,600 Elo+
Party 1
Set
Set
l Im BIue l
Set
Level 128
God Stats
2W - 4L
1,524 SR
Queue Stats
135W - 102L
1,587 Elo+
Party 1
Fafnir
Fafnir
l Im Special l
Fafnir
Level 125
God Stats
1W - 3L
1,455 SR
Queue Stats
172W - 144L
1,577 Elo+
Party 1
Team Averages
Level 127
1,497 SR
1,573 Elo+

VS

Team Averages
Level 138
1,561 SR
1,540 Elo+
Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MechonBlade
Kali
Level 157
God Stats
4W - 2L
1,754 SR
Queue Stats
365W - 353L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
Mr_5Green5
Kuzenbo
Level 129
God Stats
3W - 1L
1,572 SR
Queue Stats
84W - 59L
1,567 Elo+
Solo
Ares
Ares
NIGHT-M0NKEY--
Ares
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 33L
1,499 Elo+
Solo
Hachiman
Hachiman
underbaby
Hachiman
Level 160
God Stats
5W - 4L
1,481 SR
Queue Stats
671W - 668L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Devisity
Bakasura
13
1 / 3 / 5
6,813
681
3,488
7,350
3,796
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
NSachii
Sun Wukong
12
1 / 6 / 7
6,702
670
10,412
14,307
10,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Puch Pounder
Kuzenbo
13
2 / 4 / 9
7,286
729
7,596
10,078
15,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 6 / 6
8,135
814
8,586
12,903
9,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 8
7,999
800
8,274
12,737
8,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
10 / 1 / 11
10,157
1,016
13,115
8,190
4,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 15
9,535
954
9,417
9,120
3,982
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Mr_5Green5
Kuzenbo
14
1 / 3 / 12
8,232
823
9,437
13,274
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 14
8,426
843
6,247
18,046
12,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
underbaby
Hachiman
16
5 / 3 / 13
9,326
933
14,783
9,462
4,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
11
Kills
23
23
Deaths
11
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
10
1
11
15.5
L
Bakasura
Devisity
Bakasura
1
3
5
1.17
W
5
2
15
6.25
W
Kuzenbo
Mr_5Green5
Kuzenbo
1
3
12
2.33
W
2
2
14
4.5
L
Sun Wukong
NSachii
Sun Wukong
1
6
7
0.75
L
Kuzenbo
Puch Pounder
Kuzenbo
2
4
9
1.63
L
4
6
6
1.17
L
3
4
8
1.75
W
Hachiman
underbaby
Hachiman
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
52,999
57,375
Taken
58,092
47,041
Mitigated
37,267
16,963
Healing
28,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,115
1,126
4,226
5,060
8,190
4,350
1,104
2,970
4,879
33,312
0
L
Bakasura
Devisity
Bakasura
3,488
1,938
233
1,936
7,350
3,796
0
2,987
4,234
0
4,419
W
9,417
3,773
689
3,402
9,120
3,982
849
2,250
6,825
0
16,625
W
Kuzenbo
Mr_5Green5
Kuzenbo
9,437
3,027
1,007
3,350
13,274
11,186
424
3,818
8,891
16,749
0
W
6,247
344
862
6,250
18,046
12,993
275
5,649
11,791
12,741
0
L
Sun Wukong
NSachii
Sun Wukong
10,412
1,334
978
2,565
14,307
10,881
105
7,837
6,144
0
16,275
L
Kuzenbo
Puch Pounder
Kuzenbo
7,596
1,878
676
815
10,078
15,097
0
3,806
5,942
14,323
0
L
8,586
3,435
529
3,053
12,903
9,094
325
7,599
5,130
0
22,750
L
8,274
1,929
1,605
4,573
12,737
8,173
0
5,294
7,126
15,252
0
W
Hachiman
underbaby
Hachiman
14,783
5,328
1,001
2,676
9,462
4,756
1,777
1,183
8,075
0
33,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
45,676
87
Minions Killed
139
0
Camps Cleared
0
896,963
Distance Traveled
937,047
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,157
1,016
59
6
0
190,483
0
L
Bakasura
6,813
681
16
2
0
197,263
1
W
Kali
9,535
954
10
1
0
200,095
5
W
Kuzenbo
8,232
823
9
1
0
213,856
0
W
Ares
8,426
843
11
1
0
185,153
1
L
Sun Wukong
6,702
670
12
1
0
181,580
0
L
Kuzenbo
7,286
729
8
1
0
168,696
0
L
Set
8,135
814
30
3
0
172,276
4
L
Fafnir
7,999
800
21
2
0
177,148
0
W
Hachiman
9,326
933
50
5
0
147,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role