Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Fighting4TuCulu
Hercules
Level 18
God Stats
0W - 1L
1,747 SR
Queue Stats
4W - 2L
1,827 Elo+
Party 1
Cernunnos
Cernunnos
SaboRuntz
Cernunnos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
ZeroGreen
Sylvanus
Level 160
God Stats
5W - 3L
1,534 SR
Queue Stats
103W - 83L
1,651 Elo+
Party 1
Loki
Loki
nobadvibez__
Loki
Level 16
God Stats
1W - 2L
1,764 SR
Queue Stats
2W - 4L
1,630 Elo+
Party 2
Team Averages
Level 87
1,609 SR
1,626 Elo+

VS

Team Averages
Level 121
1,648 SR
1,594 Elo+
Chiron
Chiron
Bůcket
Chiron
Level 156
God Stats
3W - 2L
1,669 SR
Queue Stats
145W - 51L
1,776 Elo+
Party 3
Ymir
Ymir
LittleSkylit
Ymir
Level 28
God Stats
1W - 0L
1,575 SR
Queue Stats
46W - 15L
1,607 Elo+
Party 3
Thor
Thor
Valuron
Thor
Level 160
God Stats
1W - 3L
1,574 SR
Queue Stats
113W - 46L
1,677 Elo+
Party 3
Loki
Loki
kevinmaldo
Loki
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Solo
Kukulkan
Kukulkan
tragicknight9
Kukulkan
Level 158
God Stats
3W - 0L
1,925 SR
Queue Stats
173W - 91L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 4
8,432
767
7,431
7,073
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
2 / 2 / 3
7,854
714
5,836
11,348
9,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
SaboRuntz
Cernunnos
12
0 / 7 / 1
6,362
578
3,800
10,422
3,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
ZeroGreen
Sylvanus
13
2 / 6 / 3
8,625
784
6,473
16,622
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 3
6,495
590
3,012
7,325
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bůcket
Chiron
15
7 / 1 / 10
9,686
881
11,065
8,498
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 17
8,389
763
7,056
12,709
11,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Valuron
Thor
15
6 / 1 / 11
9,373
852
10,741
6,259
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 1 / 13
9,036
821
5,485
5,813
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
tragicknight9
Kukulkan
16
3 / 2 / 3
8,797
800
10,060
5,174
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
6
Kills
22
22
Deaths
6
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
4
2
W
Chiron
Bůcket
Chiron
7
1
10
12
L
Hercules
2
2
3
1.75
W
2
1
17
10.5
L
Cernunnos
SaboRuntz
Cernunnos
0
7
1
0.07
W
Thor
Valuron
Thor
6
1
11
11.5
L
Sylvanus
ZeroGreen
Sylvanus
2
6
3
0.58
W
4
1
13
10.5
L
0
5
3
0.3
W
Kukulkan
tragicknight9
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
44,407
52,790
Taken
38,453
30,454
Mitigated
21,942
11,288
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,431
408
0
1,231
7,073
2,468
0
3,110
3,847
34,556
0
W
Chiron
Bůcket
Chiron
11,065
5,395
275
2,601
8,498
3,574
1,657
4,130
4,130
0
39,361
L
Hercules
5,836
1,298
0
3,292
11,348
9,467
1
3,386
7,848
2,145
14,089
W
7,056
1,344
605
3,489
12,709
11,378
27
4,621
7,869
10,094
0
L
Cernunnos
SaboRuntz
Cernunnos
3,800
1,452
0
415
10,422
3,475
0
2,556
7,822
0
19,136
W
Thor
Valuron
Thor
10,741
2,203
0
1,190
6,259
2,564
239
2,664
3,539
0
22,605
L
Sylvanus
ZeroGreen
Sylvanus
6,473
1,389
1,728
4,372
16,622
12,035
0
5,610
10,858
11,729
0
W
5,485
1,531
0
1,715
5,813
2,029
1,332
1,603
4,156
0
19,199
L
3,012
840
0
250
7,325
3,009
0
2,269
5,018
0
14,406
W
Kukulkan
tragicknight9
Kukulkan
10,060
1,198
0
22
5,174
2,397
1,391
1,857
3,281
39,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
45,281
187
Minions Killed
247
5
Camps Cleared
11
977,338
Distance Traveled
1,077,580
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,432
767
87
8
3
219,606
0
W
Chiron
9,686
881
85
8
3
196,965
1
L
Hercules
7,854
714
29
3
1
214,783
4
W
Ymir
8,389
763
3
0
1
223,277
5
L
Cernunnos
6,362
578
43
4
1
164,126
1
W
Thor
9,373
852
25
2
3
222,343
0
L
Sylvanus
8,625
784
4
0
0
178,022
3
W
Loki
9,036
821
37
3
2
221,667
1
L
Loki
6,495
590
24
2
0
200,801
0
W
Kukulkan
8,797
800
97
9
2
213,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role