Player Matchup

Baron Samedi
Baron Samedi
BosniaN_Magister
Baron Samedi
Level 108
God Stats
5W - 7L
1,705 SR
Queue Stats
337W - 307L
1,566 Elo+
Party 1
Erlang Shen
Erlang Shen
IdrizBestVulcan
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,764 Elo+
Party 1
Rama
Rama
nathannicholas3
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,663 Elo+
Party 1
Chang'e
Chang'e
waggish-soot1
Chang'e
Level 62
God Stats
4W - 7L
1,587 SR
Queue Stats
14W - 22L
1,413 Elo+
Party 1
Camazotz
Camazotz
xXKingArthurXx1
Camazotz
Level 22
God Stats
4W - 2L
1,702 SR
Queue Stats
35W - 25L
1,526 Elo+
Party 1
Team Averages
Level 41
1,599 SR
1,586 Elo+

VS

Team Averages
Level 19
1,610 SR
1,541 Elo+
Aphrodite
Aphrodite
AphroditeX0125
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,471 Elo+
Solo
Arachne
Arachne
GMEmoonbase
Arachne
Level 15
God Stats
3W - 2L
1,433 SR
Queue Stats
22W - 21L
1,553 Elo+
Solo
Bellona
Bellona
GreyLettuce531
Bellona
Level 21
God Stats
43W - 26L
1,649 SR
Queue Stats
107W - 90L
1,684 Elo+
Solo
Danzaburou
Danzaburou
KiloCharlie93
Danzaburou
Level 38
God Stats
23W - 17L
1,641 SR
Queue Stats
280W - 271L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
ZukoAlone46
Cthulhu
Level 10
God Stats
2W - 0L
1,825 SR
Queue Stats
116W - 125L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BosniaN_Magister
Baron Samedi
20
4 / 5 / 9
13,650
546
17,010
23,581
22,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
IdrizBestVulcan
Erlang Shen
20
4 / 8 / 3
14,107
564
15,659
26,172
16,080
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 5 / 3
12,706
508
11,462
18,371
7,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
2 / 7 / 1
10,684
427
9,976
19,005
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
18
4 / 8 / 7
12,480
499
13,722
28,652
12,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AphroditeX0125
Aphrodite
19
1 / 3 / 17
12,724
509
18,826
22,442
10,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
GMEmoonbase
Arachne
20
22 / 3 / 2
16,870
675
36,337
31,058
22,425
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 2
13,999
560
18,178
25,223
31,921
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
KiloCharlie93
Danzaburou
20
2 / 5 / 5
13,396
536
6,734
19,484
8,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ZukoAlone46
Cthulhu
16
2 / 1 / 8
11,248
450
7,326
14,924
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
17
Kills
33
33
Deaths
17
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AphroditeX0125
Aphrodite
1
3
17
3.17
L
Baron Samedi
BosniaN_Magister
Baron Samedi
4
5
9
1.7
W
Arachne
GMEmoonbase
Arachne
22
3
2
7.67
W
6
5
2
1.4
L
Erlang Shen
IdrizBestVulcan
Erlang Shen
4
8
3
0.69
W
Danzaburou
KiloCharlie93
Danzaburou
2
5
5
0.9
W
Cthulhu
ZukoAlone46
Cthulhu
2
1
8
6
L
3
5
3
0.9
L
Chang'e
2
7
1
0.36
L
Camazotz
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,829
Damage
87,401
115,781
Taken
113,131
64,562
Mitigated
87,028
41,625
Healing
60,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AphroditeX0125
Aphrodite
18,826
360
6,052
13,712
22,442
10,645
1,930
9,540
12,902
74,774
0
L
Baron Samedi
BosniaN_Magister
Baron Samedi
17,010
2,604
1,309
8,811
23,581
22,795
248
8,962
14,619
92,613
0
W
Arachne
GMEmoonbase
Arachne
36,337
25,669
0
19,246
31,058
22,425
3,139
7,760
23,298
0
166,007
W
18,178
5,378
0
9,246
25,223
31,921
2,339
5,282
19,941
0
92,150
L
Erlang Shen
IdrizBestVulcan
Erlang Shen
15,659
8,475
0
7,697
26,172
16,080
325
5,387
20,785
0
98,125
W
Danzaburou
KiloCharlie93
Danzaburou
6,734
3,051
483
8,104
19,484
8,281
3,166
2,543
16,941
0
121,661
W
Cthulhu
ZukoAlone46
Cthulhu
7,326
580
744
2,725
14,924
13,756
700
2,428
12,496
31,526
0
L
11,462
7,747
0
4,885
18,371
7,453
2,551
2,009
16,362
0
110,681
L
Chang'e
9,976
661
1,772
4,139
19,005
5,963
192
4,217
14,788
56,436
0
L
Camazotz
13,722
2,789
0
13,012
28,652
12,271
774
5,577
23,075
0
70,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,627
Gold Earned
68,237
626
Minions Killed
723
0
Camps Cleared
0
2,154,020
Distance Traveled
2,216,683
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,724
509
121
5
0
430,290
2
L
Baron Samedi
13,650
546
139
6
0
384,653
3
W
Arachne
16,870
675
201
8
0
568,388
5
W
Bellona
13,999
560
172
7
0
424,454
1
L
Erlang Shen
14,107
564
134
5
0
498,003
1
W
Danzaburou
13,396
536
179
7
0
431,448
5
W
Cthulhu
11,248
450
50
2
0
362,103
4
L
Rama
12,706
508
181
7
0
370,430
2
L
Chang'e
10,684
427
95
4
0
436,374
3
L
Camazotz
12,480
499
77
3
0
464,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role