Player Matchup

Jormungandr
Jormungandr
Fallen_Seth
Jormungandr
Level 160
God Stats
1W - 0L
1,220 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Tiamat
Tiamat
GRUBFOOT
Tiamat
Level 109
God Stats
8W - 3L
1,739 SR
Queue Stats
253W - 170L
1,609 Elo+
Party 1
Ymir
Ymir
MLeBlancTyrantX
Ymir
Level 143
God Stats
2W - 1L
1,302 SR
Queue Stats
72W - 77L
1,619 Elo+
Party 2
Hun Batz
Hun Batz
erwin133
Hun Batz
Level 160
God Stats
2W - 1L
1,758 SR
Queue Stats
90W - 88L
1,626 Elo+
Party 2
Aphrodite
Aphrodite
mordecaisaa
Aphrodite
Level 160
God Stats
2W - 0L
1,631 SR
Queue Stats
82W - 93L
1,592 Elo+
Party 2
Team Averages
Level 146
1,530 SR
1,589 Elo+

VS

Team Averages
Level 151
1,389 SR
1,581 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ErickSoulStealr
Nu Wa
Level 156
God Stats
3W - 6L
1,456 SR
Queue Stats
770W - 809L
1,595 Elo+
Solo
He Bo
He Bo
ProdigyA7X
He Bo
Level 147
God Stats
0W - 4L
1,147 SR
Queue Stats
92W - 86L
1,641 Elo+
Party 3
Neith
Neith
RatedRJoker
Neith
Level 158
God Stats
0W - 2L
1,341 SR
Queue Stats
31W - 24L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fallen_Seth
Jormungandr
15
4 / 4 / 16
9,268
927
12,046
14,864
15,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
GRUBFOOT
Tiamat
15
6 / 4 / 11
9,083
908
13,386
11,184
7,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 15
9,730
973
5,926
15,161
17,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
erwin133
Hun Batz
16
7 / 3 / 13
9,583
958
16,035
10,716
6,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
mordecaisaa
Aphrodite
15
2 / 2 / 9
8,960
896
4,597
7,015
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 6 / 4
8,716
872
9,878
11,400
3,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
 
Chang'e
13
1 / 5 / 7
7,715
772
5,894
12,758
3,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 8
8,929
893
9,071
10,729
6,385
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
12
1 / 6 / 8
7,761
776
8,971
8,028
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 8
8,727
873
10,459
12,159
4,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
24
Kills
12
15
Deaths
24
64
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
6
4
1
L
Chang'e
 
Chang'e
1
5
7
0.9
L
4
4
8
2
W
Jormungandr
Fallen_Seth
Jormungandr
4
4
16
3
W
Tiamat
GRUBFOOT
Tiamat
6
4
11
2.88
W
5
2
15
6.25
L
He Bo
1
6
8
0.83
L
2
3
8
2
W
Hun Batz
erwin133
Hun Batz
7
3
13
4.5
W
Aphrodite
mordecaisaa
Aphrodite
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,990
Damage
44,273
58,940
Taken
55,074
50,738
Mitigated
20,113
24,465
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,878
3,459
829
968
11,400
3,525
664
6,309
4,557
0
16,802
L
Chang'e
 
Chang'e
5,894
89
4,947
3,638
12,758
3,790
268
7,711
4,532
13,140
0
L
9,071
2,283
358
843
10,729
6,385
521
6,549
3,670
21,815
0
W
Jormungandr
Fallen_Seth
Jormungandr
12,046
973
0
1,224
14,864
15,655
515
5,329
9,535
27,917
0
W
Tiamat
GRUBFOOT
Tiamat
13,386
673
567
3,164
11,184
7,397
1,756
6,361
4,823
24,174
0
W
5,926
556
820
2,469
15,161
17,499
609
5,874
9,287
9,339
0
L
He Bo
8,971
517
157
774
8,028
2,319
0
4,656
3,013
14,057
0
L
10,459
3,382
1,728
3,493
12,159
4,094
494
8,381
3,347
0
24,618
W
Hun Batz
erwin133
Hun Batz
16,035
3,211
2,104
2,483
10,716
6,209
1,741
4,025
6,691
0
30,261
W
Aphrodite
mordecaisaa
Aphrodite
4,597
183
7,886
3,748
7,015
3,978
536
2,347
4,668
24,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,624
Gold Earned
41,848
142
Minions Killed
119
0
Camps Cleared
0
993,133
Distance Traveled
921,217
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,716
872
20
2
0
178,418
0
L
Chang'e
7,715
772
28
3
0
167,222
0
L
Nu Wa
8,929
893
18
2
0
189,410
2
W
Jormungandr
9,268
927
32
3
0
187,233
0
W
Tiamat
9,083
908
27
3
0
201,172
0
W
Ymir
9,730
973
6
1
0
194,724
0
L
He Bo
7,761
776
16
2
0
181,710
0
L
Neith
8,727
873
37
4
0
204,457
1
W
Hun Batz
9,583
958
30
3
0
200,158
2
W
Aphrodite
8,960
896
47
5
0
209,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role