Player Matchup

Ra
Ra
Platinum II
BoogieWoogie161
Ra
Platinum II
Level 158
God Stats
2W - 5L
1,756 SR
Queue Stats
300W - 295L
1,724 MMR
Party 3
Artemis
Artemis
Gold III
FaintColt525027
Artemis
Gold III
Level 154
God Stats
16W - 15L
1,617 SR
Queue Stats
258W - 256L
1,511 MMR
Solo
Susano
Susano
Gold I
Loading hijack0
Susano
Gold I
Level 97
God Stats
1W - 2L
1,330 SR
Queue Stats
92W - 87L
1,506 MMR
Solo
Bacchus
Bacchus
Gold V
Nightingale48
Bacchus
Gold V
Level 109
God Stats
23W - 24L
1,503 SR
Queue Stats
85W - 83L
1,376 MMR
Party 3
Guan Yu
Guan Yu
Gold IV
x850x Flyer
Guan Yu
Gold IV
Level 102
God Stats
2W - 3L
1,542 SR
Queue Stats
84W - 83L
1,498 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,549 SR
1,523 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,579 SR
1,527 MMR
Hercules
Hercules
Platinum IV
Silvaa2720
Hercules
Platinum IV
Level 124
God Stats
8W - 6L
1,635 SR
Queue Stats
287W - 278L
1,560 MMR
Solo
Da Ji
Da Ji
Gold III
SoulTakerDX
Da Ji
Gold III
Level 128
God Stats
14W - 13L
1,660 SR
Queue Stats
162W - 162L
1,494 MMR
Party 2
Ares
Ares
Gold III
StuPeedBich
Ares
Gold III
Level 56
God Stats
6W - 3L
1,431 SR
Queue Stats
57W - 58L
1,338 MMR
Party 1
Izanami
Izanami
Platinum V
VividKitten2228
Izanami
Platinum V
Level 104
God Stats
146W - 120L
1,607 SR
Queue Stats
693W - 696L
1,649 MMR
Party 1
Nu Wa
Nu Wa
Gold I
iiFatal
Nu Wa
Gold I
Level 142
God Stats
5W - 6L
1,564 SR
Queue Stats
164W - 161L
1,595 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
6,997
583
2,627
5,489
1,554
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 2
5,677
473
6,356
7,921
2,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 0
6,503
542
1,947
9,301
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
10
3 / 1 / 0
6,413
534
5,236
8,775
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
x850x Flyer
Guan Yu
5
0 / 2 / 0
4,606
384
1,151
4,515
1,500
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshMorgan Le FayTiamatAthenaOdin

VS

Bans
PersephoneArachneKaliFenrirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Silvaa2720
Hercules
12
1 / 1 / 1
7,185
599
3,462
5,866
3,287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 1 / 1
8,181
682
7,980
6,556
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 4
6,330
528
4,054
11,391
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 2
6,869
572
4,177
6,106
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
iiFatal
Nu Wa
14
1 / 1 / 4
7,891
658
5,776
3,181
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
1
4
2
0.5
L
2
3
0
0.67
L
Bacchus
3
1
0
3
W
Hercules
Silvaa2720
Hercules
1
1
1
1.5
W
7
1
1
7.5
W
0
3
4
0.67
W
3
0
2
4
W
Nu Wa
iiFatal
Nu Wa
1
1
4
3
L
Guan Yu
x850x Flyer
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,317
Damage
25,449
36,001
Taken
33,100
15,097
Mitigated
18,220
9,441
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,627
62
256
1,656
5,489
1,554
0
1,087
4,238
48,756
0
L
6,356
2,104
0
1,411
7,921
2,305
0
2,711
5,078
0
27,457
L
1,947
392
0
3,060
9,301
2,306
882
1,963
7,141
0
32,898
L
Bacchus
5,236
511
0
1,449
8,775
7,432
0
2,938
5,668
21,743
0
W
Hercules
Silvaa2720
Hercules
3,462
1,897
0
2,480
5,866
3,287
0
811
5,023
0
37,193
W
7,980
1,796
0
1,235
6,556
2,906
140
1,329
5,182
0
48,426
W
4,054
108
0
2,699
11,391
8,401
27
3,348
8,001
11,403
0
W
4,177
2,374
0
2,069
6,106
2,697
927
1,481
4,621
0
50,732
W
Nu Wa
iiFatal
Nu Wa
5,776
1,258
0
886
3,181
929
1,018
769
2,410
53,943
0
L
Guan Yu
x850x Flyer
Guan Yu
1,151
132
0
1,609
4,515
1,500
0
403
4,046
0
9,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
36,456
285
Minions Killed
405
0
Camps Cleared
0
1,050,012
Distance Traveled
1,191,445
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,997
583
102
9
0
226,693
2
L
Artemis
5,677
473
54
5
0
219,633
1
L
Susano
6,503
542
67
6
0
245,234
5
L
Bacchus
6,413
534
33
3
0
255,911
3
W
Hercules
7,185
599
86
7
0
236,134
3
W
Da Ji
8,181
682
90
8
0
266,951
0
W
Ares
6,330
528
15
1
0
250,051
2
W
Izanami
6,869
572
100
8
0
236,112
6
W
Nu Wa
7,891
658
114
10
0
202,197
3
L
Guan Yu
4,606
384
29
2
0
102,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role