Player Matchup

Geb
Geb
 
Geb
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AzkarDeigo
Jormungandr
Level 42
God Stats
11W - 13L
1,557 SR
Queue Stats
316W - 349L
1,407 Elo+
Solo
Sol
Sol
Smanrique2000
Sol
Level 60
God Stats
2W - 5L
1,407 SR
Queue Stats
142W - 160L
1,456 Elo+
Party 1
Osiris
Osiris
iGlazizZ
Osiris
Level 127
God Stats
2W - 1L
1,784 SR
Queue Stats
211W - 208L
1,470 Elo+
Party 1
Zeus
Zeus
madeenlima
Zeus
Level 39
God Stats
6W - 2L
1,688 SR
Queue Stats
82W - 85L
1,444 Elo+
Party 1
Team Averages
Level 69
1,587 SR
1,455 Elo+

VS

Team Averages
Level 87
1,541 SR
1,424 Elo+
Awilix
Awilix
AceGodJ
Awilix
Level 107
God Stats
19W - 29L
1,391 SR
Queue Stats
347W - 514L
1,365 Elo+
Party 2
Nike
Nike
Badfurioso23530
Nike
Level 47
God Stats
12W - 5L
1,756 SR
Queue Stats
378W - 358L
1,528 Elo+
Party 3
Hachiman
Hachiman
JoseBarragan69
Hachiman
Level 124
God Stats
3W - 4L
1,515 SR
Queue Stats
110W - 104L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
Kiddnero
Cthulhu
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 276L
1,329 Elo+
Party 2
Sol
Sol
swindleking
Sol
Level 112
God Stats
6W - 8L
1,542 SR
Queue Stats
218W - 343L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 0
5,396
415
3,115
8,634
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
AzkarDeigo
Jormungandr
11
0 / 2 / 0
6,645
511
2,613
6,212
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 1
5,825
448
5,748
6,099
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
iGlazizZ
Osiris
12
4 / 1 / 1
7,352
566
3,756
7,506
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 3
6,446
496
6,010
6,346
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceGodJ
Awilix
11
3 / 3 / 5
6,691
515
4,290
8,493
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 0
7,263
559
3,417
5,974
3,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
12
1 / 0 / 2
6,613
509
5,784
4,983
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kiddnero
Cthulhu
10
2 / 0 / 4
5,764
443
3,343
9,351
5,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 2
7,537
580
7,121
8,770
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Awilix
AceGodJ
Awilix
3
3
5
1.83
L
Jormungandr
AzkarDeigo
Jormungandr
0
2
0
0
W
2
0
0
2
W
Hachiman
1
0
2
2
W
Cthulhu
Kiddnero
Cthulhu
2
0
4
4
L
0
3
1
0.17
L
Osiris
iGlazizZ
Osiris
4
1
1
4.5
L
2
4
3
0.88
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,242
Damage
23,955
34,797
Taken
37,571
16,976
Mitigated
15,390
6,406
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,115
117
82
2,100
8,634
4,602
0
2,738
5,896
14,307
0
W
Awilix
AceGodJ
Awilix
4,290
1,456
0
1,196
8,493
3,021
24
3,071
5,194
0
35,537
L
Jormungandr
AzkarDeigo
Jormungandr
2,613
968
0
250
6,212
4,021
0
75
5,570
36,074
0
W
3,417
434
0
1,532
5,974
3,353
345
2,613
3,361
1,191
36,898
W
Hachiman
5,784
2,620
0
2,074
4,983
1,436
0
2,741
2,194
0
49,077
W
Cthulhu
Kiddnero
Cthulhu
3,343
83
228
3,085
9,351
5,109
0
4,642
4,669
17,110
0
L
5,748
2,538
0
1,828
6,099
2,013
0
2,536
3,563
30,547
5,503
L
Osiris
iGlazizZ
Osiris
3,756
1,481
0
1,874
7,506
4,398
0
1,413
6,093
0
45,851
L
6,010
1,077
0
272
6,346
1,942
0
3,777
2,569
25,387
0
W
7,121
3,017
0
4,166
8,770
2,471
946
3,309
5,239
48,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
33,868
317
Minions Killed
349
0
Camps Cleared
0
1,250,355
Distance Traveled
1,286,087
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,396
415
10
1
0
250,201
3
W
Awilix
6,691
515
61
5
0
272,037
2
L
Jormungandr
6,645
511
77
6
0
216,704
0
W
Nike
7,263
559
80
6
0
281,205
0
W
Hachiman
6,613
509
92
7
0
248,509
3
W
Cthulhu
5,764
443
30
2
0
250,354
3
L
Sol
5,825
448
82
6
0
224,185
0
L
Osiris
7,352
566
85
7
0
324,999
3
L
Zeus
6,446
496
63
5
0
234,266
5
W
Sol
7,537
580
86
7
0
233,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role