Player Matchup

Achilles
Achilles
ANREDDOG
Achilles
Level 85
God Stats
3W - 1L
1,834 SR
Queue Stats
41W - 51L
1,506 Elo+
Solo
Neith
Neith
Mystery MS
Neith
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 14L
1,748 Elo+
Party 1
Ganesha
Ganesha
Sir Daswolf
Ganesha
Level 159
God Stats
3W - 2L
1,459 SR
Queue Stats
58W - 60L
1,587 Elo+
Party 1
Team Averages
Level 113
1,598 SR
1,613 Elo+

VS

Team Averages
Level 51
1,500 SR
1,467 Elo+
Horus
Horus
 
Horus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Cola71t
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
Ns Necter
Nu Wa
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 109L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANREDDOG
Achilles
16
11 / 0 / 4
12,817
754
16,881
15,919
22,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
15
4 / 3 / 11
11,505
677
14,371
11,583
4,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Sir Daswolf
Ganesha
14
0 / 6 / 15
11,424
672
13,723
18,824
22,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 6 / 5
9,703
571
6,282
22,338
21,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Cola71t
Artemis
14
7 / 3 / 2
10,733
631
19,239
13,812
4,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Ns Necter
Nu Wa
13
0 / 6 / 8
9,544
561
10,410
14,595
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
15
Kills
9
9
Deaths
15
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
6
5
0.75
W
Achilles
ANREDDOG
Achilles
11
0
4
13
L
Artemis
Cola71t
Artemis
7
3
2
2.67
W
Neith
4
3
11
3.17
L
Nu Wa
Ns Necter
Nu Wa
0
6
8
0.67
W
Ganesha
Sir Daswolf
Ganesha
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,975
Damage
35,931
46,326
Taken
50,745
49,918
Mitigated
30,164
18,535
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,282
2,744
2,140
5,065
22,338
21,103
50
4,623
16,618
0
16,774
W
Achilles
ANREDDOG
Achilles
16,881
2,065
0
10,188
15,919
22,674
188
4,310
11,342
478
32,207
L
Artemis
Cola71t
Artemis
19,239
9,143
0
3,962
13,812
4,848
29
5,088
8,273
0
56,218
W
Neith
14,371
5,795
0
3,854
11,583
4,359
2,201
3,459
8,124
0
59,947
L
Nu Wa
Ns Necter
Nu Wa
10,410
4,474
84
1,319
14,595
4,213
64
5,061
9,305
37,135
0
W
Ganesha
Sir Daswolf
Ganesha
13,723
643
0
4,493
18,824
22,885
215
3,344
15,337
38,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
29,980
171
Minions Killed
161
5
Camps Cleared
7
928,199
Distance Traveled
846,718
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,703
571
14
1
0
311,873
6
W
Achilles
12,817
754
49
3
2
355,584
4
L
Artemis
10,733
631
90
5
4
268,382
1
W
Neith
11,505
677
121
7
3
289,148
4
L
Nu Wa
9,544
561
57
3
3
266,463
4
W
Ganesha
11,424
672
1
0
0
283,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role