Player Matchup

Chang'e
Chang'e
Charlaye
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 175L
1,534 Elo+
Party 1
Chiron
Chiron
Drake LXXI
Chiron
Level 107
God Stats
2W - 2L
1,530 SR
Queue Stats
114W - 97L
1,600 Elo+
Party 1
Hel
Hel
DrearCleric28
Hel
Level 104
God Stats
15W - 6L
1,712 SR
Queue Stats
385W - 344L
1,557 Elo+
Party 1
Fafnir
Fafnir
ToxicGummy
Fafnir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,921 Elo+
Party 1
Bellona
Bellona
chicken178
Bellona
Level 105
God Stats
3W - 4L
1,401 SR
Queue Stats
279W - 237L
1,551 Elo+
Party 1
Team Averages
Level 92
1,529 SR
1,633 Elo+

VS

Team Averages
Level 39
1,613 SR
1,610 Elo+
Gilgamesh
Gilgamesh
ForzaTex
Gilgamesh
Level 46
God Stats
6W - 2L
1,818 SR
Queue Stats
185W - 183L
1,541 Elo+
Solo
Ymir
Ymir
RocketBukakké
Ymir
Level 40
God Stats
18W - 26L
1,588 SR
Queue Stats
175W - 158L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Shawtylol
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,677 Elo+
Party 2
Raijin
Raijin
Spahr
Raijin
Level 56
God Stats
2W - 1L
1,676 SR
Queue Stats
21W - 10L
1,640 Elo+
Party 2
Awilix
Awilix
namechange
Awilix
Level 29
God Stats
1W - 1L
1,484 SR
Queue Stats
20W - 11L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Charlaye
Chang'e
16
2 / 2 / 11
9,432
524
8,644
14,061
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
Drake LXXI
Chiron
17
7 / 4 / 7
10,531
585
12,144
12,309
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 3
10,316
573
8,066
11,247
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
ToxicGummy
Fafnir
14
4 / 2 / 12
10,005
556
9,057
13,210
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
chicken178
Bellona
16
2 / 2 / 5
9,876
549
8,927
9,563
9,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ForzaTex
Gilgamesh
14
1 / 2 / 1
8,700
483
7,021
13,915
10,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 7 / 3
8,640
480
8,923
16,722
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Shawtylol
Heimdallr
12
4 / 6 / 1
8,233
457
6,730
11,423
3,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Spahr
Raijin
14
1 / 2 / 3
8,933
496
10,649
11,152
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
namechange
Awilix
16
4 / 5 / 5
9,692
538
5,358
12,340
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
22
Kills
12
12
Deaths
22
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Charlaye
Chang'e
2
2
11
3.75
W
Chiron
Drake LXXI
Chiron
7
4
7
2.63
W
7
2
3
4.25
L
Gilgamesh
ForzaTex
Gilgamesh
1
2
1
0.75
L
2
7
3
0.5
L
Heimdallr
Shawtylol
Heimdallr
4
6
1
0.75
L
Raijin
Spahr
Raijin
1
2
3
1.25
W
Fafnir
ToxicGummy
Fafnir
4
2
12
5
W
Bellona
chicken178
Bellona
2
2
5
2.25
L
Awilix
namechange
Awilix
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,838
Damage
38,681
60,390
Taken
65,552
42,680
Mitigated
27,853
32,101
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Charlaye
Chang'e
8,644
808
3,953
8,380
14,061
5,802
284
4,453
9,372
71,205
0
W
Chiron
Drake LXXI
Chiron
12,144
4,061
931
4,889
12,309
4,776
1,244
3,457
8,838
0
79,973
W
8,066
145
3,376
5,527
11,247
4,830
528
5,058
5,737
72,674
0
L
Gilgamesh
ForzaTex
Gilgamesh
7,021
994
133
1,430
13,915
10,071
155
2,803
10,888
10,301
46,144
L
8,923
2,138
0
4,073
16,722
7,025
0
5,239
11,409
42,131
0
L
Heimdallr
Shawtylol
Heimdallr
6,730
3,314
0
2,431
11,423
3,215
767
4,517
6,862
0
35,561
L
Raijin
Spahr
Raijin
10,649
441
103
1,450
11,152
3,402
290
6,776
4,045
55,997
0
W
Fafnir
ToxicGummy
Fafnir
9,057
2,421
0
2,938
13,210
17,917
239
5,222
7,714
24,795
0
W
Bellona
chicken178
Bellona
8,927
2,724
0
2,107
9,563
9,355
0
2,093
7,410
0
60,297
L
Awilix
namechange
Awilix
5,358
1,534
0
1,928
12,340
4,140
0
5,985
6,209
0
59,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,160
Gold Earned
44,198
570
Minions Killed
432
0
Camps Cleared
0
1,913,029
Distance Traveled
1,709,219
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,432
524
123
7
0
370,115
2
W
Chiron
10,531
585
128
7
0
363,995
2
W
Hel
10,316
573
155
9
0
363,648
6
L
Gilgamesh
8,700
483
110
6
0
375,253
8
L
Ymir
8,640
480
55
3
0
303,981
1
L
Heimdallr
8,233
457
67
4
0
322,548
3
L
Raijin
8,933
496
111
6
0
341,320
5
W
Fafnir
10,005
556
21
1
0
423,327
7
W
Bellona
9,876
549
143
8
0
391,944
0
L
Awilix
9,692
538
89
5
0
366,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role