Player Matchup

Cerberus
Cerberus
Avillalobos199
Cerberus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 60L
1,409 Elo+
Party 1
Neith
Neith
Calejos19
Neith
Level 14
God Stats
21W - 9L
1,525 SR
Queue Stats
35W - 26L
1,440 Elo+
Party 1
Scylla
Scylla
MiIfs_loveMe
Scylla
Level 15
God Stats
9W - 11L
1,378 SR
Queue Stats
23W - 28L
1,288 Elo+
Solo
Poseidon
Poseidon
Parejo2005
Poseidon
Level 26
God Stats
15W - 17L
1,560 SR
Queue Stats
140W - 178L
1,350 Elo+
Party 1
Kali
Kali
WZX-Silvexz
Kali
Level 65
God Stats
29W - 28L
1,422 SR
Queue Stats
410W - 437L
1,349 Elo+
Party 1
Team Averages
Level 27
1,477 SR
1,367 Elo+

VS

Team Averages
Level 23
1,502 SR
1,391 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sun_x_shine
Danzaburou
Level 26
God Stats
1W - 2L
1,510 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Cthulhu
Cthulhu
XxArchKing365
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Cabrakan
Cabrakan
basicallyrey
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 161L
1,377 Elo+
Solo
Kukulkan
Kukulkan
thekingduck0812
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 99L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
6 / 3 / 11
10,025
501
9,007
13,942
13,281
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Calejos19
Neith
15
10 / 7 / 6
10,638
532
15,181
13,990
4,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
2 / 7 / 6
9,381
469
7,998
10,322
3,842
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Parejo2005
Poseidon
16
4 / 2 / 6
10,281
514
11,084
9,669
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
12 / 1 / 3
11,854
593
11,845
17,237
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 4 / 1
9,894
495
9,732
18,044
16,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Sun_x_shine
Danzaburou
12
3 / 12 / 3
8,650
433
11,624
19,815
8,899
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
12
0 / 14 / 3
7,889
394
5,650
20,881
11,065
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
basicallyrey
Cabrakan
2
0 / 1 / 0
5,526
276
112
871
455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
17
11 / 6 / 1
11,056
553
16,296
13,601
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
34
Kills
18
20
Deaths
37
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
4
1
1.13
W
Cerberus
6
3
11
3.83
W
Neith
Calejos19
Neith
10
7
6
1.86
W
Scylla
2
7
6
0.71
W
Poseidon
Parejo2005
Poseidon
4
2
6
3.5
L
Danzaburou
Sun_x_shine
Danzaburou
3
12
3
0.38
W
12
1
3
13.5
L
Cthulhu
0
14
3
0.11
L
Cabrakan
basicallyrey
Cabrakan
0
1
0
0
L
Kukulkan
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,115
Damage
43,414
65,160
Taken
73,212
36,004
Mitigated
41,624
21,655
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,732
4,366
0
5,567
18,044
16,445
2,497
5,798
12,246
196
57,015
W
Cerberus
9,007
1,762
0
2,207
13,942
13,281
687
5,989
7,817
36,211
0
W
Neith
Calejos19
Neith
15,181
8,537
0
3,787
13,990
4,785
1,580
8,532
5,178
0
58,528
W
Scylla
7,998
1,436
0
1,464
10,322
3,842
1,682
2,085
8,072
48,493
7,084
W
Poseidon
Parejo2005
Poseidon
11,084
1,772
0
1,617
9,669
6,687
920
2,849
6,700
65,147
0
L
Danzaburou
Sun_x_shine
Danzaburou
11,624
5,405
0
4,088
19,815
8,899
0
5,295
14,520
0
40,047
W
11,845
6,826
0
12,580
17,237
7,409
0
1,958
15,139
0
60,013
L
Cthulhu
5,650
911
0
0
20,881
11,065
126
8,858
12,023
31,685
0
L
Cabrakan
basicallyrey
Cabrakan
112
32
0
159
871
455
0
134
737
917
0
L
Kukulkan
16,296
2,258
0
3,685
13,601
4,760
0
7,551
6,050
59,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,179
Gold Earned
43,015
483
Minions Killed
335
0
Camps Cleared
0
1,736,607
Distance Traveled
1,282,046
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,894
495
113
6
0
360,918
0
W
Cerberus
10,025
501
73
4
0
346,208
0
W
Neith
10,638
532
102
5
0
316,491
0
W
Scylla
9,381
469
104
5
0
309,006
0
W
Poseidon
10,281
514
115
6
0
365,317
2
L
Danzaburou
8,650
433
59
3
0
288,248
6
W
Kali
11,854
593
89
4
0
399,585
0
L
Cthulhu
7,889
394
47
2
0
295,565
1
L
Cabrakan
5,526
276
0
0
0
21,321
0
L
Kukulkan
11,056
553
116
6
0
315,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role