Player Matchup

Hera
Hera
Dhiogo_S
Hera
Level 14
God Stats
21W - 20L
1,397 SR
Queue Stats
125W - 157L
1,248 Elo+
Party 1
Amaterasu
Amaterasu
FernandoBertioga
Amaterasu
Level 29
God Stats
10W - 9L
1,386 SR
Queue Stats
164W - 220L
1,358 Elo+
Party 1
Ne Zha
Ne Zha
ZzzMrDarksideZzz
Ne Zha
Level 25
God Stats
6W - 12L
1,247 SR
Queue Stats
159W - 227L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
caveira667
Cthulhu
Level 45
God Stats
7W - 5L
1,487 SR
Queue Stats
39W - 53L
1,348 Elo+
Party 1
Artemis
Artemis
lucasoliveiraaBR
Artemis
Level 15
God Stats
4W - 3L
1,489 SR
Queue Stats
76W - 129L
1,280 Elo+
Party 1
Team Averages
Level 26
1,401 SR
1,325 Elo+

VS

Team Averages
Level 17
1,453 SR
1,329 Elo+
Bellona
Bellona
HiddenL3m0nHaze
Bellona
Level 24
God Stats
13W - 12L
1,493 SR
Queue Stats
41W - 45L
1,311 Elo+
Party 2
Hun Batz
Hun Batz
Lava Lamp32
Hun Batz
Level 25
God Stats
0W - 3L
1,269 SR
Queue Stats
43W - 51L
1,345 Elo+
Solo
Cernunnos
Cernunnos
blisszful
Cernunnos
Level 24
God Stats
12W - 8L
1,573 SR
Queue Stats
41W - 50L
1,294 Elo+
Party 2
Guan Yu
Guan Yu
derplord64920
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
thomas12893
Janus
Level 10
God Stats
7W - 9L
1,428 SR
Queue Stats
121W - 128L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
5 / 3 / 3
8,131
581
7,216
5,208
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
13
7 / 2 / 3
7,880
563
6,201
7,877
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 4 / 9
7,882
563
5,811
7,200
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
caveira667
Cthulhu
12
9 / 3 / 1
7,661
547
8,335
8,965
3,183
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 4
6,250
446
3,588
4,626
1,196
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 5
7,672
548
7,133
13,971
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Lava Lamp32
Hun Batz
12
2 / 5 / 1
7,434
531
2,151
10,767
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
blisszful
Cernunnos
10
2 / 6 / 1
6,335
453
3,503
9,629
2,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
1
0 / 0 / 0
4,272
305
0
159
63
Breastplate

Breastplate

+20
Physical Protection

10
3 / 8 / 1
6,595
471
2,733
8,762
2,004
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
25
Kills
13
13
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
5
3
3
2.17
W
Amaterasu
7
2
3
4.25
L
6
6
5
1.42
L
Hun Batz
Lava Lamp32
Hun Batz
2
5
1
0.5
W
4
4
9
2.13
L
Cernunnos
blisszful
Cernunnos
2
6
1
0.42
W
Cthulhu
caveira667
Cthulhu
9
3
1
3.17
L
Guan Yu
0
0
0
0
W
0
1
4
2
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,151
Damage
15,520
33,876
Taken
43,288
15,819
Mitigated
15,019
3,989
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,216
1,217
0
328
5,208
1,418
1,104
1,400
3,808
44,392
0
W
Amaterasu
6,201
2,368
0
1,284
7,877
7,035
749
189
7,688
0
32,856
L
7,133
1,914
0
4,227
13,971
6,505
458
4,720
9,167
0
30,824
L
Hun Batz
Lava Lamp32
Hun Batz
2,151
375
0
1,265
10,767
3,837
0
2,984
7,629
0
41,686
W
5,811
1,108
0
1,276
7,200
2,987
85
212
6,988
0
32,876
L
Cernunnos
blisszful
Cernunnos
3,503
1,110
0
1,535
9,629
2,610
402
4,283
5,302
0
25,432
W
Cthulhu
caveira667
Cthulhu
8,335
699
175
567
8,965
3,183
0
520
8,445
28,428
0
L
Guan Yu
0
0
0
35
159
63
0
0
159
0
325
W
3,588
1,843
0
359
4,626
1,196
1,513
412
4,214
0
19,275
L
2,733
0
0
380
8,762
2,004
533
3,004
5,480
30,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
32,308
264
Minions Killed
251
0
Camps Cleared
0
1,409,136
Distance Traveled
1,019,866
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,131
581
82
6
0
275,857
0
W
Amaterasu
7,880
563
53
4
0
308,349
0
L
Bellona
7,672
548
55
4
0
282,185
0
L
Hun Batz
7,434
531
92
7
0
250,088
2
W
Ne Zha
7,882
563
54
4
0
301,989
0
L
Cernunnos
6,335
453
49
4
0
242,357
0
W
Cthulhu
7,661
547
36
3
0
254,655
0
L
Guan Yu
4,272
305
0
0
0
16,830
0
W
Artemis
6,250
446
39
3
0
268,286
0
L
Janus
6,595
471
55
4
0
228,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role