Player Matchup

Raijin
Raijin
Gold V
Dirtykillswitch
Raijin
Gold V
Level 131
God Stats
4W - 6L
1,589 SR
Queue Stats
209W - 210L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
IDespectivez
Chang'e
Gold I
Level 139
God Stats
2W - 6L
1,378 SR
Queue Stats
402W - 409L
1,437 MMR
Solo
Artio
Artio
Silver III
Satevo12
Artio
Silver III
Level 133
God Stats
6W - 3L
1,816 SR
Queue Stats
14W - 8L
1,656 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
aramt1001
Sun Wukong
Silver V
Level 147
God Stats
3W - 2L
1,750 SR
Queue Stats
16W - 16L
1,475 MMR
Party 1
Achilles
Achilles
Bronze III
hennessy25
Achilles
Bronze III
Level 83
God Stats
4W - 3L
1,297 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,566 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,532 SR
1,515 MMR
King Arthur
King Arthur
Gold IV
MXxPapagaioXxM
King Arthur
Gold IV
Level 105
God Stats
25W - 21L
1,548 SR
Queue Stats
110W - 117L
1,366 MMR
Solo
Osiris
Osiris
Gold II
MasterPony10
Osiris
Gold II
Level 63
God Stats
3W - 1L
1,482 SR
Queue Stats
68W - 67L
1,674 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Sydney Bot
Zhong Kui
Gold V
Level 40
God Stats
1W - 1L
1,355 SR
Queue Stats
19W - 8L
1,684 MMR
Solo
Cabrakan
Cabrakan
Gold V
Themaikub
Cabrakan
Gold V
Level 86
God Stats
13W - 7L
1,586 SR
Queue Stats
33W - 32L
1,467 MMR
Solo
Cernunnos
Cernunnos
Gold IV
TypicalJoestar
Cernunnos
Gold IV
Level 121
God Stats
45W - 19L
1,688 SR
Queue Stats
156W - 158L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 9
17,808
457
28,655
34,074
14,768
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
IDespectivez
Chang'e
20
5 / 5 / 12
16,206
416
27,373
44,102
41,989
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artio
Satevo12
Artio
20
2 / 9 / 18
16,128
414
29,148
59,388
86,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
aramt1001
Sun Wukong
20
14 / 9 / 12
19,256
494
38,975
41,942
22,139
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
hennessy25
Achilles
20
5 / 12 / 12
15,300
392
19,597
46,018
42,549
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshTiamatCerberusPersephoneSet

VS

Bans
Morgan Le FayArtemisIzanamiOdinBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MXxPapagaioXxM
King Arthur
20
2 / 6 / 22
18,664
479
23,536
40,511
45,382
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
20
13 / 5 / 18
21,296
546
29,167
37,740
24,643
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Sydney Bot
Zhong Kui
20
14 / 7 / 10
21,557
553
55,249
41,496
27,839
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Themaikub
Cabrakan
20
5 / 8 / 18
17,672
453
30,449
31,820
36,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
TypicalJoestar
Cernunnos
20
10 / 8 / 10
20,892
536
38,629
35,189
12,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
122
34
Kills
44
44
Deaths
34
63
Assists
78
Player
Kills
Deaths
Assists
KDA
L
8
9
9
1.39
L
Chang'e
IDespectivez
Chang'e
5
5
12
2.2
W
King Arthur
MXxPapagaioXxM
King Arthur
2
6
22
2.17
W
Osiris
13
5
18
4.4
L
Artio
Satevo12
Artio
2
9
18
1.22
W
Zhong Kui
Sydney Bot
Zhong Kui
14
7
10
2.71
W
Cabrakan
Themaikub
Cabrakan
5
8
18
1.75
W
Cernunnos
TypicalJoestar
Cernunnos
10
8
10
1.88
L
Sun Wukong
aramt1001
Sun Wukong
14
9
12
2.22
L
Achilles
hennessy25
Achilles
5
12
12
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,748
Damage
177,030
225,524
Taken
186,756
208,437
Mitigated
146,063
80,350
Healing
59,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,655
2,377
0
10,973
34,074
14,768
1,637
13,365
20,709
133,681
0
L
Chang'e
IDespectivez
Chang'e
27,373
2,569
10,688
19,237
44,102
41,989
492
22,727
21,375
98,671
0
W
King Arthur
MXxPapagaioXxM
King Arthur
23,536
2,386
0
8,780
40,511
45,382
88
16,500
24,011
5,849
109,741
W
Osiris
29,167
12,686
0
12,285
37,740
24,643
1,548
18,304
19,436
0
210,501
L
Artio
Satevo12
Artio
29,148
1,363
2,748
17,101
59,388
86,992
441
23,296
36,092
117,876
0
W
Zhong Kui
Sydney Bot
Zhong Kui
55,249
4,833
601
19,922
41,496
27,839
951
19,589
21,907
176,975
0
W
Cabrakan
Themaikub
Cabrakan
30,449
1,612
1,975
6,012
31,820
36,063
94
19,332
12,488
88,485
0
W
Cernunnos
TypicalJoestar
Cernunnos
38,629
17,818
0
9,853
35,189
12,136
5,552
14,693
20,496
0
206,380
L
Sun Wukong
aramt1001
Sun Wukong
38,975
8,946
0
11,147
41,942
22,139
654
14,095
27,847
0
192,042
L
Achilles
hennessy25
Achilles
19,597
5,788
1,022
7,434
46,018
42,549
918
14,342
31,676
0
77,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,698
Gold Earned
100,081
768
Minions Killed
875
0
Camps Cleared
0
3,333,916
Distance Traveled
3,523,779
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
17,808
457
205
5
0
608,024
11
L
Chang'e
16,206
416
107
3
0
667,646
5
W
King Arthur
18,664
479
169
4
0
682,340
1
W
Osiris
21,296
546
182
5
0
844,991
3
L
Artio
16,128
414
163
4
0
705,235
2
W
Zhong Kui
21,557
553
216
6
0
671,669
6
W
Cabrakan
17,672
453
89
2
0
687,388
2
W
Cernunnos
20,892
536
219
6
0
637,391
9
L
Sun Wukong
19,256
494
208
5
0
676,656
3
L
Achilles
15,300
392
85
2
0
676,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role