Player Matchup

Achilles
Achilles
GhostLetter5436
Achilles
Level 63
God Stats
3W - 1L
1,830 SR
Queue Stats
219W - 195L
1,361 Elo+
Solo
Merlin
Merlin
MAD DEATH G0D
Merlin
Level 160
God Stats
6W - 1L
1,620 SR
Queue Stats
121W - 147L
1,411 Elo+
Party 2
Vulcan
Vulcan
TheMuffinMan878
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,316 Elo+
Solo
Vamana
Vamana
alonepada
Vamana
Level 147
God Stats
3W - 1L
1,837 SR
Queue Stats
308W - 326L
1,386 Elo+
Solo
Susano
Susano
robnasty001
Susano
Level 147
God Stats
3W - 1L
1,311 SR
Queue Stats
140W - 159L
1,416 Elo+
Party 2
Team Averages
Level 125
1,620 SR
1,378 Elo+

VS

Team Averages
Level 78
1,459 SR
1,435 Elo+
Bakasura
Bakasura
Edogg2148
Bakasura
Level 63
God Stats
1W - 2L
1,284 SR
Queue Stats
261W - 277L
1,452 Elo+
Party 1
Nemesis
Nemesis
The Baked Fry
Nemesis
Level 94
God Stats
2W - 4L
1,381 SR
Queue Stats
501W - 550L
1,394 Elo+
Solo
Arachne
Arachne
VanGzz
Arachne
Level 87
God Stats
3W - 2L
1,614 SR
Queue Stats
242W - 237L
1,390 Elo+
Solo
Sobek
Sobek
headshootexpert
Sobek
Level 129
God Stats
1W - 3L
1,319 SR
Queue Stats
207W - 233L
1,455 Elo+
Party 1
Skadi
Skadi
stoppedchain240
Skadi
Level 19
God Stats
1W - 1L
1,699 SR
Queue Stats
57W - 64L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
8 / 4 / 20
11,458
881
14,001
14,327
9,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 2 / 13
11,364
874
19,249
7,687
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 16
10,977
844
15,791
9,143
4,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
alonepada
Vamana
19
3 / 3 / 18
11,054
850
12,947
23,752
15,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
16
7 / 8 / 13
10,428
802
19,563
13,058
5,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Edogg2148
Bakasura
14
1 / 10 / 4
8,120
625
6,009
15,676
6,949
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
18
6 / 5 / 5
10,286
791
7,730
24,273
9,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
VanGzz
Arachne
15
6 / 8 / 5
9,017
694
7,520
14,286
5,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 11
9,718
748
11,165
22,625
12,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 7 / 8
9,359
720
10,473
15,374
5,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
35
Kills
18
21
Deaths
35
80
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Edogg2148
Bakasura
1
10
4
0.3
W
Achilles
8
4
20
4.5
W
10
2
13
8.25
L
Nemesis
6
5
5
1.7
W
7
4
16
3.75
L
Arachne
VanGzz
Arachne
6
8
5
1.06
W
Vamana
alonepada
Vamana
3
3
18
4
L
3
5
11
1.7
W
Susano
7
8
13
1.69
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,551
Damage
42,897
67,967
Taken
92,234
37,512
Mitigated
39,463
25,153
Healing
28,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Edogg2148
Bakasura
6,009
4,573
921
2,042
15,676
6,949
0
6,607
9,069
0
11,636
W
Achilles
14,001
4,476
937
1,973
14,327
9,316
657
1,467
12,622
0
22,218
W
19,249
870
2,545
2,877
7,687
3,504
318
1,792
5,717
35,085
0
L
Nemesis
7,730
1,995
1,276
8,965
24,273
9,270
0
7,608
16,665
0
22,489
W
15,791
10,141
1,425
1,640
9,143
4,334
2,305
1,129
7,848
37,825
0
L
Arachne
VanGzz
Arachne
7,520
3,446
1,488
1,828
14,286
5,489
0
6,035
8,251
0
12,142
W
Vamana
alonepada
Vamana
12,947
4,263
340
12,164
23,752
15,071
371
3,776
19,262
0
29,283
L
11,165
420
438
8,447
22,625
12,477
0
8,122
14,503
21,217
0
W
Susano
19,563
3,016
338
914
13,058
5,287
451
1,989
10,866
0
33,043
L
10,473
6,236
511
2,428
15,374
5,278
55
6,668
8,706
0
20,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,281
Gold Earned
46,500
180
Minions Killed
89
0
Camps Cleared
0
1,165,447
Distance Traveled
1,108,066
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,120
625
25
2
0
215,142
1
W
Achilles
11,458
881
20
2
0
231,105
0
W
Merlin
11,364
874
45
3
0
237,477
0
L
Nemesis
10,286
791
26
2
0
252,677
0
W
Vulcan
10,977
844
51
4
0
210,592
0
L
Arachne
9,017
694
5
0
0
209,984
0
W
Vamana
11,054
850
28
2
0
257,605
0
L
Sobek
9,718
748
22
2
0
224,443
0
W
Susano
10,428
802
36
3
0
228,668
0
L
Skadi
9,359
720
11
1
0
205,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role