Player Matchup

Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ArKingCrow
Persephone
Level 156
God Stats
11W - 7L
1,554 SR
Queue Stats
208W - 206L
1,562 Elo+
Solo
Cerberus
Cerberus
DressiestMars19
Cerberus
Level 108
God Stats
2W - 2L
1,898 SR
Queue Stats
138W - 97L
1,585 Elo+
Party 1
Bakasura
Bakasura
Sl1therman
Bakasura
Level 96
God Stats
8W - 8L
1,468 SR
Queue Stats
577W - 554L
1,547 Elo+
Solo
Apollo
Apollo
TheLastSpeed
Apollo
Level 114
God Stats
1W - 0L
1,304 SR
Queue Stats
42W - 43L
1,581 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,555 Elo+

VS

Team Averages
Level 122
1,692 SR
1,583 Elo+
Hercules
Hercules
Drivvy
Hercules
Level 113
God Stats
8W - 9L
1,728 SR
Queue Stats
71W - 59L
1,617 Elo+
Solo
Arachne
Arachne
OscarTheAJAJAJA
Arachne
Level 155
God Stats
24W - 21L
1,630 SR
Queue Stats
166W - 148L
1,604 Elo+
Party 2
Cabrakan
Cabrakan
YoamMcLovin
Cabrakan
Level 148
God Stats
1W - 2L
1,601 SR
Queue Stats
117W - 96L
1,565 Elo+
Party 2
Tiamat
Tiamat
alex29344
Tiamat
Level 89
God Stats
5W - 6L
1,875 SR
Queue Stats
332W - 316L
1,588 Elo+
Solo
Hou Yi
Hou Yi
lilBangin
Hou Yi
Level 105
God Stats
2W - 13L
1,623 SR
Queue Stats
642W - 609L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 2 / 1
5,129
513
3,315
6,357
4,388
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Persephone
ArKingCrow
Persephone
11
1 / 0 / 1
5,965
597
2,578
2,883
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
8
1 / 1 / 0
4,710
471
2,609
7,383
3,068
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Sl1therman
Bakasura
9
2 / 0 / 2
5,669
567
1,782
4,580
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
7
0 / 3 / 1
4,300
430
2,158
5,325
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drivvy
Hercules
6
1 / 1 / 0
4,740
474
615
3,177
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 1 / 0
6,285
629
3,544
5,723
1,849
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
YoamMcLovin
Cabrakan
8
1 / 0 / 3
5,122
512
4,270
6,418
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
alex29344
Tiamat
10
0 / 1 / 0
5,185
519
1,600
4,849
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
lilBangin
Hou Yi
9
2 / 1 / 2
5,269
527
4,285
3,903
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
6
6
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
1
0.25
W
Persephone
ArKingCrow
Persephone
1
0
1
1.5
W
Cerberus
1
1
0
1
L
Hercules
Drivvy
Hercules
1
1
0
1
L
2
1
0
2
W
Bakasura
Sl1therman
Bakasura
2
0
2
3
W
Apollo
0
3
1
0.17
L
Cabrakan
YoamMcLovin
Cabrakan
1
0
3
2.5
L
Tiamat
alex29344
Tiamat
0
1
0
0
L
Hou Yi
lilBangin
Hou Yi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,442
Damage
14,314
26,528
Taken
24,070
10,459
Mitigated
11,527
11,753
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,315
90
0
1,929
6,357
4,388
0
0
6,357
0
24,592
W
Persephone
ArKingCrow
Persephone
2,578
282
0
1,196
2,883
664
220
1,037
1,708
37,639
0
W
Cerberus
2,609
356
320
3,536
7,383
3,068
0
2,110
5,273
17,759
0
L
Hercules
Drivvy
Hercules
615
219
0
1,655
3,177
974
0
343
2,758
0
16,677
L
3,544
1,845
0
2,927
5,723
1,849
0
0
5,603
0
33,434
W
Bakasura
Sl1therman
Bakasura
1,782
1,213
0
3,571
4,580
1,382
0
825
3,683
0
19,378
W
Apollo
2,158
1,269
0
1,201
5,325
957
0
1,688
3,637
0
14,860
L
Cabrakan
YoamMcLovin
Cabrakan
4,270
1,299
88
2,790
6,418
5,109
0
1,692
4,674
14,922
0
L
Tiamat
alex29344
Tiamat
1,600
0
0
779
4,849
2,198
0
2,360
2,489
25,247
0
L
Hou Yi
lilBangin
Hou Yi
4,285
1,648
0
710
3,903
1,397
0
958
2,780
0
32,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
26,601
274
Minions Killed
250
0
Camps Cleared
0
988,324
Distance Traveled
880,936
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,129
513
77
8
0
196,106
1
W
Persephone
5,965
597
68
7
0
191,296
2
W
Cerberus
4,710
471
42
4
0
180,042
1
L
Hercules
4,740
474
43
4
0
156,009
1
L
Arachne
6,285
629
67
7
0
184,734
4
W
Bakasura
5,669
567
60
6
0
241,231
2
W
Apollo
4,300
430
27
3
0
179,649
1
L
Cabrakan
5,122
512
18
2
0
177,323
4
L
Tiamat
5,185
519
61
6
0
196,750
2
L
Hou Yi
5,269
527
61
6
0
166,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role